SaveGame Manager GX

Discussion in 'Wii - Emulation and Homebrew' started by dj_skual, Feb 23, 2010.

?

Delete Save one by one fonction

Poll closed Nov 20, 2015.
  1. Yes

    34 vote(s)
    81.0%
  2. No

    8 vote(s)
    19.0%
  1. lordelan

    lordelan GBAtemp Advanced Maniac

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    Come to speak of it: Do you only have one SGMGX right now which works on both, Wii and vWii?
    Because I remember you had different apps for both back in the days.
     


  2. migles

    migles Mei the sexiest bae

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    my dad works for nintendo.
    i'd like to help sadly i don't play or have super smash bros brawl...
    it can be any save? can i start the game, create a save, and then dump it for ya?
     
  3. dj_skual
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    dj_skual Code & Mix

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    the beta version work on wii and vwii
     
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  4. lordelan

    lordelan GBAtemp Advanced Maniac

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    Brilliant, thanks.
     
  5. dj_skual
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    dj_skual Code & Mix

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    some user reported me problem with SSBB data.bin files, i think it's due to the big size of some SSBB saves, i think i've fixed the problem to compress a save from nand to databin, but still have a problem when browsing big data.bin...

    — Posts automatically merged - Please don't double post! —

    had you seen my post about SSBB data.bin, hope you can help me...
     
  6. lordelan

    lordelan GBAtemp Advanced Maniac

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    Another thing: It would be great to be able to set paths to two different emunand folders on USB.
    I still have my Wii's emunand somewhere and I really want to use your tool to copy all savegames over to my vWii's emunand.
     
  7. dj_skual
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    dj_skual Code & Mix

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    you can set 3 emunand path and copy from one to another one
     
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  8. lordelan

    lordelan GBAtemp Advanced Maniac

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    You are genius! Fantastic! =)
     
  9. dj_skual
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    dj_skual Code & Mix

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    about my need of help?
     
  10. dj_skual
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    dj_skual Code & Mix

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    Revision beta 75:

    * Rewrited data.bin class to deal with big save files (tested working with 10MB databin) (fix issues 44 & 45)
    * Changed the way to detect if save installable (check for title.tmd, so you just need to launch the game, not to create a save)
    * Added dolxz.exe from FIX94 to compress the app dol
    * Some memory leak fix

    download here

    Thx for your tests and reports.
     
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  11. ploggy

    ploggy WAKA! WAKA!

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    Will you add Fix94's new WiiU Gamepad Controller Patch? It would allow WiiU owners control your (or any) Wii Hombrew with the WiiU Gamepad :) :yayu:
    I'm trying to get as many Devs to add this to their Wii Apps :P This is a really good feature for WiiU owners.
    This is what needs to be added https://github.com/FIX94/libwiidrc

     
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  12. dj_skual
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    i will look at that thx
     
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  13. ploggy

    ploggy WAKA! WAKA!

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    Thank you :)
     
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  14. Cyan

    Cyan GBATemp's lurking knight

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    you don't need the WUPlib anymore, just update libogc and you'll get WUP support automatically.
    only L3/R3/battery level are not available in libogc for the moment.

    edit:
    oohhhh, wait, sorry :P
    I misread. I didn't know there were a library to use the "gamepad". I thought it was the classic controller pro ;)

    I'll check it too, might be nice for USBGX, if ios reload works to launch game.
    though, it might be strange to lose DRC while playing game, and even when exiting game (it would reload vWii forwarder, not wiiu vc)
    but, just for fun and curiosity, to see if it works inside the loader interface.
     
    Last edited by Cyan, Sep 16, 2017 at 10:32 AM
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  15. dj_skual
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    dj_skual Code & Mix

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    ok, no time this week end to look at this, could you explain to me how that work when you tested?
    thx
     
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  16. Cyan

    Cyan GBATemp's lurking knight

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    I didn't test it yet, I just learned about it today.

