Someone Crammed the N64 LoZ Overworlds into SM64

  • Thread starter Joom
  • Start date
  • Views 1,410
  • Replies 10
  • Likes 9

VinsCool

Persona Secretiva Felineus
Global Moderator
Joined
Jan 7, 2014
Messages
14,600
Trophies
4
Location
Another World
Website
www.gbatemp.net
XP
25,207
Country
Canada
Like, he's trying his code to compress information or something like that.
Science I don't understand.
From what I understood, his code is made in a way so levels in SM64 could be incredibly vast without nearly no limitation but the ROM size itself.
 

VinsCool

Persona Secretiva Felineus
Global Moderator
Joined
Jan 7, 2014
Messages
14,600
Trophies
4
Location
Another World
Website
www.gbatemp.net
XP
25,207
Country
Canada
If he can fit that into an 8 mb ROM that'd be really neat.
ROMs can be expanded anyway. If they manage to make Super Mario 64 run up to 64 MB, that leads to infinite possibilities.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    Psionic Roshambo @ Psionic Roshambo: I am the cancer!!! lol