ROM Hack [WIP] Dragon Ball Heroes: Ultimate Mission X(Continued)

kamesenin888

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Discord channel:
https://discord.gg/UkVsNzt

Any comments and feedback are welcome.

Project Team
Former Members

@Insight2k Former Leader / Image Editing
@FF777 Former Translator for Image Editing
@Canzah Former QA

@JetGrindFuture
@CobyTheApple
@devildevildevil
@LordStarkiller

Progress Overview
The translation is split between image and text editing. Both needs to be done for enjoying the game to its fullest
We will try to give you an estimate in % of the progress, but it might not be that accurate.

Images (Parts of folder structure)
Heros: 100 %
Heros Icons: 100%
Main: 100 %
Main Icons: 100%
Card Names: 100%
Arcade: 40%
Arcade Icons (Tenkaichi e.g.): 75%
Creation: 100%
Creation Icons: 100%
Event: 0%*
Succession: 0%*
Sys: 0%*
Universe: 0%

Ingame Battle: 20%

*Don't know yet if necessary

Text
Accessory: 100% (have clipping that need to be fixed)
Capsule Abiities: 100% (have clipping that need to be fixed)
Abilities: 100% (have clipping that need to be fixed)
Badges: Nearly 100%
Tutorial messages: Nearly all translated
Events: 5%
Shenron: 75%
Story: 2%
Misc: 55%
Battle:
All the abilities names are translated


Thanks
We won't have that much progress without the following ppl

@IcySon55 -> Giving the project team room for discussing stuff :) Also helping in translating stuff
@Lycanroc -> Help for translating stuff
@Uwabami -> Help for translating stuff
@Neobeo -> Help for translating stuff
Ericjwg -> Helping with the technical issues, and providing the info to advance in the project
Estons -> Helping each other for our own translations of the game
Alakasam -> For providing a public script of a part of the story, making the work a little more swift


-EDITs-
15.06.2017 Added first version package. (0.1)
16.06.2017 Discord channel created. Follow the link. It leads to @IcySon55 group where a dbhumx channel has been created.
17.06.2017 New update package, screenshots
18.06.2017 New package, some screenshots, placed text more centered where it is necessary
19.06.2017 New package, contains first translations of text, progress overview
19.06.2017 New package #2
20.06.2017 New Package #3
21.06.2017 New Package #4, bug fixes
22.06.2017 New Package #5, bug fixes
23.06.2017 New Package #6, bug fixes, applied new font, started arcade folder structure
23.06.2017 Fixed accessory bug
24.06.2017 New Package #7
25.06.2017 New screenshots
26.06.2017 No progress today, bug fixing and partly working images (not all haven't been touched yet) of patch 1.1
26.06.2017 New package, added "hero icons", fixed some bugs
27.06.2017 New package, bug fixes and so on
28.06.2017 New package, bug fixes, icons,quest titles and so on ...
29.06.2017 New package, more accessories, modes!!!
30.06.2017 New package, bug fixes (translation), creation mode translated
01.07.2017 New package, Creation icons completed, advanced with arcade menu
02.07.2017 New package, fixing stuff, dragonball wishes translated, some quest titles....
03.07.2017 New package, minor optimizations. added more title for quests in arcade, a lot here and there, cant remember.
04.07.2017 New package, new stuff.... ^^"
05.07.2017 New package, 1.2 support.
05.07.2017 New package, some fixes at code.bin, new stuff....
06.07.2017 New package, majin babidi arc (image) should be completed now!
07.07.2017 New package, ingame battle images edited
08.07.2017 New package, bug fixing, tenkaichi done, new ingame battle updates
10.07.2017 New package, bug fixing, arcade mode images
11.07.2017 New package, broly rebirth and shadow dragon arc images ...
13.07.2017 New package, some arcs completed, bug fixed...
14.07.2017 New package, new arcs completed and some bug fixing...
22.07.2017 New package, some new arcs completed, bug fix for battle image
07.08.2017 New package, bug fixes, further improvement of the arcade mode (check new age mission :D)
06.11.2017 New package, made it ready for patch version 1.3.0
13.01.2018 Old staff is backing down. New leader will continue the project.
17.02.2018 New Thread created
26.02.2018 Update with the names of the cards and minor text
28.02.2018 Hotfix fixing omega shenron name
09.03.2018 Fix the on sale buying with Ranchi, also the first 2 missions in 1-1 are translated(the text is a little iffy)
02.05.2018 HUGE Update with lots of text being translated, the badges, deathblows for cac are translated, all the names of abilitites in battle are translated, tutorial messages translated, etc.
08.06.2018 Fixed in game auras for everyone except Jiren and Golden Frieza, some typos in characters and abilities fixed, arcade mode worked on
17.07.2018 Fixed a bug with sansho a garlic jr minion that I accidentally deleted his name and in the custom card in mission 1-2 would crash the game, also some titles in arcade are translated, its mostly a bug fix, still working on it
Download
Here you go => Link

