[RELEASE] ScummVM

Discussion in 'PS Vita - Hacking & Homebrew' started by cpasjuste, Sep 7, 2016.

Sep 7, 2016

[RELEASE] ScummVM by cpasjuste at 12:49 AM (21,877 Views / 19 Likes) 141 replies

  1. salocin23

    Newcomer salocin23 Member

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    Thank you so much this is an awesome port! New release fixes issue I had with running The Dig and Sam n Max, both crashed with error before this version.

    The 7th guest works great as well, this worked on last release as well.

    Thanks again for all the hard work!
     


  2. Dinoster

    Newcomer Dinoster Member

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    Dude - great update!!

    Curse of the Monkey Island works great now!!
    I've also tested:
    Sam & Max - the audio stutters a bit, but otherwise, highly playable.
    Gobliiins 1 - Works fine, but the cursor is a bit slow and stutters. Playable.
    Let me know if there's any specific games you'll want us to help testing.
     
  3. cpasjuste
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    Member cpasjuste GBAtemp Fan

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    Hi, speech are working for me on latest release, if you could test :)
     
  4. kftX

    Newcomer kftX Member

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    Out of curiosity: at what resolution does this run? Native vita resolution? The theme just look very pixelated.

    I'm gonna test a few games and then I'll edit this.
     
  5. cpasjuste
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    Member cpasjuste GBAtemp Fan

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    It runs at 320x200 scaled, i think we can change the gui resolution easily ?
     
  6. kftX

    Newcomer kftX Member

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    Focus on other stuff first. As I said, I was curious :P

    Did you notice you can now run the GPU at 222Mhz in the latest henkaku beta? Would that help with anything?
     
  7. cpasjuste
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    Member cpasjuste GBAtemp Fan

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    Yes, i guess this would make GPU scaling faster as scaling is currently done on the gpu (texture) unlike default filters which are disable for now. Not sure if it's really needed tough ? There is some input lag but i don't think it's related to speed but more on the input part, which i will take a look soon.
     
    Last edited by cpasjuste, Sep 12, 2016
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  8. kftX

    Newcomer kftX Member

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    Good to know. The filters would be welcome I think.

    I have tested 5 games all to great success:

    Discworld: CD/DOS version
    Discworld 2: CD/DOS version
    I Have No Mouth and I Must Scream: DOS version
    2 Indiana Jones games: One is CD/DOS the other is a FM-Towns version

    They all worked great and I know at least one or two of them uses .fla files.

    I've also written an article about this update @ wololo.net and asked readers to test and report here if they can. Article should be up later today
     
    Last edited by kftX, Sep 12, 2016
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  9. cpasjuste
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    Member cpasjuste GBAtemp Fan

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    Thanks for all of that :)
     
  10. kftX

    Newcomer kftX Member

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  11. mopi1402

    Newcomer mopi1402 Newbie

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    This is my report :

    Perfect :
    Beneath a Steel Sky (0.0368 cd) => OK, smooth
    Broken Sword : The Shadow of the Templars => OK, smooth
    Broken Sword II : The Smoking Mirror => OK, smooth
    Day of the Tentacle (CD/French) => OK, smooth
    Discworld (CD/DOS/French) => OK, smooth
    Flight of the Amazon Queen (Talkie/DOS/French) => OK, smooth
    Full Throttle (French) => OK, smooth
    Future Wars (DOS/French) => OK, smooth
    Indiana Jones and the Fate of Atlantis (Floppy) => OK, smooth
    Indiana Jones and the Fate of Atlantis (Steam) => OK, smooth
    Lands of Lore : The Throne of Chaos (CD/DOS/French) => OK, smooth
    Loom (FM-TOWNS) => OK, smooth
    Lure of the Temptress (DOS/French) => OK, smooth
    The secret of Monkey Island (CD/DOS/French) => OK, smooth
    Monkey Island 2 => OK, smooth
    The Curse of Monkey Island => OK, smooth
    Simon the Sorcerer 1 (Floppy/DOS/French) => OK, smooth
    Simon the Sorcerer 2 (Floppy/DOS/French) => OK, smooth
    The Dig (French) => OK, smooth
    The Legend of Kyrandia (CD/DOS/French) => OK, smooth
    The Legend of Kyrandia 2 (CD/DOS/French) => OK, smooth
    Zac McKracken and the Alien => OK, smooth


