What is it for then? Watching a static jpg image?
If there is something a being worked on by any developer, they will eventually release it causing some "homebrew", right?
I don't see the point of even making a exploit if it will not be used for homebrew or hackin (I don't care about piracy)
It serves precisely three purposes:
1. It paves the way for a different exploit which, while
ALSO not breaking anything not broken, and
ALSO being useless for homebrew/piracy, makes it
slightly easier to analyze the rest of the system once you
do break it using yet another
completely unrelated exploit.
2. It's cute and cool. We're hackers, we like breaking things even if it's useless. We also like laughing at Nintendo because they clearly didn't intend for this to happen, even though it's rendered moot by other flaws in the system.
3. Unfortunately, it also gives harryoke an excuse to post more utter nonsense and a completely fake gamepad photo that has nothing to do with any of this.
In other words, it allows MarioNumber1 to say he dumped the boot rom (good job!), and
if he implements the HRESET exploit, and
if he implements an undisclosed, completely unrelated, much more complex Wii U mode exploit,
then he will have a
slightly easier/more convenient time reverse engineering the rest of the system. It's not even a make-or-break thing, just a slight convenience.
Really, we did it because number 2.
And yes, Nintendo can't fix this on existing consoles, but even if they fix it on newer ones it's
completely fucking irrelevant because only a single person in the world has to use this exploit once, ever, and after that it's completely and utterly useless for every purpose, period. The only purpose of this exploit is to
learn more about how the console works.