Xenoblade Chronicles 2 dedicated Nintendo direct announced

xenoblade_direct.jpg

Nintendo announced that they are having one of their "directs" and dedicating it exclusively to telling you about the upcoming Xenoblade Chronicles 2, the sequel to the enjoyed, by the fans at least, Wii title and its Wii U offshoot in Xenoblade Chronicles X.

The game itself hits the Nintendo Switch worldwide on the 1st of December 2017. The direct is scheduled the 7th of November 2017, 2pm UK time. A timer for those in other regions.

You can view the stream on Nintendo's own website, Nintendo's youtube channel and likely anywhere else they have a presence.

You can see the video released during the Nintendo Direct in September below
 
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Xenoblade Chronicles 2 is the Switch game I was most hyped for this year, even more than Odyssey. I'm a huge Xenoblade fan, having bought the original Xenoblade Chronicles on launch day back when it was still super obscure, and this new one looks excellent for the most part! For this direct, I'm hoping they show off more of the environments and scenery. I'm yet to get that "wow" moment that all the other Xenoblade games had when the camera sweeps across a vast open field. I'm worried this game might not have that given that these "titans" appear to be small segmented portions of land rather than one (or in the case of the first game, two) really big stretches of land. If they can relieve my worries on this during this direct, I'll be happy!
 
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grossaffe

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Xenoblade Chronicles 2 is the Switch game I was most hyped for this year, even more than Odyssey. I'm a huge Xenoblade fan, having bought the original Xenoblade Chronicles on launch day back when it was still super obscure, and this new one looks excellent for the most part! For this direct, I'm hoping they show off more of the environments and scenery. I'm yet to get that "wow" moment that all the other Xenoblade games had when the camera sweeps across a vast open field. I'm worried this game might not have that given that these "titans" appear to be small segmented portions of land rather than one (or in the case of the first game, two) really big stretches of land. If they can relieve my worries on this during this direct, I'll be happy!
Let's face it, the first game was also very segmented. Granted they were large, beautiful segments.
 

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Well, there were only two, so "the last couple" would be both, ie all of them.
if you count all the xeno games, that would include Xenogears and xenosaga?
I liked a lot xenogears.
Xenoblade was nice, but the story predictable.
didn't like Xenoblade wiiu (no story at all).
I don't know what to think about Switch one.

I don't judge on the game concept or battle system, each game its own there's no comparison to do, only by the story.
 
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Let's face it, the first game was also very segmented. Granted they were large, beautiful segments.
That's true. But it did provide that sense of grandeur where you'd stop and stare across a vast expanse, maybe even just pan the camera for a minute taking it all in. I just don't get that vibe with Xenoblade Chronicles 2... yet. I really hope they can evoke that same feeling, because a Xenoblade game would be incomplete without it.
 

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if you count all the xeno games, that would include Xenogears and xenosaga?
I liked a lot xenogears.
Xenoblade was nice, but the story predictable.
didn't like Xenoblade wiiu (no story at all).
I don't know what to think about Switch one.
Though the story of Xenoblade X / Wii U could be a reason I didn't get attached to it, I must say the most important reason was music. It didn't set the atmosphere right for me.

Xenogears music was great, like anything Yasunori Mitsuda touches.
Xenoblade music was also great, even if Yasunori Mitsuda only played a small role there I believe that the fact of he being there was enough to expect quality music.
Xenoblade 2 brings again the same team as the first one, including Mitsuda. I expect a lot from it music-wise and from the gameplay videos I think they will deliver.

For me music can make or break a game, specially a JRPG where you wander around in many places, and immersion in the world means a lot. The OST then takes near to first place IMHO, by itself it can make me enjoy or hate the game.
 
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Though the story of Xenoblade X / Wii U could be a reason I didn't get attached to it, I must say the most important reason was music. It didn't set the atmosphere right for me.

Xenogears music was great, like anything Yasunori Mitsuda touches.
Xenoblade music was also great, even if Yasunori Mitsuda only played a small role there I believe that the fact of he being there was enough to expect quality music.
Xenoblade 2 brings again the same team as the first one, including Mitsuda. I expect a lot from it music-wise and from the gameplay videos I think they will deliver.

For me music can make or break a game, specially a JRPG where you wander around in many places, and immersion in the world means a lot. The OST then takes near to first place IMHO, by itself it can make me enjoy or hate the game.
That moment when you step between the rocks and get your first view of Gaur Plains and the music cuts in simultaneously is a memorable one. And of course every time you're running around hunting little Ponios or something and then suddenly You Will Know Our Names cuts in as Territorial Rotbert has decided to make an appearance.
 
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Though the story of Xenoblade X / Wii U could be a reason I didn't get attached to it, I must say the most important reason was music. It didn't set the atmosphere right for me.

Xenogears music was great, like anything Yasunori Mitsuda touches.
Xenoblade music was also great, even if Yasunori Mitsuda only played a small role there I believe that the fact of he being there was enough to expect quality music.
Xenoblade 2 brings again the same team as the first one, including Mitsuda. I expect a lot from it music-wise and from the gameplay videos I think they will deliver.

For me music can make or break a game, specially a JRPG where you wander around in many places, and immersion in the world means a lot. The OST then takes near to first place IMHO, by itself it can make me enjoy or hate the game.

I completely agree.
I still listen to xenogears and xenoblade musics from time to time.
I don't remember any memorable music from the WiiU game.

There were a few memorable tracks, specifically the opening theme, which I thought was AMAZING. Hiroyuki Sawano is a great composer who also did the music for Kill la Kill and Attack on Titan, if I'm not wrong. But for every great track, there was something like that tune in the main city... y'know... "uh, yeah, uh uh uh uh....." x16

Wow, Mario Odyseey in October, Doom in November, and Xenoblade Chronicles 2 in December. Nintendo releases one heavy hitter after another.
They've been killing it almost every month this year. Slowly drip-feeding BotW, Mario Kart, ARMS, Splatoon 2, Pokken, Odyssey, Xenoblade, etc.
 

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Wow, Mario Odyseey in October, Doom in November, and Xenoblade Chronicles 2 in December. Nintendo releases one heavy hitter after another.
Three games in three months? Even ignoring that doom is a rerelease is this what Nintendo has trained people to accept as consistent?
 

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Three games in three months? Even ignoring that doom is a rerelease is this what Nintendo has trained people to accept as consistent?
Three games that he finds interesting in three months. If you were to count all the games released in those three months they will probably be around 40. Anyway, nice troll.
 
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This looks really good, I hope it plays like the first one.
That one was so good.
And I hope I can play it in Japanese, the dub sound a bit off and the lipsync is poor.
 

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