There will be no .3ds Version but in the update there is a txt with the link for the update cia because I cannot host the file or link it in the forum because of the forum rules, the update is like 40 mb


How to use
First, you need luma which means you should take a look on that => https://3ds.guide/
Second, you need to use the ingame patcher of luma =>https://github.com/AuroraWright/Luma3DS/wiki/Options-and-usage

If you managed to download the file, you need to extract it under the luma titles directory on your sd card.
It looks like this "SD CARD ROOT"/luma/titles/, if the folder is not there, you must create the folder
The downloaded file contains a folder with the titleid as its name. You need to put that folder under the mentioned path.
It should look like this now .../luma/titles/00040000001B4300/...
You must reinstall the 1.3 update that I provided for a full translation

Want to help the project and you do not know how, help me in Patreon!!

I will take in account any suggestions and request, you will get beta updates and your name in the credits page, I do this for the love but if you want to help you are welcome
https://patreon.com/user?u=10637257&utm_medium=social&utm_source=facebook&utm_campaign=creatorshare2
 
Last edited by kamesenin888,

kamesenin888

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--------------------- MERGED ---------------------------

Hello guys, I will be the one working in the translation from now on, so be welcome to the new thread that I can update, the thing is, we will be using the previous method for the patch mixed with an update in cia format, the reason why is that the game for the updates uses a folder DLC_Root for the updated files that are changed in the code.bin of the update, the issue is that every time an update would be made I would need to update the pointers for the code.bin and honestly is far beyond myself, the easiest way for me in that regard is updating the update and with the patch replacing the romfs of the game we have a golden combination
 

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--------------------- MERGED ---------------------------

Hello guys, I will be the one working in the translation from now on, so be welcome to the new thread that I can update, the thing is, we will be using the previous method for the patch mixed with an update in cia format, the reason why is that the game for the updates uses a folder DLC_Root for the updated files that are changed in the code.bin of the update, the issue is that every time an update would be made I would need to update the pointers for the code.bin and honestly is far beyond myself, the easiest way for me in that regard is updating the update and with the patch replacing the romfs of the game we have a golden combination
in this case, code.bin edit is not that hard as you thought.
only some string replacement, nothing big deal.

you can even merge rom translation files into update patch if you like.
 
Last edited by Sonansune,

kamesenin888

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in this case, code.bin edit is not that hard as you thought.
only some string replacement, nothing big deal.

you can even merge rom translation files into update patch if you like.
Yes but a lot of the files were not modified in the code.bin so the files are not translated, I tried changing the code.bin myself but the game would crash at the minimal error
 
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kamesenin888

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there is no tutorial.
compare insight's modified version code.bin with original v1.3 one.
you will see how it's done.
Man I was wondering, when you were in the team, I saw that you were able to edit the messages that scroll in the arcade missions, by any chance you remember where you edit those strings? I am trying to figure out how to edit that text, even the ones in the patch like ultra clear are unchanged in the mission selection
 
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Sonansune

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Man I was wondering, when you were in the team, I saw that you were able to edit the messages that scroll in the arcade missions, by any chance you remember where you edit those strings? I am trying to figure out how to edit that text, even the ones in the patch like ultra clear are unchanged in the mission selection
I was never in the team... :D
umx text are all plain text.

open those .mes file with text editor. (do not change the encoding type, unless you want to change the game font too.)
 
Last edited by Sonansune,

kamesenin888

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I was never in the team... :D
umx text are all plain text.

open those .mes file with text editor. (do not change the encoding type, unless you want to change the game font too.)
I am trying to do it, the thing is that particular part, I change it in the mes but for example the ultra clear are not reflected in game, I have tried everything in some parts of the game to change the text but it wont budge, I remember you posted this image, were you the one that changed the text?
 

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Sonansune

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yes, I did.

For luma romfs redirect:
if text updated in update patch, you need to change the path in code.bin to redirect back to game.
 

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