Discussion in 'Wii - Emulation and Homebrew' started by filfat, Nov 28, 2012.
What's new in 0.5? You should give us a small changelog if it's possible ^^
But if you want to keep people interested it might be a good idea to document the changes right here, it would show everybody how fast the project is progressing
This is all great news filfat, thx for everything I think this is going to be da shiz, when it's all said and done. I'm enjoying it as it is, when the rewrite comes I look forward to it~~
Last build you sent me was pretty impressive! I'm excited for the next update
In C and C++ the first argument (argv) is the name of the file being executed. It MIGHT include the full path but I don't know for sure.
Also, you could just decide on a standard folder like /apps/wiicraft and just always assume it's running from there ... or create it and put your config files there if it's not.
It would be better to read the files (textures and such) from sd:/Wiicraft/whatever than from next the boot.dol.
Ah and here some "screenshot" from Wiicraft:
It should be a standard directory, otherwise there could be problems when launched from wiiload/geckoloader.
I have been watching/lurking this thread since the day it was posted, I am happy to see the progress that has been made.
Two thumbs up from this guy!
For someone who made a hexa-post, at least you know what you're doing. I'd love to see this homebrew finished.
Separate names with a comma.