Wii U Homebrew Situation and FAQ

Discussion in 'Wii U - Hacking & Backup Loaders' started by NWPlayer123, Jun 18, 2014.

  1. lonemoonHD

    lonemoonHD a spirit lost in thought, and perhaps so much more

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    one you could never tell for sure
    Thanks for sharing, I'll have to try this myself sometime. :P
     


  2. Djent

    Djent Member

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    This thread IS refering to vWii HBC, right.. or am I being clown here? :P
     
  3. lonemoonHD

    lonemoonHD a spirit lost in thought, and perhaps so much more

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    one you could never tell for sure
    This thread is for asking about overall progress, which includes the vWii, technically.

    There is no problem asking here, but there is a vWii thread, which is a more appropriate thread to ask this stuff. Be sure to share this guide in the vWii thread also. :P
     
    Last edited by lonemoonHD, Jan 18, 2016
  4. Djent

    Djent Member

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  5. lonemoonHD

    lonemoonHD a spirit lost in thought, and perhaps so much more

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    one you could never tell for sure
  6. Djent

    Djent Member

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    Thanks, buddy!! :)
     
    lonemoonHD likes this.
  7. EpicLPer

    EpicLPer Nice unless you give me a reason to hate you ;)

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    Hahahahaha, good joke. That's LOOOONG out of date too @NWPlayer123
     
    OctopusRift likes this.
  8. Aeth-r

    Aeth-r GBAtemp Regular

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    Does anyone know which system version Pokken Tournament will update your console to?
     
  9. ShadowOne333

    ShadowOne333 GBAtemp Guru

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    I just saw that DsDoom has it's source code available to the public.
    https://gbatemp.net/threads/dsdoom-svn.364770/

    It'd be nice of the Wii U got a similar port of it with the Gamepad showing the Automap and the upper screen showing only the action. :P
    That and OGG/MP3 support would be badass!
     
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  10. Eva Unit-04

    Eva Unit-04 Member

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    is there way currently to add gecko cheat codes to the wii u eshop xenoblade chronicles? Can't load gecko 1.9.3.1 on the wii u homebrew.(not the virtual wii menu homebrew,but the homebrew on the wii u channel)
     
  11. ShadowOne333

    ShadowOne333 GBAtemp Guru

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    I'll drop this here too.
    I just wanted to drop by and mention the following:

    ddd dumps and RAM dumps (with PyGecko or TCPGecko) for NES/SNES VC ROMs are COMPLETELY DIFFERENT from each other.

    Here's the reason:

    NES and SNES games have the ROM included inside the RPX file.
    Now, the very same RPX file contains specific ARM code which functions similar to that of a IPS/Xdelta patch, or whatever patch you use for hacks.
    The ARM code inside the RPX goes to a specific location inside the RPX file and replaces a particular set of bytes with a new set.

    If you use the usual method of dumping ROMs by trimming down the RPX file, then you'll get the original, unmodified ROM of the game.
    A clear example of this are both versions of Mother 2 and EarthBound, they use specific ARM code to modify certain lines of text in the game once the VC title is launched (sort of an on-the-fly patching).

    Although, if you use the RAM dumping method in which you start at memory area 10 and start dumping, you will get the patched ROM!

    Me and some other users from Starmen.net PK Hack forums did this and we did find differences between the original RPX trimmed ROM and the RAM dumped ROM for Mother 2.

    So, if any of you guys plan on dumping both NES or SNES games, I suggest going for the RAM method of dumping the ROM to get the updated/patched version of the ROM.
     
    I pwned U! likes this.
  12. Nollog

    Nollog GBAtemp Addict

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    Am I supposed to be able to get on the eShop with these blocked in my router?
    My 3DS doesn't, but my Wii U does.