I certainly would not mind! Just please include anyone in your credits from the Uwizard credits that helped with whatever part(s) you port.@Mr. Mysterio Would you mind if I ported this to Qt/C++?
Maybe not everything at once, but at least the most important functions...
I have no idea what causes this obscure bug.Question: what does it mean when it says that it has "[f]inished decrypting contents", but the folders don't appear?
Stop making fun of me, downloads are obviously scams.
There are plenty of WiiU isos if you look in the right places and not scammed into looking at fake sites
Yes, but after I add Gecko dotNET.Will you be adding BFRES support for the archive manager? I just cannot get LordNed's BFRES Py Script to work.
Last I checked, no. However, the SHA1 was released by fail0verflow.Was the Wii U Starbuck Ancast key ever released?
Yes, but after I add Gecko dotNET.
even if they did it wouldnt be a solo file it would be like a dol and then you would have to look to see whats inside the dol probably with hex editor i say dol becuase i dont know waht the wiiu executables are called lol.Question, is it possible to extract or examine VC games dumped from the NUS (i.e Snes games) with UWizard? The reason I ask is I'm curious to see if they contain config files deep down
even if they did it wouldnt be a solo file it would be like a dol and then you would have to look to see whats inside the dol probably with hex editor i say dol becuase i dont know waht the wiiu executables are called lol.
All those titles are encrypted. You need a valid ticket from a Wii U which has (or at least had) installed the title. There is currently no public way to extract these from the consoles, so no chance :/ You may fish the key from RAM via PyGecko, but I can't tell you if that's really possible.
I believe the Wii U uses "RPX"even if they did it wouldnt be a solo file it would be like a dol and then you would have to look to see whats inside the dol probably with hex editor i say dol becuase i dont know waht the wiiu executables are called lol.
I believe the Wii U uses "RPX"
Eh, you can try. RPX is a relatively common format, the PS2 used it if you want to look into it. There's most likely documentation for Wii U RPX somewhere easily accessibleAh crap, that's even more of a pain, guess I shouldn't bother trying to dive into Snes VC games huh?
No idea how to go about it though, esp. with this program, the problem is I tried to download via NUS, can't decrypt its contents without a proper ticket. Instead, the VC will download the same way NUSGrabber downloads it (those weird 0000500-XXXXX files or whatever), which leaves me even more confused. Maybe I shouldn't be doing this since I'm not a programmer, I doubt I can contribute anything anyways.Eh, you can try. RPX is a relatively common format, the PS2 used it if you want to look into it. There's most likely documentation for Wii U RPX somewhere easily accessible