Turning Wi-Fi off fixes lagging in Zelda BoTW and other Switch games

Discussion in 'GBAtemp & Scene News' started by Costello, Mar 14, 2017.

  1. Foxi4

    Reporter Foxi4 On the hunt...

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    Ashens was told that the game will run at 60FPS docked during the London press event and that the demo was not representative of the final version of the game, he says so himself into his Switch review. I also don't understand why a port to a system three times as powerful as the Wii U would perform worse, that's not how it works (provided it's even a port and they didn't work on the two versions simultaneously).
     


  2. Retroboy

    Member Retroboy GBAtemp Advanced Fan

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    but point making is bloodborne is more advanced, models, textures and OHHH FUCK ME.

    HOW OLD IS THE PS4, HOW OLD IS THE SWITCH.... remind me is this NOT NINTENDO'S NEXT GEN SYSTEM THAT CANT HANDLE BASIC GAMES IF WIFI IS TURNED ON.

    #TALKBOUTBEENAFUCKINGGANBOI
     
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  3. V0ltr0n

    Member V0ltr0n GBAtemp Fan

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    They'll fix that in the next update.


    Along with browser access...
     
  4. Retroboy

    Member Retroboy GBAtemp Advanced Fan

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    hope so, or as others stated alot of issues are due to cheap hardware.

    maybe launch users are boned until nintendo rake in its profits and they decide to place better hardware to give better performance.

    for a console in todays technological world the switch is just a pissing laughing stock, its so dirt cheap and nasty they shouldnt have rushed the fucker out.
     
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  5. Xzi

    Member Xzi Console Hacker and PC Gamer

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    Bloodborne is not much of a looker, sorry. Maybe once it reaches PC. Right now you can see maybe ten feet in front of your character before textures are blurred to hell. I'm more impressed by the view distance in BotW.

    Don't go full retard on me now, you know as well as I do that a simple wifi bug like this is fixable and probably won't cause issues with other games anyway.

    Not everything is about power, either. Remind me again how large even PS4 Slim is compared to Switch. If Sony was going to make PS4 so weak, they could've at least made it portable.
     
    Last edited by Xzi, Mar 14, 2017
  6. Sheimi

    Member Sheimi A cute Vixen!

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    Is the wifi autoconnect in undocked mode? Can't find it.
     
  7. Retroboy

    Member Retroboy GBAtemp Advanced Fan

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    odd how im able to see further than that, i think your trying to make a system/game sound worse then likely as above compare to a pc version in some sort of defense to the switch (which is lesser than both)

    if you cant see how bloodborne is different to this basic cell shaded BoTW and then clearly its funny.

    i think the full retard falls back at you im afraid, tell you what, wait and see bloodborn run on the switch then come back with your bs..... wait it wont and why.... it cant run the shit it has now without lagging or turning shit off.
     
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  8. Xzi

    Member Xzi Console Hacker and PC Gamer

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    It won't come to Switch for the same reason it won't be coming to PC for a long time: Sony hates competition because they don't offer anything special.
     
  9. Foxi4

    Reporter Foxi4 On the hunt...

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    Apparently they're offering Bloodborne. You're not saying the same thing about Nintendo's exclusive content.
     
  10. Xzi

    Member Xzi Console Hacker and PC Gamer

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    Bloodborne is a contract exclusive, it probably would've released on PC simultaneously if not for Sony. What developer wouldn't prefer more sales?

    I can play all the older Sony and Nintendo stuff on PC just fine, the difference maker is obviously Switch's portability which my PC can't replicate. It's also the reason 1080p30 is acceptable. It was only a year ago that 240p was acceptable on a portable. On a stationary gaming console, it's painful to see such low resolution and frame rates.
     
    Last edited by Xzi, Mar 14, 2017
  11. V0ltr0n

    Member V0ltr0n GBAtemp Fan

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    From Software has Dark Souls 3 running on the Nintendo Switch with a level of performance they are happy with. They have not committed to releasing it yet, but discussions internally at the company have discussed the financial viability of re releasing the main three Dark Souls titles on the Switch with their DLC bundled in.

    Development on a Switch port has been underway for several months via a small team, with From Software waiting to see initial sales data before committing to producing ports. The plan would be for a Switch rerelease of Dark Souls 3 if greenlit to release the same day as PS4, Xbox One and PC receive versions with all DLC included.
     
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  12. duffmmann

    Member duffmmann GBAtemp Psycho!