    Playable :
    Freddy Pharkas : Frontier Pharmacist (Floppy/DOS/French) => OK, not full speed (may be 90%), some crackling sound
    King's Quest V : Absence Make the Heart Go Yonder (DOS/French) => OK, not full speed (may be 90%), some crackling sound
    King's Quest VI : Heir Today, Gone Tomorrow (DOS/French) => OK, not full speed (may be 90%), some crackling sound
    Laura Bow 2 : The Dagger of Amon Ra (DOS/French) => OK, not full speed (may be 90%), some crackling sound
    Leisure Suit Larry 3 (DOS/French) => OK, not full speed (may be 90%), some crackling sound
    Leisure Suit Larry 5 (DOS/French) => OK, not full speed (may be 90%), some crackling sound
    Leisure Suit Larry 6 (DOS/French) => OK, not full speed (may be 90%), some crackling sound
    Sam & Max Hit the Road (CD/French) => OK, not full speed (may be 90%), some crackling sound
    Quest of Glory III : Wages of War (DOS/French) => OK, not full speed (may be 90%), some crackling sound
    Space Quest I (SCI/DOS/English) => OK, not full speed (may be 90%), some crackling sound
    Space Quest IV (DOS/French) => OK, not full speed (may be 90%), some crackling sound
    Space Quest V (DOS/French) => OK, not full speed (may be 90%), some crackling sound


    Not working :
    Drascula: The Vampire Strikes Back (DOS/French) => (take a while to added, black screen at launch)
    DreamWeb (CD/DOS/French) => "An error has occurred. The PS Vita system will be power off"
    Indiana Jones and the Fate of Atlantis (FM-TONWS) => Erreur lors de l'execution du jeu : Unsupported color mode ( 16bit color support is required for this game)
    Indiana Jones and the Last Crusade (VGA/DOS) => application crash (my version has OGG files for musics)
    The Legend of Kyrandia 3 (CD/DOS/French) => black screen



    Seems all Sierra games are not full speed because of chopped sound. I don't know if there is an option to choose in the settings (seems to don't change anything)
     
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  12. Dinoster

    Newcomer Dinoster Member

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  13. VitaType

    Member VitaType GBAtemp Advanced Fan

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    He can't sign up with ScummVM. Read the rules...

    "First of all, your homebrew must be published on the website GekiHEN (more informations below). You must wait until a moderator valid your entry before publishing it on other websites/forum, else it will be refused (for information, an e-mail is automatically send when a moderator has validated or not your project)."

    Also he would have to add this advertising/"sponsorship"-screen

    And it's not a "update", but a port, see the rule "The homebrew must be entirely new, or a significant update (or mod) of your existing homebrew. We might refuse “updates” or “mods” if we think they do not bring much new features to your homebrew."

    And last, but not least it's a interpreter and no emulator which means the only category which might fit would be utility/hack and this dosn't really fits (I assume they would accept it as emulator anyway).

    But I agree he would earn to win the prize :)
     
    Last edited by VitaType, Sep 13, 2016
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  14. sonicfan1373

    Newcomer sonicfan1373 Member

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    Thank you for the update. I can confirm that Spy Fox 1 & 2 both work now. They are a tiny bit slow (not very noticeable), but they nevertheless run quite well. Spy Fox 3 still cannot be detected however. I will play more the two games that I reported that work and report back any issues if I run into them.
     
  15. cpasjuste
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    Member cpasjuste GBAtemp Fan

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    The rules says it can be a port : "Ports of open source software are considered ok, as long as you follow the license rules." Also i'm sure it would fit in emulator/or game section. The only problem i guess is i did release it a few days early :'(

    — Posts automatically merged - Please don't double post! —

    Many, many thanks for all your testing :) I'll take a look at audio if i can see something :)
     
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  16. Enigma Hall

    Member Enigma Hall GBAtemp Advanced Fan

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    No love for Mechwarrior?
     
  17. nbvcxy206

    Newcomer nbvcxy206 Advanced Member

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    This game leads to the error dialogue here very soon.

    DW1 not even starts. (DOS/German)

    MI1 + 2 / IJ 4 FM-Towns all lead to:
    Unsupported color mode ( 16bit color support is required for this game)

    Zak McKracken FM-Towns seems to work well but the aspect ratio is wrong. (stretched, should be 4:3, aspect ratio correction not selectable in options)
     
    Last edited by nbvcxy206, Sep 13, 2016
  18. mopi1402

    Newcomer mopi1402 Newbie

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    any news about this project ?

    cpasjuste, I don't know if you need help. Is your port open source ?
    I started play a Sierra Games, but I quickly stopped seeing that it's a bit tiresome because of sound.

    So, if you could help us to enhanced this port, ask us :)
     
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  19. cpasjuste
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    Member cpasjuste GBAtemp Fan

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    Hi yes it is opensource of course : https://github.com/Cpasjuste/scummvm

    I have a big (I mean good) update to push : at least 50% faster speeds, integer scaling, HQ scalers, corrected aspect ratio on some games and right stick enabled. Next work is sound and smoother mouse movements. Ill try to push that tomorrow.

    Else the port should/could be submitted to GekiHEN contest, I hope it'll be fine if you ever contribute.
     
  20. nbvcxy206

    Newcomer nbvcxy206 Advanced Member

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    WOW ! Sounds great ! Thank you !
     

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