USB Loader GX

Discussion in 'Wii - Backup Loaders' started by cyrex, Apr 19, 2009.

  1. Cyan

    Cyan GBATemp's lurking knight

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    you want to install on real NAND? I thought you wanted to use emuNAND.

    that's strange it can't install to emuNAND either, I suspect the problem to be the wad itself.
    when using USBLoaderGX wad manager, like I said it just extract the file to SD card and there's no folder or file permission involved at all, so it should work.

    You said "it work on Wii", did you try using USBLoaderGX wad manager on wii ? it will extract to the emuNAND .... and use that emuNAND on vWii ?

    did you try using Showmiiwad on computer to manage the NAND and install the wad to it?

    that's strange that WiixPlorer can't access the DLC folder. other folders are writable?
    You can try ftpii if Wiixplorer doesn't work, but it will likely have the same limitation.

    Also, which IOS slot are you using in Winxplorer and the loaders ?
    did you try with IOS58 and AHB access? (it should give full access to NAND)
     


  2. elconejotres

    elconejotres Advanced Member

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    Thanks for all your help cyan I got the dlc working I made an emunand of my vWii with usbloaderGX then managed the wad on real wii and used the ftp from wiixplorer to transfer the folders included the ticket to real vWii nand and that did the trick weird tough how the wad managers can't install this particular wad properly even on ios 58 and 236 on Wii U, thanks again for all the help u're the best!!! :)
     
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  3. cucholix

    cucholix No-Intro

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    Does ULGX work currently with the newest nintendont + gamepad support?
     
  4. GreyWolf

    GreyWolf GBAtemp Psycho!

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    It should work fine unless it has new settings. In that case GX would need to be updated for them but you should still be able to boot games.
     
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  5. cucholix

    cucholix No-Intro

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    I believe it needs to be recompiled/reworked to include libdrc, otherwise you won't be able to boot ULGX when using Wii VC forwarder/channel with gamepad screen only mode.
     
  6. GreyWolf

    GreyWolf GBAtemp Psycho!

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    There should be no need to add gamepad support to the loader. You can't play anything in it. That should all be handled by Nintendont.
     
  7. cucholix

    cucholix No-Intro

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    I mean you still need control the ULGX GUI with the gamepad to select a game :P
     
  8. blado22

    blado22 Newbie

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    I'm having issues with a sort of screen tearing type effect appearing in the middlish part of my screen that's driving me crazy. It seems to occur randomly after spending some time in USB loader GX. After the screen tearing starts, it will be present in any GameCube game, Wii game, or Wii channel, even if I leave USB Loader GX. Going into Wii U mode and back to vWii fixes the issue. I'm honestly not even sure if USB Loader GX is the cause, and I've had no luck googling for issues similar to mine. Sorry if this issue has been answered elsewhere in the thread, but I had no luck searching on my own.

    Edit: It seems like it might possibly occur after exiting a Gamecube game and going back to usb loader gx. Maybe Nintendont is causing it? I'll keep testing to see if I can replicate it.

    Edit2: Definitely seems to be related to starting or exiting Gamecube games. It seems to be random as to whether or not it will occur. Once it starts for me it won't go away unless I go into wii u mode and then back to vwii mode.
     
    Last edited by blado22, Sep 17, 2017 at 8:51 PM
  9. GreyWolf

    GreyWolf GBAtemp Psycho!

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    How? Does the gamepad work on a Wii now?
     
  10. Cyan

    Cyan GBATemp's lurking knight

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    USBLoaderGX does not support Wii DRC (gamepad) yet.
    it will require a rebuild with Fix94 library, and will probably need a way to allow IOS255.

