FWIW, this game was ported on PSX. Maybe try that version with WiiSX?
@zerofalcon do you had any luck with NeoGeo pocket, and the others emu, adding UStealth support?
Thanks you very muchHi! sure, I uploaded the neopop core with UStealth Support weeks ago, you can download it here:
https://drive.google.com/folderview?id=0B02k3S7kSCHlMVVfb1ROXzczVTA&usp=sharing#list
Yes I know, but It's ferfect otherwise in RA, just the level mentioned is broken.@Hielkenator You can run run Turtles in Time on Mame 2003 core
I think is better for you read this complete thread, they add many cores in the commentaries. We have 2 mame cores here, see at te second page for mame cores.Yes I know, but It's ferfect otherwise in RA, just the level mentioned is broken.
I know they can probably fix it, squarepusher has doen similar in the past.
Also is there a compiled Mame core for RA Wii?
Can you link me to it?
Thanks in advance!
1.3 still buggy, some options are not enabled will cause your system to freeze I'd recomend stay on 1.2.Hi, I could not find a sticky for the latest stable build 1.3.
This is what I found so far regarding FBA.
In the arcade game " filename Turtles 2, Konami ( remake on snes, named turles in time an that system )
I found the level Neon Nightriders ins unplayable, the sprites are uncontrollable on the bottom of the screen.
The game cannot be completed becuase of this bug I think.
Hopefully there will be a fix.
If a save state is needed, I can supply it.
Also I cannot seem to get PCE CD to work, has something changed or is it broken?
Thank you so much for RA, but I keep wondering why the Stella ( atari2600 ) and Prosystem ( atari 7800 ) core aren't releases with current build.
Yes, I know.1.3 still buggy, some options are not enabled will cause your system to freeze I'd recomend stay on 1.2.
Does anyone of you guys have a 1.0.0.2 pack with all updated cores? (working pce cd, neopop, dokatsu, mgba , mame etc..)
I would love to get it, since I lost mine and Libretro has all files removed.
I meant doukutsu, silly me.http://gbatemp.net/threads/retroarch-unofficial-extra-cores.405410/page-3#post-5874339
P.S. What's dokatsu core?
@zerofalcon, this is maybe a dumb question but do your unofficial snes9x-next core save states? I've compiled my own cores with 1.0.0.2 gui and it doesn't save states, but saves sram files, another question, do you cores save/retrieve resolutions?
I meant doukutsu, silly me.
Also Could someone pleasepost the 1.0.0.2 fce ultra core?
It's nice to think nestopia is the best of 'em all but compatibilty is all over the place ( Crysis Force, Recca do not work in Nestopia ).
@zerofalcon I have a sugestion. For some motive, the only PC ENGINE CD core who works is the oficial 1.0.0.2, even the current PCE core from 1.3 is not working for CD games. Is possible to you convert the version 1.0.0.2 to an 1.3 who actually works for CD games?
Thanks you very much
Just for the sake of completation , could you add UStealth support to:
In that order of priority , if not, don't worry , most of the games fit on SD card.
- Game & Watch
- Virtual Boy
- Quake
- Wonderswan
- Atari 2600
- Atari 7200
- Atari Lynx
- Vextrex