Well let me get everything straight "When playing a game, all other processes should get a lower priority or be completely frozen and resources should be trimmed or swapped, to maximize the RAM and CPU resources available to the game" > We are talking about networking. You can't just stop networking by freeze it. For the other processes the switch cpu is divided. "Because proper QA testing doesn't exist anymore and is out sourced to India and what not and a majority of issues are left un addressed and patched with firmware updates. " > Even with the best QA it will be always something that doesn't work as intended. That's why there are vulnerabilities in everything in one or another way. " I can't believe that Nintendo never learns their shit, particularly when it comes to networking" | "Now we have 5 GHz but with awful range, 50 Mb/s capped" > 50 MB/s is more than enough. Does your switch run in priority mode on your router? Do you need more? Yes, for what? Playing online? Online Games should never need that much. Updates? If there server is throttled per connection, yeah good to have a fast internet on a device which never will use it's full potential. Which means more resources for the cpu. "didn't try to fix it before the release" | "how nobody caught this during in-house testing" > Maybe they didn't find it or thought the reason was bugs in the game? Who knew, the problem now exists and is pretty sure patchable. Instead of just shit posting / hating, try look at things from more than 1 view. Sure isn't the best what could happen for the price, but nothing a 2000€ also could have.