Homebrew Why no MSDOS emulator for th DS

bluemidget666

Member
OP
Newcomer
Joined
Jul 6, 2007
Messages
6
Trophies
0
XP
128
Country
Why isn’t there a Dos emulator for the DS as Pocket PCs use Arm processors and are capable of running dos emulators for years now, would it be possible to modify a pocket pc dos emulator to run on a DS as most flash carts use the fat file system.
wink2.gif
 

AMPonzi

Well-Known Member
Member
Joined
Dec 20, 2002
Messages
316
Trophies
2
Location
The Lost City of Atlantis
Website
Visit site
XP
246
Country
United States
Actually, yeah it would be... but I'm afraid it'll probably run into the same problem that other systems have though I'm not 100% sure. NDS only has 4MB of RAM which is actually fine for most of the DOS games before 1994. However, you'd have to emulate a 33MHz x86 processor which cannot be done with the NDS specifications. The reason I hesitate to say that is because I wonder how much of that 33MHz was overhead used by DOS. Either way, I doubt it'll happen. For instance, one of my favorite DOS games Jazz Jackrabbit requires 4MB of memory and a 33MHz CPU. That's a tall order for the DS I'm afraid.
 

seank

Well-Known Member
Newcomer
Joined
Mar 17, 2007
Messages
49
Trophies
0
Website
Visit site
XP
110
Country
Actually, yeah it would be... but I'm afraid it'll probably run into the same problem that other systems have though I'm not 100% sure. NDS only has 4MB of RAM which is actually fine for most of the DOS games before 1994. However, you'd have to emulate a 33MHz x86 processor which cannot be done with the NDS specifications. The reason I hesitate to say that is because I wonder how much of that 33MHz was overhead used by DOS. Either way, I doubt it'll happen. For instance, one of my favorite DOS games Jazz Jackrabbit requires 4MB of memory and a 33MHz CPU. That's a tall order for the DS I'm afraid.

Why would it necessarily need to emulate a 33MHz CPU? The 8088 was 4.77MHz and was more than capable of running MS-DOS, as well as lots of commercial games like Commander Keen and so on.

There is already a DOS emulator for some Nokia phones, which use an ARM7 CPU. I don't know what it's capable of running, but either way, it exists.

The DS can emulate Macintosh System 7.5 which would be far more demanding than DOS.
 

AMPonzi

Well-Known Member
Member
Joined
Dec 20, 2002
Messages
316
Trophies
2
Location
The Lost City of Atlantis
Website
Visit site
XP
246
Country
United States
Well, I was being optimistic of running some of my favorite games from the late 386/early 486 days... the 8088 and the 80286 should both be capable of being emulated. The other advantage I didn't think of was the fact that the ARM CPU has a much more robust instruction set versus the old 80x86 days. We'll see, but I have to be honest, I have my heart set on more than just the really old games.
 

captaineos

Well-Known Member
Newcomer
Joined
Apr 18, 2007
Messages
53
Trophies
1
XP
291
Country
Anyone remember Wacky Wheels? I loved that game (among plenty of other DOS classics), and I was wishing it could be ported over to DS.

I was too scared to ask here, simply because it seems when ever someone asks about emulation they get completely shut down for asking. So I kept it as a silent wish.

BTW You can use a suitable Slot 2 card for RAM, such as the popular EzFlash 3 in1
 

4saken

Retired Ace Attorney
Member
Joined
Nov 28, 2006
Messages
3,357
Trophies
0
Website
Visit site
XP
145
Country
Is the DS powerful enough to run most DOS games?

Stuff like XWING VS TIE FIGHTER with wifi would be nice
laugh.gif


Though I won't be counting on it.
 

strummer12

Well-Known Member
Member
Joined
Feb 10, 2007
Messages
191
Trophies
0
XP
24
Country
Canada
Would be nice to play some Ultima 7 or Eye of the Beholder on my Ds. I doubt it will happen so I'm considering getting a PSP-that thing is certainly powerful enough to emulate dos. Hell, Ultima 7 is already on it.
 

TrolleyDave

Philosolosophising
Former Staff
Joined
Jan 1, 2007
Messages
7,761
Trophies
1
Age
52
Location
Wales, UK
XP
933
Country
The Atari ST managed to emulate the old PC-XT without a problem but could only do standard CGA graphics. There was only a few Mhz difference in the CPU's clock speed and it ran stuff pretty well, I could play the CGA versions of Police Story, Space Quest and Leisure Suit Larry (damn they need to reinvent those for the DS!) on them and they ran pretty well.

I don't see why the DS couldn't emulate DOS pretty well, the problem would be that most of the games that people would want to play would be the later Super VGA, which has waaaaay more colors and a waaaaay higher resolution than the DS could handle.
 

Flozem

Well-Known Member
Member
Joined
Nov 8, 2006
Messages
170
Trophies
0
XP
92
Country
Netherlands
Is the DS powerful enough to run most DOS games?

Stuff like XWING VS TIE FIGHTER with wifi would be nice
laugh.gif


Though I won't be counting on it.

