Why isn’t there a Dos emulator for the DS as Pocket PCs use Arm processors and are capable of running dos emulators for years now, would it be possible to modify a pocket pc dos emulator to run on a DS as most flash carts use the fat file system.
Actually, yeah it would be... but I'm afraid it'll probably run into the same problem that other systems have though I'm not 100% sure. NDS only has 4MB of RAM which is actually fine for most of the DOS games before 1994. However, you'd have to emulate a 33MHz x86 processor which cannot be done with the NDS specifications. The reason I hesitate to say that is because I wonder how much of that 33MHz was overhead used by DOS. Either way, I doubt it'll happen. For instance, one of my favorite DOS games Jazz Jackrabbit requires 4MB of memory and a 33MHz CPU. That's a tall order for the DS I'm afraid.
I agree without serious downscaling of the 16mln colorpallet to 262,144, this would be a problem. Though most games on 386DX and below I believe used VGA, EGA or CGA. At least most I'd expect to run.Is the DS powerful enough to run most DOS games?
Stuff like XWING VS TIE FIGHTER with wifi would be nice
Though I won't be counting on it.
Should be possible to play Xwing though... it's an earlier version with the first polygon graphics, which doesn't matter since the Starwars craft are pretty simple anyway... Great game that ran like a charm on my 386DX with 4MB Ram.
Would be nice to play some Ultima 7 or Eye of the Beholder on my Ds. I doubt it will happen so I'm considering getting a PSP-that thing is certainly powerful enough to emulate dos. Hell, Ultima 7 is already on it.
Eye of the beholder is there in a GBA and SNES version... Both I think can be played on your DS.
QUOTE(TrolleyDave @ Aug 17 2007, 02:36 PM)The Atari ST managed to emulate the old PC-XT without a problem but could only do standard CGA graphics. There was only a few Mhz difference in the CPU's clock speed and it ran stuff pretty well, I could play the CGA versions of Police Story, Space Quest and Leisure Suit Larry (damn they need to reinvent those for the DS!) on them and they ran pretty well.
I don't see why the DS couldn't emulate DOS pretty well, the problem would be that most of the games that people would want to play would be the later Super VGA, which has waaaaay more colors and a waaaaay higher resolution than the DS could handle.
Actually, yeah it would be... but I'm afraid it'll probably run into the same problem that other systems have though I'm not 100% sure. NDS only has 4MB of RAM which is actually fine for most of the DOS games before 1994. However, you'd have to emulate a 33MHz x86 processor which cannot be done with the NDS specifications. The reason I hesitate to say that is because I wonder how much of that 33MHz was overhead used by DOS. Either way, I doubt it'll happen. For instance, one of my favorite DOS games Jazz Jackrabbit requires 4MB of memory and a 33MHz CPU. That's a tall order for the DS I'm afraid.