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Discussion in '3DS - Homebrew Development and Emulators' started by nop90, Feb 26, 2017.
Just released a new version without screen flickering
Found a problem in the sdl lib. Timorrow I'll release an update of the game more stable.
Big promel solved and updtated v1.2 with a v1.2a buiild.
There is another small problem to fx in the SDL lib but it needs some more debugging.
Thanks for this. I used to play this all the time on PC back in college, so it will be neat to play it on the go.
you rock @nop90! I love Meritous, thanks for porting it. CIA version runs perfectly on my o3dsxl.
Time to update the game. This release uses the latest version of the SDL lib that is more stable.
@nop90 According to @Wolvan 's Homebr3w app, an update for Meritous is now available. Go ahead and update from Homebr3w?
The only official repository for my homebrew is my github.
Probably updating from Homeb3w will be fine, but I don't know what other people upload on their repository and which version is used.
Some people reported that Meritous downloaded from one of this repositories (using FBI) was not working, but if this happens you can always update again with my latest version. So if you want give it a try.
PS: in the next days I'm going to release a new build using the fix in SDL 1.2 for the randon problem of game starting with no sound that happens on new 3ds models
On the final boss, the dialogue text gets cut off. And after getting the Agate Knife before the cursed seal, Merit's lines are completely gone from the new dialogue.
The save provided is after obtaining the Agate Knife.
Thanks, I'll check it.
Resizing the screen can result in such problems and testing the whole game is very time consuming.
Glad to be of help
@Laroon : released a fixed version. If you have time please test i it's ok now
The text now seems to be correctly formatted and none of it is cut off any more.
Sorry for the late reply