... but Japan only for now.
Hope we see it on the other eShops soon !
Hope we see it on the other eShops soon !
I was pretty skeptical of Sonic getting two good games in a row. Sonic is like the Browns (NFL) of gaming franchises. They actually put one W in the books with Mania.It really isn't worth it to waste space for this, not only because you can only play a minute but also because you really just hold one button all the time, aka Boost or Up.
I like Sonic, even his worst games (STH 06) but damn, the level design and everything is just bleh.
Well, if you can even call a straight line level design.
To be fair in all Sonic games you either hold one direction and then jump when ever you need to.It really isn't worth it to waste space for this, not only because you can only play a minute but also because you really just hold one button all the time, aka Boost or Up.
I like Sonic, even his worst games (STH 06) but damn, the level design and everything is just bleh.
Well, if you can even call a straight line level design.
It's a little more complicated than that in 2D Sonic. There are sections where you have to go medium speed, slow speed, stop, or spin dash. Even Generations was more involved than that.To be fair in all Sonic games you either hold one direction and then jump when ever you need to.
Eh i dunno, Classic had a lot of platforming, take a look at S3 and Mania. Many different paths, lots of exploring and platforming.To be fair in all Sonic games you either hold one direction and then jump whe
n ever you need to.
Green Hill Modern, Green Hill Boss for Classic and the Chemical Plant zone for Avatar.What levels are available in this demo? If its either Sunset Heights, Green Hill, or Park Avenue then it shouldn't count, its just the first level.
Ah makes sense, still its only 60 seconds of play time. Utopia tbh is very bland its just praised because it was 3D and not by SEGA. Look at Green Hill Paradise Act 2. It looked like someone got a model and just enlarged it in 3DSMax. Mania, even tho many people will bash me for this, seemed like a let down for me tbh, and I got bored right after Press Garden. As someone who personally loves Sonic, I feel like SA2 was also bad tbh. The physics were horrible and the graphics were kinda bad, choosing photographed textures instead of making new ones with a fitting aesthetic. Every where SA1 excelled it beat SA2 and vice versa. That makes those duo of games seem very flawed. Sonic Heroes and Shadow games personally were better (except for the part of Shadow using guns) Sonic Unleashed imo is the definitive Modern Sonic experience with S3K being the best classic game.Eh i dunno, Classic had a lot of platforming, take a look at S3 and Mania. Many different paths, lots of exploring and platforming.
Sometimes you had to time your jumps or spindashes to be rewarded.
Sure, there are moments where you only hold forward, but really, those moments are there to build speed to get to higher paths and etc.
Then there's Adventure, which did Classic gameplay in 3D just right. Sonic wasn't limited to a scripted spline except when he went through loops.
Honestly, Sega should get a new team for their sonic games, at least modern.
Take a look at fangames that are made by 2-3 people, lets say Utopia.
It's just a sandbox demo at the moment but already feels and plays better than everything sega has made in the past 10 years.
Green Hill Modern, Green Hill Boss for Classic and the Chemical Plant zone for Avatar.
GameExplain just did a video, that 1 minute time limit in each stage is fucking HILARIOUS! Who in their right mind thought THAT counted as a fucking DEMO?!
Mania was also a big let down for me... also because it's just a prelude to forces.Ah makes sense, still its only 60 seconds of play time. Utopia tbh is very bland its just praised because it was 3D and not by SEGA. Look at Green Hill Paradise Act 2. It looked like someone got a model and just enlarged it in 3DSMax. Mania, even tho many people will bash me for this, seemed like a let down for me tbh, and I got bored right after Press Garden. As someone who personally loves Sonic, I feel like SA2 was also bad tbh. The physics were horrible and the graphics were kinda bad, choosing photographed textures instead of making new ones with a fitting aesthetic. Every where SA1 excelled it beat SA2 and vice versa. That makes those duo of games seem very flawed. Sonic Heroes and Shadow games personally were better (except for the part of Shadow using guns) Sonic Unleashed imo is the definitive Modern Sonic experience with S3K being the best classic game.
*cough*i like sonic but this thing is trash, it looks like a mobile game wtf
exacltyMania was also a big let down for me... also because it's just a prelude to forces.
It was Generations 2, Forces is just Generations 3.
About Utopia, yeah it was bland but like i said, it was merely a sandbox demo to test physics.
Green Hill Act 2 is just every single UDK/GDK mess.
Unleashed, is still my favorite modern sonic game, it was just fun.. except the werehog battle music that repeats every second, fuck that.
*cough*
https://itunes.apple.com/ph/app/sonic-forces-speed-battle/id1262362476?mt=8
Thank you for telling these people that. I think since most 3D sonic games have reputation for doing what the previous person said, that why people think that. 2D SONIC is about Solid level design and challenging platforming that is broken down into different sections in a huge level featured in each of the act/zones. Is not about just going one way. Yes in 2D a general rule would be to go from left to right but is not all that simple. Is that way so you don't get lost. Unlike metroid where they give you a map and you could get lost.It's a little more complicated than that in 2D Sonic. There are sections where you have to go medium speed, slow speed, stop, or spin dash. Even Generations was more involved than that.