Should be possible to play Xwing though... it's an earlier version with the first polygon graphics, which doesn't matter since the Starwars craft are pretty simple anyway... Great game that ran like a charm on my 386DX with 4MB Ram.

Would be nice to play some Ultima 7 or Eye of the Beholder on my Ds. I doubt it will happen so I'm considering getting a PSP-that thing is certainly powerful enough to emulate dos. Hell, Ultima 7 is already on it.

Eye of the beholder is there in a GBA and SNES version... Both I think can be played on your DS.

QUOTE(TrolleyDave @ Aug 17 2007, 02:36 PM)The Atari ST managed to emulate the old PC-XT without a problem but could only do standard CGA graphics. There was only a few Mhz difference in the CPU's clock speed and it ran stuff pretty well, I could play the CGA versions of Police Story, Space Quest and Leisure Suit Larry (damn they need to reinvent those for the DS!) on them and they ran pretty well.

I don't see why the DS couldn't emulate DOS pretty well, the problem would be that most of the games that people would want to play would be the later Super VGA, which has waaaaay more colors and a waaaaay higher resolution than the DS could handle.
I agree without serious downscaling of the 16mln colorpallet to 262,144, this would be a problem. Though most games on 386DX and below I believe used VGA, EGA or CGA. At least most I'd expect to run.
 

TrolleyDave

Philosolosophising
Former Staff
Joined
Jan 1, 2007
Messages
7,761
Trophies
1
Age
52
Location
Wales, UK
XP
933
Country
Yeah, if the ST could emulate a PC with CGA gfx then the DS could easily handle basic VGA without a doubt. Most of the original games for DOS were pretty basic affairs, alot were just point + click or straightforward adventures with basic (but still pretty good) gfx. The gfx hardware in PC's pre-SuperVGA was pretty basic stuff, not even on par with the Amiga at the time really, as the other "games" computers had stuff like hardward scrolling etc. and the PC's gfx capabilities were really meant for DTP and slideshow presentations. Games back then were just an afterthought for bored office workers!
 

yarfapet

Member
Newcomer
Joined
Jun 25, 2007
Messages
7
Trophies
0
XP
71
Country
United States
Actually, yeah it would be... but I'm afraid it'll probably run into the same problem that other systems have though I'm not 100% sure. NDS only has 4MB of RAM which is actually fine for most of the DOS games before 1994. However, you'd have to emulate a 33MHz x86 processor which cannot be done with the NDS specifications. The reason I hesitate to say that is because I wonder how much of that 33MHz was overhead used by DOS. Either way, I doubt it'll happen. For instance, one of my favorite DOS games Jazz Jackrabbit requires 4MB of memory and a 33MHz CPU. That's a tall order for the DS I'm afraid.

I don't know about the CPU, but ram wise, a SLOT-2 cart (like the 3in1) should offer more than enough extra ram.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • BakerMan @ BakerMan:
    fuck ubisoft, and fuck activision
    +1
  • realtimesave @ realtimesave:
    Nintendo needs to release a new console, switch is getting such shitty little games lately lol it's pathetic
  • Purple_Heart @ Purple_Heart:
    Lmao a new flashcart... The Unlock Switch... I knew it's not fake xD
    +1
  • NinStar @ NinStar:
    A new consoles won't solve that problem
  • NinStar @ NinStar:
    It will actually make it worse
  • The Real Jdbye @ The Real Jdbye:
    well actually
    a new console won't do anything right now, because the games are still in development, that's why there are few games being released
  • The Real Jdbye @ The Real Jdbye:
    it won't make the games finish any faster
  • Veho @ Veho:
    2/3rds of launch titles for the Switch 2 will just be lazy ports of Switch games anyway.
  • The Real Jdbye @ The Real Jdbye:
    probably
  • The Real Jdbye @ The Real Jdbye:
    maybe mario kart 9 will be a launch title
  • The Real Jdbye @ The Real Jdbye:
    i really want a new mario kart
  • Veho @ Veho:
    What, you mean the endless stream of DLCs doesn't count?
  • Veho @ Veho:
    Why develop a new game when you can just sell season passes forever?
  • Veho @ Veho:
    I'm still on MKDS so I'm not bothered :tpi:
  • The Real Jdbye @ The Real Jdbye:
    i like the dlc tbh, i'd like a new game more
  • ZeroT21 @ ZeroT21:
    but the current version is still selling fine at full price
  • SylverReZ @ SylverReZ:
    Hello
  • ZeroT21 @ ZeroT21:
    sup
    +1
  • SylverReZ @ SylverReZ:
    @realtimesave, You seen the Unlock Switch flashcart yet?
  • K3Nv2 @ K3Nv2:
    I'll see the 19.0 update that blocks use ability to it
    +1
  • K3Nv2 @ K3Nv2:
    Lol newegg+
    Screenshot-20240423-053504-Gmail.jpg
  • S @ salazarcosplay:
    does update 19 really block it
  • SylverReZ @ SylverReZ:
    Update 19 never came out yet. Just the 18.1.
    SylverReZ @ SylverReZ: Update 19 never came out yet. Just the 18.1.