Wii/GC ripping questions

Discussion in 'Wii - Console and Game Discussions' started by MeowTheMouse, Jan 3, 2013.

Jan 3, 2013
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    MeowTheMouse New Member

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    1- Whats the best way to check Wii game integrity? Is it 100% reliable?
    Wii back up manager is the best tool to check Wii game integrity.

    2- Anyway to check GC games integrity?
    From the research I've done, GCM is the only way to check GC Integrity. If anyone knows an other tool to check GC integrity, please let me know as GCM is VERY out dated.

    3- Is it possible to rip GC games trimmed? I first use my wii to rip and then I use DMT to trim games.
    USB Loader GX rips GC games trimmed.

    4- Anyway to mass trim games? DMT does each game individually.
    5- Does trimming corrupt data or is it 99.9% safe?

    *off topic*
    6- Is it possible to run wads from a hard drive?

    Sorry if these question have been answered before, and thanks for any input!
    Last edited by MeowTheMouse, Jan 3, 2013
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    MeowTheMouse New Member

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    Can anyone please at least answer one of the above questions? :(
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    lwiz New Member

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    Wii Backup Manager and sha-1 hash from tools. Not 100% but really close.

    Safer to rip 1:1 IMO, hard disk space is realtively cheap, trims aren't always working with DM(L) and devolution (far better option if you have original games) needs 1:1.
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    MeowTheMouse New Member

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    @Iwiz
    Ah thanks for the answers, but I was wondering, if 1:1 is safer, does that mean WBFS is less safe than ripping games to ISO?
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    Jan 3, 2013
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    lwiz New Member

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    GC games don't use wbfs images at all only ISO. Wii games can be loaded from both, although some dual layer games only work reliably from single image and thus need NTFS formatted partition.
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    MeowTheMouse New Member

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    I was talking about Wii games, as WBFS is equivalent of trimmed GC games :P
    And games that are over 4gb don't work properly on FAT? I tested brawl and I had no issues :/ oh well, maybe didn't test enough but hopefully I won't have any issues.
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    ScreamingBeast New Member

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    The Last Story crashes at the same exact point every time, after about 8h of gameplay, if loaded from a FAT32 drive. Other users that helped me for that issue suggested that it might have been caused by the loaders which were unable to make the switch between the 2 parts of the wbfs file on my FAT32 HDD.

    So I've put the same files in the same format through the same process BUT on a NTFS usb stick instead just to past that specific part, and it now does work wonderfully.
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    Hielkenator New Member

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    USB loader gx can rip GC games trimmed for you with 32k alignment or not, to sd or USB HDD.
    I wonder why not a lot of people know this...
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    MeowTheMouse New Member

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    @screamingbeast
    blah! FAT32 crashes on large games, NTFS doesn't support GC games. Is there a way to solve this other than splitting my hard drive into FAT32 and NTFS? Maybe its fixed/more stable with the newer updates?

    @Hielkenator
    Thanks! That's a very useful info!
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    MeowTheMouse New Member

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    Does 32k alignment give any advantages? And trimmed ripping for GC games doesn't seem to work! Its just ripping them normally :(
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    Hielkenator New Member

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    32k alignment can help for games that have sound issues. It can also allow faster loading for some games.
    Are you using DIOSMIOS? or Devolution?

    If there's a problem with ripping games I suggest posting in the usb loader gx thread here onm gba temp or send cyan a PM.
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    The Real Jdbye Furry, and damn proud of it!

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    6. is possible with emulated NAND but I have no experience with it.
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    MeowTheMouse New Member

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    So should GC games always be ripped with 32k alignment? does this also help running games on dolphin?



    Actually, I'm testing out both. As I LOVE Devolution, I have more than a Wii and it sounds tedious to "verify" each and every game, plus I can't find a way to use features such as running trimmed games and forcing wide screen.



    I'll be more than happy to help, I'll test ripping more and report the issue if I continue to encounter.

    @The Read Jdbye
    Thanks for the tip!

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