Gaming what would be your best pokemon team in the world (hacked included)

ISO-Man

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Ass Ketchup: Pickapoo I smell you! (My kids always thought it was funny)

I only know gen1 pokemon when I played it on the GB/N64 with my son and nephew.

1) Pikachu (you must have a sidekick)
2) Charizard (well-rounded attacks for gen1)
3) Cloyster (another well-rounded attacks)
4) Gengar (powerful special)
5) Blastiose (Turtle with cannons.. what is there not to love)
6) Ditto (Gotta have a ringer)

I stuck to the normal pokemon (not legendary or unique). Boring compared to hacked poke's, but I'm participating :)

ISO-Man
 

Pokepowner

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rules every pokemon can only be used once
items can be used more times

say one for sinle, dual, triple (not rotation). battle

say the moves, ability, ect

my top 6 is

every pokemon has sacred ash

1/2 spiritomb/sabely (abilyity wonderguard)

moves:

top killer legendary moves

3 ditto

moves: 1 transform 2-4 the best water, fire, grass. moves


4 mew
moves
1 transform
2-4 the best water, fire, grass. moves

5 the pokemon with the best defence

moves (status effect only)
1= dark void
[to kill someone esle their {my number 1-2} pokemon]
ability: bad dreams (darkrai's ability)

6, 1 useless pokemon that goes first to fake my team is weak


so anyone else has an better team

(single battle only)

dual is the same but the sixt is the same as 5 but an different pokemon

tripple same as dual


feel free to reply

I have put way too much thought into this but as a result I have a team that meets all requirements and even has a good chance of beating some of the "entire spiritomb WG Teams" so here it goes

Single or dual

1. Spiritomb
Ability: wonder guard
Nature: Adamant
Item: Ghostium Z
Moves: perish song, ominous wind, shadow force, hyperspace fury (all 255pp)

2. Luxray
Ability: wonder guard
Nature: adamant
Item: air balloon
Moves: precipice blades, diamond storm, ominous wind, blizzard (all 255pp)

3. Shuckle
Ability: arena trap
Nature: lax
Item: leftovers
Moves: baneful bunker, slack off, aromatherapy, conversion 2 (all 255pp)

4. Blissy
Ability: shadow tag
Nature: lax
Item: leftovers
Moves: spiky shield, slack off, aromatherapy, conversion 2 (all 255pp)

5. Jolteon
Ability: wonder guard
Nature: adamant
Item: air balloon
Moves: eruption, muddy water, discharge, dazzling gleam (all 255pp)

6. Raikou
Ability: wonder guard
Nature: adamant
Item: air balloon
Moves: thousand arrows, sludge wave, focus punch, toxic (all 255pp)
 

Dionicio3

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I have put way too much thought into this but as a result I have a team that meets all requirements and even has a good chance of beating some of the "entire spiritomb WG Teams" so here it goes

Single or dual

1. Spiritomb
Ability: wonder guard
Nature: Adamant
Item: Ghostium Z
Moves: perish song, ominous wind, shadow force, hyperspace fury (all 255pp)

2. Luxray
Ability: wonder guard
Nature: adamant
Item: air balloon
Moves: precipice blades, diamond storm, ominous wind, blizzard (all 255pp)

3. Shuckle
Ability: arena trap
Nature: lax
Item: leftovers
Moves: baneful bunker, slack off, aromatherapy, conversion 2 (all 255pp)

4. Blissy
Ability: shadow tag
Nature: lax
Item: leftovers
Moves: spiky shield, slack off, aromatherapy, conversion 2 (all 255pp)

5. Jolteon
Ability: wonder guard
Nature: adamant
Item: air balloon
Moves: eruption, muddy water, discharge, dazzling gleam (all 255pp)

6. Raikou
Ability: wonder guard
Nature: adamant
Item: air balloon
Moves: thousand arrows, sludge wave, focus punch, toxic (all 255pp)
Last reply was 4 years ago dude
 

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