Sony reaffirms that they do NOT plan to create a Vita successor

Discussion in 'GBAtemp & Scene News' started by Chary, Nov 9, 2017.

  1. RedBlueGreen

    RedBlueGreen GBAtemp Maniac

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    There's a big difference between smartphone and handheld gaming though. There are very few mobile games that are the same quality as a console game.
     
  2. simbin

    simbin GBAtemp Regular

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    It's a shame really, as the Vita is mostly a nice piece of hardware. I'm not sure all the reasons it failed, but their ludicrous proprietary SD technology certainly didn't help. Once Sony abandoned it, everyone stopped making games except for some indie JRP studios.

    With hacks, you can overcome the storage limitations and it makes for one amazing little emulation device.

    There's a couple rare Vita (demo) units with HDMI out. Imagine how things could've been different if they kept HDMI and went for the hybrid approach - 4 years before the Switch. They deny their intent to offer hybrid functionality, but the PSTV and Remote Play were botched attempts.
     
    Last edited by simbin, Nov 10, 2017
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  3. Xzi

    Xzi Console Hacker and PC Gamer

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    If that was the case they wouldn't be pulling out of the market. Sony handhelds have always sold poorly compared to Nintendo's, and all the proprietary disc/memory stuff didn't help things.
     
  4. DinohScene

    DinohScene Capture the Dino

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    They might have sold poorly but the games where just better.
    Then again, it's not much of a fair competition and neither handheld received much of the same game.

    I had more memorable moments and joy with games on the PSP/Vita then on DS/3DS.
     
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  5. tivu100

    tivu100 GBAtemp Addict

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    Game library. Wrapping up UMD drive which they spent money to developed for PSP for another game reader, while DS -> 3DS game reader/ game cartridge is pretty much straight forward from Nintendo. When there ain't enough hit game for 3DS, people can just play their favorite DS games. 3DS homebrew came and boost the 3DS for the last couple years. On the other hand, I meant Sony hung the faithful PSP game buyers out to dry. Not too many great games to play for Vita while you can't just play your PSP collection UMD games without repurchasing digital copy. Good luck marketing PS Vita.

    Then the whole memory card mess. Games take more space and Sony memory card is just silly expensive.

    Vita used to have good spec when they first came out. However, with time, it's just overpriced piece of gaming hardware with not much to do with until recently when Henkaku being released. Nintendo handheld gradually improve DS-DSI-3DS-Switch. It doesn't let a huge gap with too many what if like Vita. With this Nintendo handhelds just do enough. On the other hand, PS Vita with all the potential didn't do anything to hold its ground and now being surpassed in hardware specs, it has not enough pull to create a scene.
     
    Last edited by tivu100, Nov 10, 2017
  6. Xzi

    Xzi Console Hacker and PC Gamer

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    Meh, a lot of games were on both systems at the time (3DS/Vita, DS/PSP). It's not a very accurate way of measuring things, but I counted the number of games above an 80 score on Metacritic for both Vita and 3DS. Vita has 99 where 3DS has 91. In the end just about anybody should be able to find plenty of games to enjoy on either system. Again it was the insistence on proprietary memory cards that helped sink any chance for the Vita.
     
  7. DinohScene

    DinohScene Capture the Dino

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    Deffo.
    It's unfortunate as playing games on OLED truly enhances the experience.
    Fuck me, GTA VCS on OLED is better then a wet dream about a lumberjack.
     
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  8. DRAGONBALLVINTAGE

    DRAGONBALLVINTAGE Ultra Instinct Omen

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    one death after another
     
    Last edited by DRAGONBALLVINTAGE, Nov 10, 2017
  9. ZeroT21

    ZeroT21 Newbie

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    Buying a handheld added on that you had to get sony's own overpriced propriatary storage media killed it.
     
  10. rileysrjay

    rileysrjay GBAtemp's official vinsclone speedster!

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    I agree with that statement fully, console and handheld games are almost always better in quality than mobile phone games (not to say all mobile games are bad, I've played some pretty good games on mobile over the years). But that casual type audience that the DS and psp had that made them so successful has moved on to mobile devices, no doubt about it. It's part of the reason why the 3ds and Vita didn't do as well as their predecessors and why I don't see two hybrid consoles co-existing well with each other; there's just not a big enough market for it imo in a world where mobile phones predominate the mobile gaming market.
     
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  11. kuwanger

    kuwanger GBAtemp Regular

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    What killed the Vita for me is mostly that Sony did a pretty horrible job at marketing the Vita as something other than a long series of failures of the PSP line. Not that the PSP was a complete failure, but I'd put it in the same category of the Game Gear. Too much hardware requiring too much power for the time (relative to the Nintendo handheld of the same era). Once they ditched the UMD, the whole PSP Go line was a mess for previous owners (AFAIK). Add in, of course, the proprietary memory card costs (as everyone else has mentioned), and I think that's the key part that really killed it from gaining traction at that point--ignoring that even then, file sizes still heavily favor the Nintendo line until the 3DS era.

