Hacking [WIP] KARL3DS - Kernel access on N3DS via Ninjhax + Loadcode

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Psi-hate

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Makes perfect sense. I debate getting a N3DS by selling one of my O3DS but I kinda would prefer the 9.2 N3DS instead of 9.3+ for the hacking stuff along with emunand which is broken atm. :cry:
 

WulfyStylez

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Edited the main post to reflect a bunch of progress that's been made recently - apparently more than a few people were under the impression that we hadn't released anything yet. Also our formal explanation for release date is there too.
 

WulfyStylez

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Im guessing they meant released as in a full working product. A couple of branches here and there dont make a whole tree if you know what I mean...

Nah, I've seen quite a few accusations of vaporware and a ton of 'OSKA has stuff out but you guys don't'. Better to inform people than have to deal with that any more.
 
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Lol i see now there is a open arm9 bootstrap, and i waited the whole time for it. Ok firmloader i am coming
 

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Cool. I've been lurking this thread since it first popped up, and just want to say keep up the good work. I've been glad since I read that you guys are fully supporting mset now (and even preferring it for the ease of use?).

While the 3DS community has seemed a bit spread out, decentralized, and disorganized, I feel like the community is starting to come together and this thread is part of that. Seems like more and more devs are actually working together now, and it's fun hearing about the progress and just general chat about exciting things. Seeing how much some of you guys know about the 3DS is making me want to start learning so I can catch up, and I feel like I'm not the only one who has been a bit motivated/inspired by the KARL team and other great devs on gbatemp.

I'm not worried about a release date, and even if it's not for a while I don't mind waiting since the 3DS scene is already so much more exciting than it was just months ago. Hope you are all still having fun testing the limits of the 3DS platform and of your own RE/coding abilities.
 
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Cool. I've been lurking this thread since it first popped up, and just want to say keep up the good work. I've been glad since I read that you guys are fully supporting mset now (and even preferring it for the ease of use?).

While the 3DS community has seemed a bit spread out, decentralized, and disorganized, I feel like the community is starting to come together and this thread is part of that. Seems like more and more devs are actually working together now, and it's fun hearing about the progress and just general chat about exciting things. Seeing how much some of you guys know about the 3DS is making me want to start learning so I can catch up, and I feel like I'm not the only one who has been a bit motivated/inspired by the KARL team and other great devs on gbatemp.

I'm not worried about a release date, and even if it's not for a while I don't mind waiting since the 3DS scene is already so much more exciting than it was just months ago. Hope you are all still having fun testing the limits of the 3DS platform and of your own RE/coding abilities.


These devs aren't working together with the scene, they are only working with their inner circle jerking club and hoarding vulnerabilities. If anything this is *counter* productive
 

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These devs aren't working together with the scene, they are only working with their inner circle jerking club and hoarding vulnerabilities. If anything this is *counter* productive

See: Bootstrap and ARM9 Bootstrap. Yeah, we aren't helping anyone in the scene. Not at all, clearly.
 

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...hoarding vulnerabilities. If anything this is *counter* productive


Making all known vulnerabilities public only serves to speed up them being blocked. It seems very short sighted to me that ANYONE would want Nintendo to fix all known bugs in one update.
 

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These devs aren't working together with the scene, they are only working with their inner circle jerking club and hoarding vulnerabilities. If anything this is *counter* productive

It's up to your perspective, as is much in life.

Yes, they keep information to their own group. But they also share some information, or hint at things that other devs may be able to read into. And compared to many earlier devs they are sharing a lot of information/code. I can not say what I would choose to share or not share if I was in their shoes, but it seems that all the 3DS devs have also chosen to keep much information and code closed source so comparatively/relatively speaking there seems to be a lot of info in this thread.

There has been a lot of negativity in this thread, and I can't quite grasp why. Sure, you can wish that they would open source all their code and write all their exploits and knowledge out in a public forum (even though that would be really dumb to do), but that really doesn't make sense from their perspective. You can be mad that they aren't going to personally open up a free, public, piracy solution on a still in production platform, even though they have no reason to care if you have to buy games (or a gateway/sky3ds/etc).

But why be negative about the project? Would you rather have nothing, and just a bunch of closed/private projects where if anything is shared it was leaked?

Even if you don't like this project and would never use it (despite it at least being advertised with some useful features like NAND backups, region free, and probably (definitely?) a legit .cia installer capability) it's at least been a proven small step forward for the publication of 3DS vulnerabilities and capabilities, and when it comes out it may end up being a big step.

What the team seems to be proving is that, between all the information that is either a) available somewhere on the internet or b) possible to figure out if you're good at the right kinds of things, anybody can learn to get pretty much full control of a ~<9.2 3DS. Therefore anyone could potentially find the same vulnerabilities/etc. they have and use them for whatever purposes they personally want, if they are willing to put in the hours to learn the same things that other 3DS devs have learned.

And keep in mind, this is like only a month old thread. To even have released the bootstrap codes they have is pretty good for such a short time span.

Overall I think people need to have some basic patience and just wait a bit. It took years for the 3DS scene to even get here, so what is waiting a little while? And if you need homebrew, nand backups, game dumping, backups, converting eshop games, emulators, free goodies, romz loaderz!!1!, or whatever else, there are already options out there, so there's really not much to be upset about.

OK ITS HARD TO DEVELOP IT. You guys have my Honor. But i will get it working in future

Good luck. If you spend enough time learning you should be able to accomplish what you want to, even if it might be pretty difficult and take hours and hours and a HW NAND mod or two.
 
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