WiiSXR: Fork of wiisx, a gamecube/wii/vWii psx emulator

Discussion in 'Wii - Emulation and Homebrew' started by magus2k, Sep 15, 2015.

  1. magus2k
    OP

    Newcomer magus2k Member

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  2. Wizardkoer

    Member Wizardkoer Wii Veteran

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    Awesome. Long live Wii. :) The reason Wii will probably live even longer because of Wii U vWii... many people have their vWii hacked.
     
    Last edited by Wizardkoer, Sep 15, 2015
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  3. VinsCool

    Member VinsCool Figuring How Dreams and Reality Overlap

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    This is interesting.

    If this goes to a not64 goal, that would be cool :)
     
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  4. Disorarara

    Member Disorarara GBAtemp Fan

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    I hope they add hardware accelerated graphics
     
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  5. the_randomizer

    Member the_randomizer The Temp's official fox whisperer

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    And not garbage audio plugins ;) The sound plugin they used has no ADSR, no Gaussian interpolation, etc and should have it next.
     
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  6. Cyan

    Global Moderator Cyan GBATemp's lurking knight

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    great, at least someone post the sources on a repository instead of always packing to zip :P
    I wish I could help, but I already miss time with USBLoaderGX alone .. lol

    I had a bug I always wanted to fix, it should be easy : the cnf is not reading the correct gameID when it's in a subfolder, creating a wrong memory card file.
    either a {empty filename}.bin or a {last played game's ID}.bin
    example is with Rhapsody (Marle's kingdom)

    I'm glad to see the project is still interesting other developers.
    too bad Emu_kidid didn't release what he did so far after last release. he already fixed few bugs listed on googlecode, but never updated the issues list as it was not released yet.

    edit:
    I added link to his github on wikitemp compat list.
    I have them, but I'll add the two missing mod5 and mod6 later (I have to compare what's changed in the mods to do a proper changelog for filetrip)
     
  7. MKKhanzo

    Member MKKhanzo GBAtemp Regular

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    Really hyped! Lets hope for CDDA support! (to play Mortal Kombat Trilogy as it should!)
     
  8. ShadowOne333

    Member ShadowOne333 GBAtemp Guru

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    Fuck yes!
    Let's hope this does improve a little bit.
    I just want to be able to play Castlevania Chronicles and FFVII. :)

    I only care about those games right now hahaha.
    Oh and the RE Director's Cut.

    Now let's hope that we get the so called Wii64 upcoming Beta someday within this month...
     
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  9. MKKhanzo

    Member MKKhanzo GBAtemp Regular

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    Awesome. CV Chronicles was perfectly playable but without music :( WHAT is a CV game without music? Its like 40% of the game! :yaysp:
     
  10. ShadowOne333

    Member ShadowOne333 GBAtemp Guru

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    Nothing but a miserable pile of secrets! :P
    But enough talk...have at you!
     
    Last edited by ShadowOne333, Sep 15, 2015
  11. the_randomizer

    Member the_randomizer The Temp's official fox whisperer

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    That would be due to the lack of XA implementation, which was how the PSX did streaming audio, or something.
     
  12. MKKhanzo

    Member MKKhanzo GBAtemp Regular

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    Im a freak for fighting games and MK in special. I get my fix on MKT (psx version) on OG Xbox using an old version of PCSX (1.3) cause the newer cores did "some changes" to the audio drivers and now every 2nd round, the music simply dont play :cry:

    The FPS mantains itself locked at 58.9 on Xbox with some MINIMAL dips of like 0.2 BUT............... On Wii they are at 59.81 ALL THE TIME, so the emulation of that game, even with only ONE frame of difference, feels more solid and polished on Wii

    I did a vid of it BTW:

     
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  13. punkydudester

    Newcomer punkydudester Member

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    After many years of the other group giving up it would be great to finally see this finished, that and the Wii64. They were really so close to finishing. I am really surprised they didn't treat it like their baby and finish what they started. I would love to see this come to life again.
     
  14. duffmmann

    Member duffmmann GBAtemp Psycho!

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    It really seems like the were pushing the Wii to its limits to make those emulators work as well as they did. I'm sure there probably is a way to get faster emulators than what WiiSX and Not64 last ended on, but they would probably require massive rewrites of the code as it stands now. At least that would be what I always believed about those emulators and how far they ultimately got.
     
  15. the_randomizer

    Member the_randomizer The Temp's official fox whisperer

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    I know the code's being rewritten, if what emukidid said is to be believed, and he is a good programmer, and the Wii is more capable than we assumed, like with the recent mGBA emulator port; most games now run full speed, aside from a few that don't quite but still run faster than any other GBA emulator on the console.
     
  16. gothicall

    Member gothicall Blah blah blah!

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    All credits to Mystro256. :grog:

    https://github.com/Mystro256/wiisxr

    Warning: Spoilers inside!

    Downloads:
     
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  17. Linkuei

    Newcomer Linkuei Advanced Member

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    Awesome!
    Wii is very capable of emulate Playstation and someday, i hope that WiiSXR will be accurate.

    WiiSXR really need a 224/240p video mode for get the real PS1 resolution for CRT users. :)
     
    Last edited by Linkuei, Apr 9, 2016
  18. loco365

    Member loco365 GBAtemp Guru

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    Oh, dang. I'll have to keep an eye on this. I've used my Wii for some PS1 emulation, having one with updates would be really nice!
     
  19. soniccomcisbr

    Member soniccomcisbr GBAtemp Regular

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    I will try Final Fantasy VII and see if the crash stopped
     
  20. Cyan

    Global Moderator Cyan GBATemp's lurking knight

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    I merged your thread with a previous one (from sept. 2015) with the same purpose.
     

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