[XY/ORAS/SM] Custom 3D Models / Textures Sharing Thread

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Asia81, Jul 13, 2015.

  1. Majickhat55

    Majickhat55 The Red Woman

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    Last edited by Majickhat55, Sep 6, 2017
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  2. FlameEye

    FlameEye Member

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    Thanks a lot! This will be a fun weekend, hopefully, I'll be able to reuse most of them for Ultra SuMo, or maybe even integrate them into Nova Sun / Umbra Moon. :D
     
  3. Majickhat55

    Majickhat55 The Red Woman

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    You will trust me. They didn't even change the pokemon models/textures from Gen 6 to Gen 7 so all my texture edits from Gen 6 work on the same pokemon in Gen 7. I'm 100% sure they won't create new ones for Gen 7.5 Lol
     
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  4. Lighstar2009

    Lighstar2009 Advanced Member

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    how to dump a game as 3ds file on your 3ds ?
     
  5. Yts12

    Yts12 Advanced Member

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    use godmode9 ok
     
  6. Lighstar2009

    Lighstar2009 Advanced Member

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    but how i boot my 3ds while holding start i choose god mode9 then what do i do ?
     
  7. Yts12

    Yts12 Advanced Member

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    yes boot in to godmode9 and select gamecart its under ramdrive
     
  8. Lighstar2009

    Lighstar2009 Advanced Member

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    it is not a gamecard
     
  9. Yts12

    Yts12 Advanced Member

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    what is it
     
  10. Lighstar2009

    Lighstar2009 Advanced Member

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    It is a hacked version of pokemon alpha sapphire i installed with fbi as a cia
     
  11. Yts12

    Yts12 Advanced Member

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    then use braindump 3ds if you have a digital download

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    do you have braindump 3ds
     
  12. Lighstar2009

    Lighstar2009 Advanced Member

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    but i'd like to dump the full 3ds file
     
  13. Yts12

    Yts12 Advanced Member

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    go to decrypt9wip and select cia files options and select cia decrypter deep
     
  14. Lighstar2009

    Lighstar2009 Advanced Member

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    ok thanks
     
  15. Yts12

    Yts12 Advanced Member

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    no worrys
     
  16. Lighstar2009

    Lighstar2009 Advanced Member

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    Capture.PNG
     
  17. Majickhat55

    Majickhat55 The Red Woman

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    Yes. When you load the original model, pay attention to the number of verticles. Your custom model cannot have more than the original one or else it will glitch.
     
  18. Lighstar2009

    Lighstar2009 Advanced Member

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    yeah but some models have the same numbers of vertices but they are still glitchy.
     
  19. Majickhat55

    Majickhat55 The Red Woman

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    The faces/triangles matter too

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    To make it easy, the numbers have to either be equal to or less than the original model. They cannot be more, period.

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    Think of it this way, you can make the same polygon with either ONE triangle or 12. Depending on the program you use, it doesn't just stretch the polygons but adds more instead so you need to merge them, or delete some to keep the same number of faces in the model.
    A "vert" refers to a vertex which is a point where lines intersect. A face refers to a 2D shape on a mesh that is defined by the surrounding vertices. A tri is a triangle, notable for being the simplest (in terms of number of sides/vertices) 2D shape. If 4 vertices make a square that will sometimes be considered 2 triangles instead of one larger face. Food for thought.
     
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  20. Lighstar2009

    Lighstar2009 Advanced Member

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    there's no faces only vertices triangles bones and textures

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    or you mean in the application