    Or maybe if you inject USBGX dol in a WiiVC channel and use this fw.img patcher, it might allow support for DRC because it replaces classic controller support. But again, not sure it will work with IOS255 without a new revision.

    in all cases (new revision needed or not), it will only list SD card. It will (for now) not launch channels or Wii games. I don't know if it can launch nintendont and homebrew while using IOS255. it will require some tests.
    I should start by releasing 1264 officially ;o


    You can install the forwarder.dol as WiiU WiiVC ! and launch USBLoaderGX directly from WiiU, which is not a WiiU homebrew launcher hbl2hbc patch (wiiu channel->wii mode->sysmenu replaced with forwarder->usbgx), but a WiiU VC forwarder (WiiU->forwarder->usbgx).
    I didn't test it yet. I just know it has been done with nintendont forwarder and Wiixplorer (full channel or forwarder ?) :)


    USBLoaderGX can launch Nintendont 5.x without problem, there's no new "setting version".
    But, as nintendont is currently in a high revamping mode, it seems latest 5.x is not working anymore on Wii/vWii (it has nothing to do with USBLoaderGX launch method, it's just that 5.x works only as WiiVC, not as Wii homebrew)


    greywolf :
    https://gbatemp.net/threads/savegame-manager-gx.210111/page-88#post-7577590
     
    Last edited by Cyan, Sep 17, 2017 at 8:08 PM
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  11. GreyWolf

    GreyWolf GBAtemp Psycho!

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    @Cyan I have something for you.

    You should be able to use this and eliminate the need for a custom libfat module. It includes the prototypes for the private functions in libfat that are required to get the fragment list for files. The .c file is annotated with where the protoypes came from should they fail to compile in the future. All that is required is adding -lfat in the makefile instead of -lcustomfat. I'm still working on the equivalent for NTFS. Dropping it in /source/libs and removing the libcustomfat.a works fine for the official source for me.

    EDIT: This actually should work with WiiFlow and CFG USB Loader, too, since they all used the same custom FAT library.
     

    Attached Files:

    Last edited by GreyWolf, Sep 17, 2017 at 11:16 PM
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  12. blado22

    blado22 Newbie

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    I figured out that the screen tearing was because the WII U was set to 1080p. Lowering it to 480p prevents the issue from occurring.
     
  13. kostas sfirakis

    kostas sfirakis GBAtemp Regular

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    will you support gamepad controls on usb loader gx + in games in the future? (wii vc)
     
  14. Stephano

    Stephano I love you Charlie

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    Okay here we go...
    So a long time ago, i was able to get USB Loader gx running on my wii. No problem (not sure how i got it running, but i got it running.) A few days ago, i began to hack a friend's Wii and put some stuff on it. The one thing i can't seem to get running is USB Loader gx!
    As far as what i have done to it, I've used IOS236 installer as well as patched(?) IOS249 and IOS250 with cIOS rev20b Installer. However with all of that done, USB loader does not detect the games on my flash drive.
    As far as my flash drive is formatted, it is a SANDISK Cruzer 128GB Fat32 flash drive. On it is the appropriate wbfs folder withe the games labeled as they should be. Despite this, they still won't show up on his Wii. Confused, i plugged in my 128GB flash drive into my Wii and the games still wouldn't show up. I should point out that when some of these games were on my 32GB flash drive, they did work. So then i moved one game back onto a 32GB flash drive and they still didn't show up.
    I don't want to resort to formatting my/his USB to wbfs but i'm out of ideas now as to why this is happening to me.

    Any help would be greatly appreciated.
     
  15. Cyan

    Cyan GBATemp's lurking knight

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    maybe, I'll have to try and see what's required to make it work inside the loader's interface.
    of course, it will prevent you from launching Wii or channel games, as you can't reload another IOS once launched with (c)IOS255, so only nintendont will be usable.
     
  16. godreborn

    godreborn GBAtemp Psycho!

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    I found what may be a bug with usb loader gx. if I enter usb loader gx on the wii u, my pro controller will lose its attachment to the console. only after going through the sync process will the attachment work again. I tested this by going into the wii menu itself, then going into usb loader gx. the problem only seems to exist if going into the usb loader gx.
     
  17. Cyan

    Cyan GBATemp's lurking knight

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    that's strange as I never had a desync issue with the WiiU mode after using USBGX with the wiiu classic pro controller.
    I will remove the libraries for wup support anyway, as it's now managed directly by libogc, so it will not be a problem in USBLoaderGX anymore (but I hope you won't get the problem again)

    for now, I don't know what to suggest, as there's no sync done inside the loader. it shouldn't touch the sync info. it just read from the pad, like other controllers.
     
  18. kostas sfirakis

    kostas sfirakis GBAtemp Regular

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    rip my dreams :c XDD .. a bit irrelevant but should I also ask mrbean35000vr about it if it can be done on CTGP? xD