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Discussion in 'Wii U - Hacking & Backup Loaders' started by KhaderWelaye, Sep 9, 2017.
Correct but last I checked it was d-pad only, no joystick support.
Well that sucks I like using the joy stick better
Thanks and I presume we are talking about the usa base?
Thanks, i will use the 0.4 version then. I think the latest nfs2iso try to support wiimote and tatsunoko detect gamepad as remote
I got this when i tried it
THE META AND/OR CODE FOLDERS ARE MISSING THE MINIMUM REQUIRED FILES, GAME CONVERSION WILL NOT CONTINUE
what am i doing wrong?
There should be a workingdir folder alongside the script. Please put the contents in a zip and upload it. This check that you failed at occurs before the game files get converted so should be fairly small.
Also please give more details about what options you chose when converting. Were you using a custom audio file? WAV or BTSND?
Edit: Looks like there may be some issues with sound file handling in the beta, but still upload the archive so I can see what's missing.
I've got it working now. Downloaded the wrong ISO.
used the older version, its converting now without errors. thank you
Are you able to test with the beta and send me the workingdir so that problems can be eliminated in the next release?
Do you mean the dpad only. No a or b button support?
@KhaderWelaye, when i try the latest version of your script, it starts downloading the files for Rhythm Fever even though i included them in the jnus folder, and also states that the fw.tmd size is zero and hangs on trying to download 0 kb
Tatsunoko vs capcom confirm no controller error with 1.04 version. Also no remote icon on game screen ask you to vertical horizontal. Too bad must using iso file.
Started showing errors but told me that it had completed successfully. The file is just over 3mb. It must be the iso I'm using, I give up lol
I just meant no joystick and no gyro, d-pad and basic buttons seem to work. Go check out the thread where they are working on nfs2iso2nfs.
You don't need to put anything in the JNUStool folder, it doesn't check for existing files and auto-downloads them all from scratch. Some of the file sizes show as zero because they are small and the program rounds the sizes that it displays kinda funny. The only thing you need to do is put your game file, iconTex and bootTvTex files in the SOURCE_FILES folder, nothing else.
So interesting thing, I installed a modded Mario Kart called Mario kart Dragon road and that works perfectly fine. But I tried installing Wiimms Mario Kart and it crashes a couple seconds after the race starts every time. Anybody know why this happens?
on what track i noticed it crashes on halogen road
Every modded track I've tried.
It got stuck at the fw.tmd and i waited for an hour and nothing, is it attempting to download the whole game, why cant the download be bypassed if you already have a copy of of the game handy.
It's not attempting to download the whole game, just like 2 MB worth of meta and code files. I'll consider your request for the next release but no one else has reported issues with JNUSTool downloading properly. Have you had issues with version 1.0.4 of the script?
I didn't try it, I was testing the .wbfs feature, which is an awesome idea, i use the regular way, but i can try with the 1.0.4 script.