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[tn=250]http://gbatemp.net/news/SpaceImpakto2011-06-20.png[/tn] [tn=250]http://gbatemp.net/news/SpaceImpakto2-2011-06-20.png[/tn]
relminator has updated Space Impakto DS, the side scrolling bullet-hell shmup, to version 1.3.0. See the change log for what's new in this release, and check out on-going discussion for more information about this 2011 Homebrew Bounty entry.
Current Features said:
- 2d gameplay
- 3d background
- Optimized texture use via texture packing
- Oldskool 8-bit/4bit sprites
- Newskool bullet hell gameplay
- Source included
- Replay system
- Button config
- Varied and animated Bosses
- Procedurally generated backgrounds
- Procedurally generated 3d models
- 3 types of ships
- 2 Game Modes (Normal and Boss Rush)
- Auto-bomb
QUOTE(Change Log 06/20/11)
- New Ship!!!!
- Autobombs!(Only for bullet collisions)
- Added boss revenge bullets when timer runs out (both loops)
- Added boss revenge bullets when boss is destroyed in loop 2
- New BombType
- Changed drawing order of ship and shots for the new ship
- Changed Main Menu font colors
- Bug Fix