vWii mode overscan issue

Discussion in 'Wii U - Console, Accessories and Hardware' started by TrainerAbu, Jan 3, 2013.

Jan 3, 2013

vWii mode overscan issue by TrainerAbu at 5:55 PM (1,255 Views / 0 Likes) 3 Comments

    • Member

    TrainerAbu New Member

    Member Since:
    May 16, 2008
    Message Count:
    139
    Country:
    United States
    My TV, a 55" Toshiba 55UX600u, can display in "Native" or "Full," and the user manual says Native eliminates overscan.

    However, Native shows black borders on every side when I put my Wii U in Wii mode. Full mode looks stretched and ugly, though.

    In Wii U mode, I have to have it on Native, full mode crops out the image.

    How do I get the black borders to go away in Wii mode?

    I suck at explaining but I want the overscan in my Wii mode to go away =(
    • Member

    Lookie401 New Member

    Member Since:
    Dec 20, 2006
    Message Count:
    184
    Country:
    United States
    Wait, what? You mean you want underscan on vWii mode to go away.

    I have TWO Toshiba TVs and setting the TV in "Full" mode under vWii shouldn't stretch the image and in fact removes the black borders. Are you sure the Wii U is outputting at 16:9? Also what resolution is the Wii U outputting?
    • Member

    nando New Member

    Member Since:
    Jan 1, 2008
    Message Count:
    2,038
    Country:
    United States
    you will always have underscan or overscan with wii games. there is no fixing it unless you can adjust image size on your tv manually.
    • Member

    tronic307 New Member

    Member Since:
    Nov 7, 2002
    Message Count:
    207
    Country:
    United States
    You mean underscan in Wii mode, and that's actually a misconception; the black borders are part of the graphical output. The reason most people have never encountered this condition before is that the vast majority of sets that can eliminate overscan can only do so at HD resolutions and most players have not seen Wii content scaled to HD. When we were playing the original Wii at 480p, the only reason the picture filled the screen was due to forced overscan at SD resolutions on virtually all TVs. The Wii's full graphical output is about 672x480, of which only 640x456 are active in most games. It looks exactly the same for me on the original Wii because I use an outboard video scaler at 1080p. I can even zoom the Wii's input to fill the screen, but I refuse because homebrew doesn't observe the safe area, using the full 480 lines. The top rows of text would be cut if I use zoom. If you want proof that it's not underscan, launch the Wii Menu Manual Channel in the Wii U's Wii mode, and you will see that even though the image is cropped at the sides, the image reaches the from the top to the bottom of the screen, thus using the full 480 lines. If any content uses the full 480 lines, there is no underscan.

SPONSORED LINKS
 

Share This Page