Sniffing 3DS Traffic

Discussion in '3DS - Nintendo Network' started by ChocoFactory, Oct 7, 2017.

  1. ChocoFactory
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    ChocoFactory Newbie

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    Hello. I'm wondering if it is possible to record the 3DS traffic, and then redirect the request to a different IP to receive a custom response I make, like when a game checks for available DLC and it finds an item, I want to capture that item found data so I can modify it and allow myself to get any item in the game.
     
  2. Voxel

    Voxel Fable Junkie

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  3. ChocoFactory
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    ChocoFactory Newbie

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    Oh sorry, I forgot to mention, I don't want to modify my 3DS because I don't want to get banned from using online services.
     
  4. KamikazeEsp

    KamikazeEsp Advanced Member

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    I guess if you dont want to modify your 3DS, this is not your place haha

    Also, modifying your 3DS wont make Nintendo ban you, unless you give reasons to do it as using illegal pkmon in online battles and installing leaked game CIAs before their release date...
     
  5. BOBdotEXE

    BOBdotEXE GBAtemp Regular

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    Unconfirmed.

    Please keep in mind, we still don't have all the info on the last ban wave.

    Yes, playing games online before release is the most likely way to get banned But, every title you launch is logged, and despite your 'privacy' setting, it may still be possible for Nintendo to see that.

    Will they mass ban everyone using any homebrew/mods? Probably not.

    But please don't spread misinformation.

    Edit: Now, I should mention, that if you simply install b9s, and luma, and you limit yourself to only launching homebrew through the menu, and not a cia,
    Then you're not really leaving anything log-able behind, but again, unless someone actually decodes all the packets being sent to Nintendo, we can't really be 100% sure.
    But at the moment, that method is generally considered to be the most 'safe'.
     
    Last edited by BOBdotEXE, Oct 18, 2017 at 3:29 PM
    RY0M43CH1Z3N likes this.