[XY/ORAS/SM] Custom 3D Models / Textures Sharing Thread

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Asia81, Jul 13, 2015.

  1. Lighstar2009

    Lighstar2009 Advanced Member

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    no I dont know
     
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  2. Lighstar2009

    Lighstar2009 Advanced Member

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    did not managed sorry @Yts12
     
  3. Yts12

    Yts12 Advanced Member

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    thats ok then
     
  4. Majickhat55

    Majickhat55 The Red Woman

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    You can fix your models by paying attention to the number of verts/faces they have. For the models to load correctly in the game they must keep the same amount of verts/faces as the original model. That's why the one's you've shared have been all glitchy in the game. They are low polycount models anyway, so just decrease the polygons and increase the face size of them.
     
  5. Lighstar2009

    Lighstar2009 Advanced Member

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    OK thanks!

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    @Majickhat55 can show pics of all the pokemon you have been modified for your romhack plz?
     
  6. Aeth-r

    Aeth-r GBAtemp Regular

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    Are custom map models a thing? Might be neat to recreate r/b/y/g.
     
  7. Heitor101

    Heitor101 Member

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    Please, I'm making my own hack-rom but I don't know how to create models. If anyone could help me by sending some for download (like costum characters, Red, Blue. etc.) I would be so grateful.
     
  8. Lighstar2009

    Lighstar2009 Advanced Member

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    I can help you if u want.
     
  9. Heitor101

    Heitor101 Member

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    Thanks.
    Would you prefere to talk by a private message or by this post?

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    Prefer*
     
  10. Lighstar2009

    Lighstar2009 Advanced Member

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    yeah it will be better for me
     
  11. Yts12

    Yts12 Advanced Member

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    guys me and lightstar2009 are working on a upcoming oras hack called darkness ruby and immortal sapphire be on the look out
     
  12. Majickhat55

    Majickhat55 The Red Woman

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    @Lighstar2009 I've shared most of my texture edits previously in this thread and another one on here. Around page 40 I think Lol
     
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  13. Lighstar2009

    Lighstar2009 Advanced Member

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    Ok

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    Is mixeli on gbatemp ?
     
  14. Punxhi05

    Punxhi05 Member

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    Hi! I need some help...
    I've made an Alpha Sapphire hack called Nova Hoenn. I've exported it in .3ds and .cia but when I install the .cia, all the texts get restored...
    Does anyone know how to solve this problem?
    Thanks and sorry if my english isn't so good...
     
  15. Majickhat55

    Majickhat55 The Red Woman

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    Do you have the updates installed? You can't use rebuilt hacked CIAs with the updates/exdata. You have to delete it.
     
  16. Punxhi05

    Punxhi05 Member

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    I've installed the .cia (the original one) and then I've updated the game.
    Then, how can I use my own texts?? I'm new at this way of romhacking...
     
  17. Majickhat55

    Majickhat55 The Red Woman

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    If you want to rebuild a CIA you can update the game after you install it or it will overwrite some of the edits.

    The best way is to used layeredFS. There are at least 3 programs that will do that for you. OnionFS, Luma and SaltySD (Pokémon Sun/Moon only)

    Sent from my SAMSUNG-SM-N910A using Tapatalk
     
  18. FlameEye

    FlameEye Member

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    You guys know how, in every 3D game after BW2, every Pokémon's colors look really washed out? Charizard is a good example of what I mean, but this is present in pretty much every Pokémon: https://bulbapedia.bulbagarden.net/wiki/Charizard_(Pokémon)#Sprites

    In theory, I could theoretically extract every Pokémon texture in the game, and fix the texture colors so that they look how they used to, right? It might be something minor, but this has been something that has really bugged me since XY.
     
  19. Majickhat55

    Majickhat55 The Red Woman

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    Not in theory, it's 100% possible to do what you want to do. Go for it.
     
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  20. FlameEye

    FlameEye Member

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    Hell yeah, that's exciting. Has anyone made a tutorial I can use to dump and reinject the texture? The texture editing part is simple enough, I've got some experience there.
     
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