    Of course, this is heavily based upon more of sideline watching than actual experience. The PSTV seemed like a joke, especially when it requires whitelisting of games. Thanks to Henkaku and dsmotion, though, things have changed heavily. Even still, there's way too many Japan exclusive games and/or ones that are ridiculously ecchi. I mean, there's the difference between targeting hardcore gamers and targeting otaku gamers. So, even there, I think the Vita failed (in a meaningful way).

    *shrug*
     
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  12. tivu100

    tivu100 GBAtemp Addict

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    Sony didn't play their cards well enough. I meant Nintendo have their own trademark titles that they won't sell the license for mobile games: Mario, Pokemon (until Pokemon Go), Zelda, Samus... This means they will have certain amount of fans. Sony depends on independent game developers which with mess by taking a big cut in Vita hardware profit (read my previous post regarding game reader, memory card), it doesn't give off a reassuring platform as both developer & buyers ain't being well attracted. Also many titles for Vita were released for PS2/PS3/PS4, and they are better on home console than on Vita. Buying a console so you can just play it portably is not worth it. Nintendo home console & handheld may share some of the titles, but there are more exclusive titles (taken from their own trademark brand).

    I don't buy into the " the handheld market is only this big" argument. People can't stop changing phone every year, despite the feature ain't getting ground breaking improvement annually. Look at 3DS. It's didn't do well couple years ago and for several reason, the New 3DS era did quite well for revision model. I meant if Sony decided to make a revision of Vita today with UMD reader, micro SD reader, OLED, and adding more games, it can be revived. Homebrew scene spike some life into it like CFW for 3DS couple years ago. It's up to Sony to do the right thing, which they refuse to.
     
    Last edited by tivu100, Nov 10, 2017
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  13. rileysrjay

    rileysrjay GBAtemp's official vinsclone speedster!

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    I didn't mean that smartphone gaming was the main reason why the Vita failed, sorry if I came across that way. I was just pointing out how, in general, smartphone gaming is one of the reasons why sales in handheld gaming have declined since the glory days of the psp and DS. No doubt Sony's stupidity in not supporting the Vita with a good stream of first party content plus triple a third party games and the proprietary card crap is what killed the Vita. I owned a Vita and it was one of my favorite handhelds I've ever owned. I have a switch now and I've really enjoyed it as well, I'll always be a handheld gamer at heart as it's what introduced me to gaming and I've always loved being able to take quality games on the go. The handheld market is smaller than what it was before smartphone gaming became a thing Imo. Not to say it still isn't a decent sized market, look at how well the switch is doing!
     
  14. ArugulaZ

    ArugulaZ GBAtemp Advanced Fan

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    When they say that, they mean there's no market for handhelds for anyone BUT Nintendo.
     
  15. tivu100

    tivu100 GBAtemp Addict

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    I see. Still I edited my previous post and covered the point that there is always room to expand in handheld market for gaming console

    I haven't got a Switch yet so no comment. Pre Switch, Vita 1000 is definitely my favorite hardware, design and OS wise. The problem as I explained is the lack of support from Sony to make a scene around the console. Gaming console and you need game to fulfill its potential. In this regard 3DS especially N3DS era, beat Vita to a pulp, even though the improvement ain't exactly that huge within the 3DS model.
     
    Last edited by tivu100, Nov 10, 2017
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  16. Spongebobplace

    Spongebobplace a weird person

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    even though im a nintendo guy i was still waiting for PS vita 2 to bad it wont ever be
     
  17. rileysrjay

    rileysrjay GBAtemp's official vinsclone speedster!

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    Same here, the original Vita 1000 was awesome with that oled screen and it had a really solid design (my only complaint would be the proprietary cord for charging and transferring data to a computer; I tried and I could never get my Vita to transfer stuff to my PC through that cable). I always waffle between whether I like the 3ds or the Vita better, they're both amazing handhelds. The Vita has that gorgeous screen and some great Indies, jrpgs, and some good ps2 and PS3 ports, while the 3ds has virtual console and some great first party games.
     
  18. tivu100

    tivu100 GBAtemp Addict

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    That's the point. If Sony did the right thing couple years ago just like Nintendo to the 3DS:Vita decided to upgrade instead downgrading with cheaper material for the Slim. New Vita with micro sd card reader, add UMD drive to bring back the PSP faithfuls, adding more game... And a bit of luck with homebrew scene make the same breakthrough as 3DS back then; arguably Vita scene would beat 3DS. 3DS won due to both luck and good strategy. If Nintendo happens to have approach similarly to Sony with the 3DS by only looking to downgrade design with cheaper material, and show lack of support in term of games, noone would touch a 3DS. It looks too childish design wise and without games to play with, it's awkward to carry around. You can't use 3ds for music with closed lid ffs (I meant using the built in speaker)
     
    Last edited by tivu100, Nov 10, 2017
  19. Jayro

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    Then they might wanna pick up the Vita support a bit... Just sayin, it's basically an indie/weeaboo platform now.
     
  20. Fugelmir

    Fugelmir GBAtemp Regular

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