Hacking Super Mario Galaxy 2 crashing on USB Loader GX

bache

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Everything was working fine up until last night, when I got to battling Gobblegut, at which point, my Wiimote had an epileptic fit from the rumble, and then de-synced itself. It's happening repeatedly, so I tried to download someone else's rip, but it won't even boot. The naming is correct, and USB Loader GX recognises it, but when I launch it, I'm kicked back to the homebrew channel. I've tried rips from different regions, wbfs and ISO rips, but it's made no difference. I heard that this issue can be caused for the NTSC version, and is normally fixed with the Error 002 fix, however the build of USB Loader GX I'm using is recent, with the Error 002 fix permanently applied.

Any other ideas?
 

bache

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Managed to get it sorted :). Rented a copy from my local video store and dumped it, then converted my save's region. All is well!
 

LumInvader

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Managed to get it sorted :). Rented a copy from my local video store and dumped it, then converted my save's region. All is well!
Hooray_20Anchorman.gif
 

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