How about an Android port (e.g. Gingerbread)?
Code:https://code.google.com/p/ppcdroid/
The normal Wii OS can already do that, supposedly, as long as you can get your hands on a second gamepad. (even then, though, the only games that can actually take advantage of it are in Japanese ATM.Another thing I'd like to see: 2 Wii U gamepads being tied to one console. Just an idea, I can't imagine how hard it would be to accomplish.
The normal Wii OS can already do that, supposedly, as long as you can get your hands on a second gamepad. (even then, though, the only games that can actually take advantage of it are in Japanese ATM.
This give me another idea, though (kind of an amendment to my previous ideas):
Have 3 Wii titles running at the same time, one on each core, one on the TV and one on each of the gamepads.
(2 Wiiware games and a disk based game, of course. This wouldn't necessarily just be an extension of piracy )
emuNAND FTWSounds like a bit of a stretch. I can't see three games fighting over the same NAND access working out well
emuNAND FTW