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Discussion in 'PS Vita - Hacking & Homebrew' started by SeongGino, Aug 5, 2016.
strange. I've played and finished MMBN6 (after all other 5 games) few months ago without problems.
I'm playing Castlevania - Aria of Sorrow and came across some freezes when there are a lot of flames in a death animation of enemies (Flame Demon is one). This seems to be a problem that isn't specific to the Vita and both GBA cores have this bug.
The solution is to use the GBA BIOS. Name it gba_bios.bin and put it in /data/retroarch/system . Also make sure the core settings have the option to use the BIOS turned on.
Update: I made it to the good ending but it crashes out of retroarch on the cutscene in both GBA cores. It is a known bug that is cross-platform and it has been worked on from what I have read (gets further through the cutscene before it crashes). So, just a heads up that you will need to enter some cheats to unlock boss rush, Julius and hard modes and can never get a shiny 100% by your save.
Has anybody gotten any luck with Mame 2003 core?
This core is now crashing with every game for me.
I tried the latest nightly and last stable on my VitaTV and Vita.
Other cores work well.
Stable is working OK here for simpsons arcade and a few others, mame2003 (0.78) romset.
Hmm I can start 1942.zip, but Simpsons crashes on my Vita when I try to load it (mame 2003 0.78 romset, used to work fine in older Retroarch).
I tried the stable 1.6.9, both the version from retroarch.co and the version from the stable branch in the buildbot.
Something must be weird on my system. Also the default font in my retroarch xmb menu is now a really large pixelated font. It used to be a nice-looking, smaller font. I can select the nicer font manually in the appearance options... no clue why the default is now this ugly one it seems like a bug.
Retroarch is strange, I hardly ever get to play it because every time I fire it up I experience all kinds of bugs and crashes, and then I just try to find workarounds. Like that trick of not loading a core, but only loading content. It seems like the basic functionality is not even stable. Or maybe the developers' definition of "stable" is just not what I think of when I read the word.
It's come a long way since I first started using it and I'm not sure how many people other than Frangarcj are working on the vita port, so I try to go easy on any shortcomings and appreciate what it does well
The UI is certainly not as nice as PFBA but RA lets me run a lot of systems that FBA isn't optimal for. It's a shame there aren't more console-specific emulators like there were on PSP but you're doing a lot more than me in that regards (cheers btw) so I have no right to complain.
Most issues I've encountered have been with the UI (scanning is very hit or miss, easier to just load content, choose a ROM then a core as you say) or arcade cores. Console emulation for megadrive etc has always worked well for me once set up.
Probably best to wipe everything and install the stable/copy the data retroarch_data contents fresh. I set 1.6.9 stable up fresh after moving to an sd2vita and touch wood havnt had any major issues.
I decided to try 1.6.9 stable just to look for any changes and installed the vpk over 1.6.0 - worked fine except the xmb menus looked a little bit messed up. Some of it anyways.
Did you copy the retroarch folder from the RetroArch_data.7z to UX0:data as well as installing the vpk?
No but that's not specified on the retroarch download section either is it? But it's needed to overwrite the old settings?
The 'installation instructions' link just reloads to the top of the page for me in both chrome and FF.
I'm not sure what is best when upgrading to 1.6.9, just that I had issues with a clean RA install until I copied the files as well as installing the vpk (https://gbatemp.net/threads/retroar...ghtlies-included.437034/page-177#post-7711039).
If you're having problems, especially with the RA UI, it seems like a good start
I just merged the data folder with the old. It's fine for the most but there are a few menus with long names where the on and off text or other choice text sits on top of other lines. You've got nothing like that?
I can notice some minor things like the heading 'vertical sync (vsync) swap interval' in settings | video overlaps the value displayed a bit, but nothing that prevented me from using a setting or really enough to even think twice about it tbh.
I found a fix for that “text overlaps options” problem. You can go to Settings->User Interface->Appearance->Menu Font and select ux0:/Data/Retroarch/assets/glui/font.ttf.
This will give you a font with no overlaps. I think it looks nicer, too but that’s just my taste.
Yeah, much better. That's the old font I want.
1.7.0 is out
Online updater (download cheat,joypad profiles,overlay) don't work on latest release. Why?
Is there something wrong with turbo cd now as well as psx? Can't get the games to run on the new retroarch build at all.
I have 1.7.0 and playing SNES games. Most games running 60fps/near 60fps and are playing fine using 2005 core. However, Final Fantasy III does not run fine. Especially music is buggy. Any suggestions on settings to make this game run better?
Try the other cores. Also, try frameskipping.
Other cores doesn't work any better in this regard, 2005 working the best. Also, where is frameskipping in the menu, cannot find it under video settings??