    Sept 13
    I didn't follow the progress of injecting Wii games into WiiVC this week, but I just did a quick catch up.
    So, when you inject a Wii game into a WiiU wii Virtual console channel, it launches the vWii mode but uses IOS255 (fw.img located in WiiVC is actually an IOS with DRC support).
    You can also inject any homebrew dol instead of a game ISO. (actually, it's a game ISO with the homebrew dol inside)
    That IOS255 currently prevent any IOS reloading, and fake it if called. (255 is still in memory, but report the IOS as being the slot you asked for. if you make IOS_reload(58) it will report 58 while it's still 255).
    fw.img seems to be a multi-IOS-in-one-slot, if I understood correctly, different fw.img in official WiiVC games released by nintendo. each fw.img version have different compatibility, much like the different IOS slot used on Wii/vWii.

    Fix94 made some patches to that IOS255 to move the button memory area so Wii homebrew can access it without disabling AHBPROT or MEMPROT, and wrote a library to read from it.
    Though, he also found how to disable those 2 protections, so he doesn't need to move button data memory to access it, and homebrew could patch IOS255 directly from memory. (=cIOS255 without install)

    current found fw.img don't have normal USB modules. no Wii USB loading possible yet.
    the current USB Module is probably used to access WiiU HDD format to read installed WiiU VC from it. so there's no normal USB device access (ehci, partition, FAT32, etc.)

    Sept 16
    he wrote the DRCLib in prevision for nintendont v5.0
    Oh, and he released an updated nintendont version to work with it, 5.452 :)
    Ploggy made a WiiU Nintendont VC channel ready to install! Nintendont WiiU channel 5.453

    Ploggy made a Nintendont WiiVC forwarder ! now it's loading the nintendont boot.dol from SD card, no need to re-build and re-install the channel with WUP after a new update.


    Leseratte made a fw.img patcher to facilitate the support for DRC to Wii VC injected games and homebrew.
    https://gbatemp.net/threads/fwpatcher-fw-img-patcher-for-wiiu-wiivc-firmware-image.484166/

    @KhaderWelaye made a WiiVC injector script (multi tools in one clic)

    Sept 19
    As USB is not available when using WiiVC, Fix94 updated Nintendont to work with Gamecube ISO installed directly inside the WiiVC channel (which can be installed on USB WiiU HDD!).
    the Gamecube ISO is injected into a Wii ISO along the Nintendont forwarder which are both injected into a WiiVC which is converted to encrypted app, installed with WUP installer to WiiU !
    (ISOception!)

    @KhaderWelaye updated his WiiVC injector script program to generate all current WiiVC type easily :
    - inject Gamecube ISO
    - inject Wii games ISO or wbfs
    - Inject Wii homebrew


    As of now, released pre-compiled channel links will be removed from GBAtemp.
    The fw.img is copyrighted by nintendo, and can't be included in channels and released here anymore.
    To understand better, fw.img is the IOS255 and until now GBATemp forbid to post IOS files, even in compiled form (precompiled neek or neek2o are forbidden, wad file of IOS or cIOS are forbidden)



    ********
    for the full story, you can read from here:
    https://gbatemp.net/threads/wii-on-wii-u-virtual-console-injecting-games.483007/page-44#post-7572033
    though, few pages back there might be some information, this one is the first release

    lib release and some info
    https://gbatemp.net/threads/wii-on-wii-u-virtual-console-injecting-games.483007/page-47#post-7573425
     
    Last edited by Cyan, Sep 19, 2017 at 7:30 PM
  17. dj_skual
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    dj_skual Code & Mix

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    thx for all those informations, but with this, no usb devices support :(
    i think i will wait Something more polished...
     
  18. Cyan

    Cyan GBATemp's lurking knight

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    yeah, it's still early in development. it's just awesome to see new things being released. it's like Wii scene is alive again ;)
    Fix94 always amaze us.