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    I'm happy to say that turning off my Switch's wifi has noticeably removed lag in BotW, I haven't noticed any since doing it and playing for a few hours. Hopefully the system update will indeed fix this so you can keep the wifi on.
     
  13. mechagouki

    Member mechagouki Kill 'em all...

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    Haven't seen Bloodborne, but I know GTA V XBOX One version (which is an old game) runs like like butter with huge draw distances, you can snipe at moving vehicles from the top of a mountain. I've played Stunt Series races with 20 other people and no lagging even over my crappy 6Mb/s connection. Even when I'm in downtown Los Santos using cheats to "create" some entertaining mayhem the game just flies, that's the kind of quality I expect from a AAA title. I love Zelda games, I finished the first one on an actual NES getting on for 30 years ago, but I won't be buying this console/game until I start hearing some more positive reports about performance.
     
  14. Almamu

    Newcomer Almamu Member

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    For god's shake, you are really, really funny, seriously, I can't stop laughing. PS4 has big problems keeping up with most of the games at 30FPS in native 1080p. (source: I own a PS4). To put it this way, every fucking console can't keep up with the games that get released for it, like it or not. Every console IS garbage in what quality and hardware concerns. Switch is 250-300€ and was just released, PS4 was 400€ on release and had it's bunch of problems too (oh, my PS4 won't turn on, oh its 80ºC, oh it crashed) don't you remember that too?

    The thing that makes the difference is the games after all (appart from stupid fanboys that just defend some shit like they're getting some kind of comission on the sales). PS4 has some exclusives that are worth, just as Switch does, WiiU did, 3DS does and PSVita does.

    Every game console has weird problems on launch, you could blame QA, you could blame rushed release, do whatever you want. You have to be nuts to buy anything at the release day and expect it to work flawless. Give Nintendo some time to iron things out, and allow developers to create good games and we'll see where Switch is in a couple of months. For now saying Switch is shit, or PS4 is better, or xbox one is the best is just personal preference and no objective stuff.
     
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  15. DespyCL

    Member DespyCL GBAtemp's Official Axolotl

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    bad comparission since it's a tech/trailer demo, but still:
    Warning: Spoilers inside!
     
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  16. Xzi

    Member Xzi Console Hacker and PC Gamer

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    Yup, goes to show the gap in performance is far narrower than people think. I expect Switch will do 1080p30 with some frame rate drops, but that's the same way DS3 performs on PS4 and XB1, so it's a moot point.
     
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  17. StarTrekVoyager

    Member StarTrekVoyager Soon™

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    What are you talking about, the Switch is the only console ob the market. Oh what? These two underpowered PC counterfeits also are called consoles? Oh, my bad.

    Yeah, so the Switch still is the most powerful device with this size and battery life.
     
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  18. Almamu

    Newcomer Almamu Member

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    GTA V had it's fair share of problems that Rockstar Games has fixed over time, I can't argue that It runs really well now. They have done a good work optimizing the game for both PC and PS4/XBOX thanks partly to all three using the same architecture. For example, the PC version came without that much problems because PS4/XONE users partly were used as betatesters and scratchpad to correctly optimize the game for x86.

    The advantage of Tech Demos is that you don't need to take care of all the IA stuff and lot of parts of a game engine as you want to show what graphical techniques you can use under the hardware (how many models you can draw, animate, how many textures, the highest quality of them, etc etc etc), thats exactly the same thing that happened with WiiU tech demo that If I recall correctly was also a Zelda tech demo. I'm not saying this is acceptable to say as "This is how a game should look on the switch" as It's just showing the graphical power of the handheld. You have to take a ton of things into consideration apart from those, and that's what really determines how many FPS the game will be, and how nice it'll display things.

    I'm sure BotW can take a couple of optimizations here and there to fix/improve the FPS problems, as the OS of the Switch can, too.
     
    Last edited by Almamu, Mar 14, 2017
  19. DespyCL

    Member DespyCL GBAtemp's Official Axolotl

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    Maybe lowering the resolution even more, to 720p while docked and to 480p while undocked, because it can't even run at a exact 900p/720p resolution as stated before.

    http://nintendoeverything.com/zelda...ses-dynamic-resolution-scaling/#disqus_thread
     
  20. Xzi

    Member Xzi Console Hacker and PC Gamer

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    It's a Wii U port. Can we stop acting like BotW is the only Switch game available to derive performance from? Fast RMX, 1080p60. In less than a month we'll have MK8D, 1080p60.
     
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