[RELEASE] Wii-DOOM / Wii-HERETIC / Wii-HEXEN / Wii-STRIFE (ALL-IN-ONE) *PROPER*

Discussion in 'Wii - Emulation and Homebrew' started by nitr8, Nov 19, 2014.

  1. ShadowOne333

    Member ShadowOne333 GBAtemp Guru

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  2. nitr8
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    Member nitr8 GBAtemp Regular

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    Coop and deatchmatch games.
     
  3. OriginalHamster

    Member OriginalHamster UStealthy

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    nitr8, tried booting from a HDD same result, I dont think its a problem with the storage device.
    Just tested hexen 1.1 with release 1, and it boot just fine, do you have r32 by chance? Thanks.
     
  4. MrTea

    Member MrTea GBAtemp Regular

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    Just tried doom and it's running great. Any chance of adding libwupc (wiiiU Pro Controller Library) Support as this would also play as good as a classic controller?
     
  5. nitr8
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    Member nitr8 GBAtemp Regular

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    Got no such controller and won't buy one just for adding it's support, sorry.
     
  6. MrTea

    Member MrTea GBAtemp Regular

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    I know EKeEke added support without having the pad either to genplusgx recently? No worries though and thanks for theses releases as they all seem to run perfect on my wiiu with the classic pad anyway.
     
  7. ShadowOne333

    Member ShadowOne333 GBAtemp Guru

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    All that remains is to have Wolfenstein 3D Wii with CCP support and I will be set for a badass weekend of old school nostalgia. :D
     
  8. OriginalHamster

    Member OriginalHamster UStealthy

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    I'm starting to think the problem with WiiHexen is related to video mode, can someone with a NTSC-U system check if WiiHexen r33 works?
    So far we have confirmation that nakata and nitr8 working, both of them using PAL system (I guess)
     
  9. nitr8
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    Member nitr8 GBAtemp Regular

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    There does exist a patch for once of the source files of the Wii devkitPro. I once got hold of it but missed to link to the thread which contained it. So it's completely lost. It was easy to include though. Maybe someone else finds it once again.
     
  10. MrTea

    Member MrTea GBAtemp Regular

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  11. Shawn ShyGuy

    Member Shawn ShyGuy GBAtemp Regular

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    Don't buy a GC Controller just for testing; buy it for SSBB.
     
  12. Retro_the_Kid

    Newcomer Retro_the_Kid Newbie

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    Hey guys, can someone be so kind as to helping me out? I've been trying to get a PWAD with the DOOM 1 and 2 General MIDI music in it to work on WiiDOOM R33, but it's not working! I load up the IWAD for The Ultimate DOOM or DOOM II, then select the PWAD containing the music, load them up, and it plays either the OPL music or OGG music (depends which one i have selected)! What am I doing wrong? do I need to use an older version of WiiDOOM? or what? Somebody please help me! (BTW I also used Slade3 to get MUS files and loaded it into a PWAD, but it still gives the same results)
     
  13. Retro_the_Kid

    Newcomer Retro_the_Kid Newbie

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    If I place Timidity in the WiiDOOM folder and load a game, will it automatically play?
     
  14. nitr8
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    Member nitr8 GBAtemp Regular

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    There currently is no solution to the problem with music repeating when using OGG files. The standard code of Chocolate includes repeating it normally. But unfortunately it's not working for the Wii port so I had to manually write some code to do it instead. So I don't think that I'll be able to get around that little pause in the game. I'm sorry about that.

    For the current time being, I'm working on some more additions to the port which include:

    - freelook
    - more blood and gore
    - autoaim
    - weapon recoil
    - player thrust
    - ability to switch sound output channels
    - include use of unused sprites for unloaded weapon shells
    - ability to change weapon speed for the chaingun

    Timidity should be supported but I'll check that if I'm done with the things mentioned above. Several code changes have already been committed to the GitHub repository and I'm currently counting at R72 for my Wii port of DOOM.
     
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  15. DooMJunkie

    Newcomer DooMJunkie Newbie

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    When will Native MIDI Support be added?
     
  16. ShadowOne333

    Member ShadowOne333 GBAtemp Guru

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    Holy shit!
    R72?
    Where did all the other 40 revisions go? xD
     
  17. DooMJunkie

    Newcomer DooMJunkie Newbie

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    You just talkin about how he wants R72? or did he actually release R72? (Probably a stupid question, but hey, Whatever!)
     
  18. DooMJunkie

    Newcomer DooMJunkie Newbie

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    Oh yeah, how do you get Timidity to work? do you create a Timidity folder then place the Timidity.cfg inside?
     
  19. DooMJunkie

    Newcomer DooMJunkie Newbie

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    I Started up WiiDOOM with OGG music selected, but no music in the doom1 music folder, and I opened up console, and it said "Error loading MIDI: /ETC/Timidity/Timidity.cfg: No such file or directory". Is that how i'm supposed to load MIDI music? I create an ETC folder, place it inside the WiiDOOM folder, then go into the ETC folder and create another folder called Timidity, then place the Timidity.cfg file in there? please explain to me if that's what i'm supposed to do, or if i'm doing something wrong. thanks... wait a minute... didn't he say that he disabled the Timidity Code? and that's why it doesn't work? how do you re-enable it?
     
  20. nitr8
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    Member nitr8 GBAtemp Regular

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    You should always take a look at the GitHub repos for the latest updates:

    http://www.github.com/derek57
     

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