Snes9xGX Cover+ & co

Discussion in 'Wii - Emulation and Homebrew' started by Wiimpathy, Aug 2, 2011.

Aug 2, 2011

Snes9xGX Cover+ & co by Wiimpathy at 3:38 PM (76,967 Views / 9 Likes) 350 Comments

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    Wiimpathy New Member

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    I hesitated to post on GX emulators cover mods, but since this time it's not totally related to covers, and galen2 force me to open a new topic, here it is.


    - Max roms per folder is now 1000. So, if your Wii freezes, crashes or burns because of too many games, it's not my problem, you're warned !

    - Snes9xGX only Display details for the chosen game (Genre, Players, Author, Year and plot). It's based on a info.xml file in /snes9xgx/ folder (where you have roms, covers etc...) that look for precise filenames (No-Intro or Tosec roms).
    Enable cover view, point a game in one row mode and click on the game title to display details. If details are found, they should display under the game title (see ReadMe for more explanations) .

    - Added ability to browse your roms in cover view.

    - Added ability to customize games folders with images in cover view.

    That's all !
    It's not a very impressive addition and would require lot of improvements, but it's a start. I don't think I will add "big" things such as manuals display or covers rotation as I saw in the other thread. You have the messy source code so do what you want with it, I'll help if I can/want.

    The covers Must be the same name as the roms.

    Covers size :

    .Snes9xGX : 316*224
    .FCE Ultra GX : 160*224
    .VBA-GX : 224*224

    See the original thread for more info here : GX cover mods original thread


    LATEST COVER MODS :
    • WITH IOS 58 SUPPORT
    Snes9xGX 4.3.1 Cover v1

    FCE Ultra GX 3.2.9 Cover v1

    VBA-GX 2.2.5 Cover v3
    • WITH CIOS 202 SUPPORT
    Snes9xGX 4.3.1 Cover v1 cios202


    FCE Ultra GX 3.2.9 Cover v1 cios202

    VBA-GX 2.2.5 Cover v3



    SCREENSHOTS
    WARNING! Spoilers inside!


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    DEFIANT New Member

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    Holy shit man thank you. I thank you. And I take heed your warning, if it screws up it's my own fault, I accept that. Again thank you.

    Are you going to do this with fceugx? (bump the max rom count) Just out of curiosity. As I would also be interested in this as well.
    1 people like this.
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    hellboy2010 New Member

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    Cool thanks Wiimpathy

    Display details is a nice adition.
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    Dogway New Member

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    whoaa! Thanks a bunch. The only fact of releasing an up-to-date cover mod is enough.
    (BUT!) If you are going to still implement things, do you think its possible a scanlines filter? or maybe it is as slow as the hq2x antialias? edit: I also had a look onto official snes9x 1.53, apart from scanlines, there's also 2 TV modes, and 3 NTSC (gorgeous looking!)
    I also suggest another tag for developer in details.

    Id like to ask if there are any save state converters to convert them from v4.1.5 to 4.2.8

    Thanks again
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    Bladexdsl ZOMG my posts...it's over 9000!!!

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    i think his only adding cover stuff dont think his adding new features to it
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    Wiimpathy New Member

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    Thanks for your comments. Glad you like it.

    Even if it's not a very good idea to change roms limit, it's quick and easy to modify so if nobody does it, maybe I'll change it or help you make it.

    Regarding filters (personnally don't use them), I can look at it, but I don't want to write approximate code for pure emulation. Tantric knows better than I about video and hardware in general of this machine. He's the one you should ask first.
    If I implement more things, that would be only features in Gui like display games synopsis maybe. However, I'm not sure to go very further with these emus, since the first goal was to update the cover mods (and release a new with vba-gx). Well, we'll see.
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    Dogway New Member

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    No problem with that. Then Im eager to see how vba-gx cover mod turns out
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    xGRUMPYx New Member

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    THANKS GUYS!! still havent tried it, where can i download the cover pictures?? any chance of making one for the vbagx??
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    Wiimpathy New Member

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    New Snes9xgx cover : Snes9xGX 4.2.8 Cover v3

    - Display more info for selected game (genre, players, author, description). When you first click on title, it displays genre and number of players. A + button appears then if you push it, a game info window will display more details (author, year and plot) if they're found.

    The info.xml file (No-Intro or Tosec one) must be in /snes9xgx/ directory (where you have roms, covers etc...) in order to display info. The files are not complete so not all games have details.
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    corey89 New Member

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    Does this support viewing covers aligned both horizontally and vertically? Cause Japanese Super Famicom games were often vertical rather than the horizontal black framed ones we got in the west.

    Same for the the NES, just in reverse, many Japanese covers were horizontal there.
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    musicman61554 New Member

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    Thanks Wiimpathy. Your work kicks ass!!!!!!!!!!!!!!!!
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    Wiimpathy New Member

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    Happy you like it musicman61554 !
    No problem with details except the incomplete info and a bit slow ?
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    corey89 New Member

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    Well what I mean is, can it display covers that are both 160x224 and 316x224? So that Japanese covers don't have to be turned sideways and having to tilt our heads to see them.
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    hellboy2010 New Member

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    thanks wiimpathy

    can`t wait to test this new mod for snes
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    musicman61554 New Member

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    Yea I am still working on renaming my roms. I def don't need the 1000 rom limit but the features you are doing just make it fun man. I only use my wii for these emulators and wiimc. I appreciate all the work everyone does. Thanks again Wiimpathy
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    GartimusPrime New Member

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    where do I get covers for this??
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    Taleweaver Storywriter

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    Am I the only one who has issues with the setting of the covers folder?

    I'd like to change this from the default 'snes9xgx\covers' to 'emulator\snes\covers', and this works quite well...until I quit the emulator. If I start it the next time, it went back to the default value (other settings remain changed correctly).

    I'm using uneek+DI if that makes any difference. The VBAgx cover mod has the same issue (but with vbagx\covers as folder, obviously). The NES one doesn't.
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    Wiimpathy New Member

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    Oh you're right, I forgot to add the ability to load and save values for Cover folder location. I'll post a fix for that later.
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    Bladexdsl ZOMG my posts...it's over 9000!!!

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    http://www.gamefaqs.com/
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    Wiimpathy New Member

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    Snes9xGX 4.2.8 Cover v4

    VBA-GX 2.2.2 Cover v2

    - Fixed covers directory no being saved in both emulators.

    Unless there are huge bugs, these are the last versions that I'll release. I don't think it's worth adding game info feature in the other two emu.
    Maybe someone could implement and improve this, it's not very long (well it's subjective) , the most boring part is finding games database and create one with scripts or manually(?!).

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