Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

deathblade200

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Any ideas on using R2 / L2 in games? It really prevents me from playing!
i just map the most used buttons of L, L2, R, and R2 to the shoulder buttons and the less used ones to the right analog stick




as for the latest nightly tomba is broken now and crashes at boot but atleast warzone2100 works great
 
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Kerbangman

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Can you replace your eboot.bin with this https://www.dropbox.com/s/0u1bxfh73izb5pc/eboot.bin?dl=0

and send me your coredump?

thanks

I am going to try other copies first as I had problems with another game which worked OK with another copy.

OK Silhouette mirage needed the pad style in "Quick Menu" "options" set to Analogue for start to work correctly on title screen?

It would work ok when Spaz productions routine showed but not to start the game.

But setting to Analogue stops others working with start.


Harmful Park was a bad dump.

Sorry will check before posting next time.
 
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shadow910512

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Resident Evil 3 Nemesis filesize as a .bin/.cue - 688MB. Filesize as an eboot .pbp - 425MB.

These filesize differences are silly. Use .pbp files, guys.

[
true dat, converting my backups to .pbp already
Breath of Fire IV .bin/.cue 670mb, convert to .pbp only 274mb
dont see any problem for now
 
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I think about it, is this possible to use IPS patch with the retroarch version of PCSX ?
 

VincentBeasley

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I'm actually very impressed with the standard of this emulator; they've all been working very hard!
I avoided using it for a while thinking that would be slow as molasses but I broke down yesterday and downloaded it and popped Crash bandicoot 2 in and was like "...whoa it works" lol very surprised it works this well right off the bat. And with .pbp files as well!
 

deathblade200

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I avoided using it for a while thinking that would be slow as molasses but I broke down yesterday and downloaded it and popped Crash bandicoot 2 in and was like "...whoa it works" lol very surprised it works this well right off the bat. And with .pbp files as well!

yeah I was surprised as well considering it somehow performs better than my nvidia shield portable version of retroarch does I expected it to be such a mess but most games actually run better than they do with the built in emulator
 

VincentBeasley

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yeah I was surprised as well considering it somehow performs better than my nvidia shield portable version of retroarch does I expected it to be such a mess but most games actually run better than they do with the built in emulator
Right =] Seriously, if they can iron out the sleep mode and save issues most of these games are actually playable. I'm super excited!
 

deathblade200

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Right =] Seriously, if they can iron out the sleep mode and save issues most of these games are actually playable. I'm super excited!
the sleep mode/home button thing isn't exactly their fault think about it the emulator thinks its running a cd so when you go into sleep mode or press home button its basically the same as removing the cd which is why it results in a black screen
 

Galick

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I avoided using it for a while thinking that would be slow as molasses but I broke down yesterday and downloaded it and popped Crash bandicoot 2 in and was like "...whoa it works" lol very surprised it works this well right off the bat. And with .pbp files as well!
Aha, brilliant. Yeah, that's such a great feature too since memory is so expensive on the Vita too.

I think this is going to be the go to for PSX games. One of the reasons to choose this over the pspemu is that, for pspemu, PSX games are rendered at 480 x 272 then upscaled to 960 x 544, IIRC.
 

VincentBeasley

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the sleep mode/home button thing isn't exactly their fault think about it the emulator thinks its running a cd so when you go into sleep mode or press home button its basically the same as removing the cd which is why it results in a black screen
Yeah because once you eject the virtual disk the game continues to play until the next loading session. Sega CD and PCE CD have the same issue. They are a tad useless if this problem isn't fixed lol
 

deathblade200

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Yeah because once you eject the virtual disk the game continues to play until the next loading session. Sega CD and PCE CD have the same issue. They are a tad useless if this problem isn't fixed lol
I never use sleep mode and have no reason to press the home button so its fine for me
 

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