[RELEASE] Wii-DOOM / Wii-HERETIC / Wii-HEXEN / Wii-STRIFE (ALL-IN-ONE) *PROPER*

Discussion in 'Wii - Emulation and Homebrew' started by nitr8, Nov 19, 2014.

  1. nitr8
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    nitr8 GBAtemp Regular

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    Currently undergoing changes for maps with BOOM support. Countless code lines have been adopted from DOOMretro to achieve this goal. Still fighting with a few bugs, but currently looking good so far. For a test, VALIANT.WAD and MONSTER HUNTER 2 (MOHU2.WAD) do work.

    The rendering engine as well as DEHACKED engine have been completely adopted from DOOMretro with a few slight changes by me for this port.
     
    Last edited by nitr8, Oct 5, 2015


  2. XDel

    XDel Author of the Alien Breed Odamex Projekt.

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  3. nakata6790

    nakata6790 True Player

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    Interesting! Also, congrats on your son man!
     
  4. possom2009
    This message by possom2009 has been removed from public view by Veho, Jun 8, 2016.
    Jun 8, 2016
  5. possom2009

    possom2009 Member

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    Where can I get the latest Chocolate Doom Wii?
     
  6. XDel

    XDel Author of the Alien Breed Odamex Projekt.

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    First post
     
  7. nitr8
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    nitr8 GBAtemp Regular

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    It's not over yet. I'm still working on it. Need to fix things up.
     
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  8. respectablealex

    respectablealex Newbie

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    Hi,

    I can confirm that the WiiHexen port does not work for me on an NTSC Wii. I am using r33 with the 1.1 Registered WAD. When loading the WAD, the Wii disc light lights up for a few seconds, I get a black screen, and then nothing.

    Thanks for the hard work that has gone into these ports. I've really been enjoying the Doom and Heretic ports over the last couple of weeks and I would love to revisit Hexen again too.

    Let me know if I can help with testing.

    Thanks
     
  9. seam

    seam GBAtemp Advanced Fan

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    Hows the project going? Will we see another update anytime soon? Thanks for your hard work
     
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  10. seam

    seam GBAtemp Advanced Fan

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    austin texas
    does this support mouse and keyboard?
     
  11. niuus

    niuus GBAtemp Advanced Fan

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    I've been using your port to revisit Doom games, awesome. By the way, it seems like you can gain Wii U Pro Controller support by using 1.8.15 libogc and upwards (and even the latest Wii SDL)
     
    Last edited by niuus, Jan 21, 2017
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  12. Thane

    Thane Newbie

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    I could use a little help. Probably not difficult.

    I have Homebrew loaded on the Wii console and put the Wiidoom patch on an SD card. I put the doom2.wad file into the Iwad directory. Using the classic controller with the nunchuk attachment, I can move the >> pointer (using C and Z on the nunchuk) but hitting the A or B buttons does nothing. There is a slight "wink" of the screen so it sees the button press, but no selection happens.


    [​IMG]




    [​IMG]
     
  13. TheArcuzHunter

    TheArcuzHunter Advanced Member

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    Question... what does Wii-DOOM mean? not the DOOM game, right?
     
  14. niuus

    niuus GBAtemp Advanced Fan

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    Hi @nitr8. I was checking your GitHub, seems like there were some changes after your last release, including multiplayer support? (along with your new features list). I am going to try compiling this with the most recent DevkitPro/libogc so you could automatically gain Wii U Pro Controller support, since Classic Controller is already there.
     
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  15. CaptainHIT

    CaptainHIT GBAtemp Regular

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    Why don't you try and see it for yourself? Or read the very first post. :)
     
  16. Sticksandstones

    Sticksandstones GBAtemp Regular

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    It's a way to run the DOOM game on Wii.
    You still need Doom's IWAD from an actual copy of Doom to play it here, so you're not getting Doom for free.
    You can find it on Steam.