Discussion in '3DS - Hacking & Homebrew' started by AudibleAdvent, Jan 4, 2013.
My hopes is that piracy support will not be released for 3DS. lol
True. Isn't that what happened with the DS? Homebrew developers don't have the tools to make games for the 3DS yet.
yea ,like ps3 the sdk were already leaked(though some devs refused to use them,and opted for inferior psl1ght instead) correct me if im wrong but there are no leaked or any sdk for 3ds yet and ps3 had them before the scene even had a useable exploit
Alright, doubting emulation capabilities of the 3DS (except n64, that does sound terrible XD). SNES and GBA emulation should work quite well. Plus most phones with android don't have physical buttons or analog sticks unless your on a Xperia play or the emu has Bluetooth support for something like ps3 controller.
why is everyone so against n64 emulation on 3ds jeez you guys don't know if its possible or not
It is possible, but seeing the experience with PSP, and it's comparison with 3DS hardware to make a estimation, It would be VERY difficult. If you want to discuss, make a thread, this will take this entire thread off its rails.
I think this thread has already had a train crash it can't be put back on rails (Sarcasm)
We Don't know the Actual Specs of the 3DS Yet
..... Have you not looked at 3DBrew before?
Those might not be Official Specs
Firstly, we all know that it uses the PICA 200 since its already been officially revealed. Secondly, due to a I fixit takedown, the other specs except the CPU(s, yes, we know for sure we have a dual core/two CPU's since ninty has revealed that there is a second one in a announcement that devs had the ability to disable the OS I. The background for more RAW power). Just from a google search I was able to deduce these things. We have hackers that have kernel access, and they say that they could do whatever they want. I'm pretty sure for the most part they would have changed the info, or will be changing the CPU specs (clocks) shortly.
I don't know about the rest of you, but playing 3DS roms on a 3DS sounds fun and cost-effective to me. For two, the 3DS uses an ARM9 (DS mode) and an ARM11 (3DS mode). Somebody with Kernel-level access needs to dump the NAND, and start getting us decryption keys. Possibly even a signature to fake-sign homebrew with, to appear legit and launchable on OFW. THEN real progress will start.
Kernel access has been done, and people have dumped their NANDs before then, yellow8 and neimod are probably working on decryption currently. Can't wait to backup games (yes really, actually backing up games) and home brew. Hope we can shake of the shell that is the flash cart...
Was just thinking the same thing about flash memory's pricing.
32GB microSD ran me only $24 at walmart. Amazingly cheap.
Hum, didn't know that, well, living and learning... xD
I was saying that if a DS game is 500Mb so we can assume that a 3DS will be bigger, but JayRo made some things clear;
Pokemon Black/White 2 are 280/290MB trimmed, the rest is just illusion filler data.
I really doubt that, they released DSi flashcards as well and the SD card slot didn't serve as any purpose on DSi hacking (AFAIK)
The first DSi hack used the SD card slot: Sudokuhax (followed of GRTPwn, exidiahax and fieldrunhax).
Thats because the actual hacking of DSi was limited. DSi Flashcarts that actually used DSi modes kinda died out didn't they? Plus, seeing as the 3DS is being exploited through a save, I have hope that we can finally ditch flash carts already. In my opinion, they are crap compared to a software hack, but others may see differently.
You are all forgeting that the sd card is encrypted and to copy a "hacked" save to the sd card it needs to be encrypted first with your unique key.
To get that unique key you need to dump your device keys (see movable.sed) and thus you MUST have a save dongle (any kind)
with the bought game (unknown yet).
After you did that you will be able to inject whatever you want to the sd card to hack future 3dsware (provided you kept your unique key file)...
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