[Release] ultraSuMoFramework - NTR Plugin for Ultra SuMo

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by AnalogMan, Nov 11, 2017.

  1. H1B1Esquire

    H1B1Esquire RxTools, the ultimate CFW machine.

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    Earth, bro-dude.
    If you're using the force shiny, it works on things that aren't locked. Most gifts have a chance of being shiny, so they won't be locked.
     
  2. djmocella

    djmocella Member

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    And when you say that Gifts have a chance at being shiny do you refer that the code will make them shiny or does the code only apply to wild Pokemon. If i wasnt so far into the game I'd restart and try myself for the starters
     
  3. Heartcage

    Heartcage Member

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    The code works on any Pokémon that abides by standard shiny rates. Shiny locked Pokémon still won't be shiny, because the code does not remove the shiny lock.

    This means:
    1. Starter Pokémon
    2. Wild Pokémon
    3. Some in-game gift Pokémon
    will be shiny when using the code.

    Lunala, Solgaleo, Necrozma and the Tapus will not be shiny. Nor will certain Pokémon you get from Samson Oak.
     
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  4. H1B1Esquire

    H1B1Esquire RxTools, the ultimate CFW machine.

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    Earth, bro-dude.
    If you hold ZR before you get the gift and it can be shiny, it will be shiny; it doesn't work on non-legends in Ultra Space.

    Since you're running NTR, you could use save states, get the shiny starter (for location data), then import with PKHex, though you already know it'll have a different OT/ID, but there's always breeding.
     
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  5. dsrules

    dsrules GBAtemp Psycho!

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    get the Pokemon SuMo source code and replace the cheats with Ultra SuMO from the Gateway Cheat thread
     
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  6. MeGaTransFormerFagGot

    MeGaTransFormerFagGot Newbie

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    is there already an ntr plugin for o3ds?
     
  7. Kazalber

    Kazalber Newbie

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    This will make things interesting now that Ultra Sun has leaked :D
    Thanks.
     
  8. Clydefrosch

    Clydefrosch GBAtemp Psycho!

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    if this is the right place to ask, if there's a way to toggle battle animation on or off during a battle with a button combo (like UP+X or maybe a ZButton) that would be amazing.
     
  9. AnalogMan
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    AnalogMan ultraSuMoFramework Dev

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    Maybe, I'd have to look into it. It'd be an assembly code similar to EXP modifier.

    Thank you, Ultra Sun compatibility update coming soon.
    No plans from me at this time. Maybe someone else will do it.
    Thank you, Ultra Sun compatibility update coming soon.
    Yes, I just need to test it first.
    Thank you, Ultra Sun compatibility update coming soon.
    Thank you, Ultra Sun compatibility update coming soon.
    Thank you, Ultra Sun compatibility update coming soon.
    Thank you, Ultra Sun compatibility update coming soon.
    Yes, but they are the hardest ones because of the legality and keyboard programming, they are on the TODO list.
    Just need to find the save-game offset they're stored in.
    No
    Maybe? I know it's stored in the save data but don't know if it'd update live in the middle of battle.
     
  10. soprano1

    soprano1 GBAtemp Regular

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    Damn, I'll give you a like just for all those replies!
     
  11. Ignisflame

    Ignisflame Advanced Member

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    Idk if anyone else has had the same issue but, the Instant Text Speed cheat seems to cause crashing when entering Pokémon battles while it is activated, at first I thought it was the +6 stats or always crit were the cause of the crashing but after testing the different combinations of cheat codes I had my suspicions about it seems to be the text speed, I don’t know if this can be fixed at all, if not my suggestion is that for the next plugin update make a note on the code saying “could potentially crash the game on entering a battle” ****EDIT: something is STILL causing crashing on entering battles and I believe there’s multiple cheats that are doing it now will update again if I figure out which ones****
     
    Last edited by Ignisflame, Nov 14, 2017
  12. djmocella

    djmocella Member

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    Which version? US or UM
     
  13. Drake1427

    Drake1427 Newbie

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    He missed mine T_T
    Also, I need it for Ultra Sun and ymyn's is for Ultra Moon
     
    Last edited by Drake1427, Nov 15, 2017
  14. noX1609

    noX1609 B9S freak ;)

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    Looks great :)

    Does it work with a new 3DS XL on 11.6 and B9S with Luma3DS and the ntr selector app?
    Because i read that it have problems on old3ds but the question is if it works with new3dsxl.
    And do i have to set it up as every other ntr plugin / script in the past or is there another method needed?
    Main feature thats interresting for me is the infinite use of z moves in a fight :)
     
  15. RustInPeace

    RustInPeace Samurai Cop

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    The plugin isn't dependant on Firmware. Of course it works with those details. You just have to put the plugin in plugin/title id of USUM, and that's it.
     
  16. AnalogMan
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    AnalogMan ultraSuMoFramework Dev

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    Update

    v0.2.0
    • Updated for Pokémon Ultra Sun
    • Added All Clothes cheat
    • Added support for French & Spanish
     
  17. otakusensei

    otakusensei Advanced Member

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    Anyone know of a plugin or code that un-restricts mega evolution? Sort of the same way these codes do Z Moves.
     
  18. wishbone1234

    wishbone1234 Advanced Member

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    wow i have to give you credit for not only replying to everyone but working on both version plugins into one, hopefully soon we get a better way to run in ultra space im extremely disliking it.
     
  19. TheROFL98

    TheROFL98 Newbie

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    Will we be seeing compatibility for o3ds anytime soon?
     
  20. Genesis_Nova

    Genesis_Nova Newbie

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