[Release] FE: Fates Playable Bosses DLC Collection

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Omegablu, May 28, 2016.

  1. Omegablu
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    Omegablu We shall not yield to the Kingdom of Nohr!

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    Did you uninstall any other dlc cia you had installed before installing mine?
     


  2. MrMeowgic1901

    MrMeowgic1901 Newbie

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    How do I uninstall them, is this part where you remove the _g files (if so I have removed the _g files off my FE extdata save) or something else? Because I have installed other CIA DLCs but I'm not sure on how to uninstall them. Could you please give me some help with that?
     
  3. KunoichiZ

    KunoichiZ GBAtemp Guru

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    Do not touch your ext data. Go to system settings and delete any Fates DLC you have installed. Then reinstall the custom DLC. After that, delete the custom DLC. You can then reinstall any Fates DLC you have installed, either CIA or legit.
     
  4. Thunder Kai

    Thunder Kai #TeamRem

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    Is Severa's voice fixed yet?
     
  5. KunoichiZ

    KunoichiZ GBAtemp Guru

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    Not officially but someone did upload the file for Severa's voice several pages back. I believe Marth? uploaded it.
     
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  6. Thunder Kai

    Thunder Kai #TeamRem

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    Here it is

    >file not found

    Halp
     
    Last edited by Thunder Kai, Apr 22, 2017 - Reason: Doubles
  7. KunoichiZ

    KunoichiZ GBAtemp Guru

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    Please don't double or triple post.

    https://www.mediafire.com/?b57aolagi0k6b6p
     
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  8. Thunder Kai

    Thunder Kai #TeamRem

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  9. scorcher9009

    scorcher9009 Advanced Member

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    Since you have a generic Ballistician in this, could you perhaps include a generic Wolfskin/Wolfseggner and Kitsune/Nine-Tails?
     
    Last edited by scorcher9009, May 3, 2017
  10. GermanTacos

    GermanTacos Advanced Member

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    Not sure how known this is, but giving an accessory to (at least Myrmidon Owain) via him asking for one crashes the game.
     
  11. scorcher9009

    scorcher9009 Advanced Member

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    It happens with Zola too, I think it's safe to assume it happens with everyone in this Custom DLC.
     
  12. whitewolf8

    whitewolf8 Resident Lunatic

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    Yeep, every custom DLC character will crash if you give them an accessory.
    Don't fall for their tricks!!
     
  13. Omegablu
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    Omegablu We shall not yield to the Kingdom of Nohr!

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    You can get one through save editing by turning a captured unit into a bond unit and setting the class to one of those.
    All of them do that because their AIDs are not set up for accessories.
     
  14. scorcher9009

    scorcher9009 Advanced Member

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    Yes, but if you do that, then the generic won't have the hood associated with those classes. And as far as I know, it's attached to the enemy only model of those classes.
     
  15. Omegablu
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    Omegablu We shall not yield to the Kingdom of Nohr!

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    Probably not then. But there's always a chance I might.
     
  16. scorcher9009

    scorcher9009 Advanced Member

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    Oh wait, I made a mistake. I think it's just an accessory attached to those specific character's AIDs, so if you were to copy the AID of a generic Wolfskin/Wolfseggner or Kitsune/Ninte-Tails to a custom DLC character, you could just use that to make a playable generic Wolfskin/Wolfseggner or Kitsune/Nine-Tails. Maybe. What do I know?
     
    Last edited by scorcher9009, May 4, 2017
  17. whitewolf8

    whitewolf8 Resident Lunatic

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    The Kitsune, yes, The wolfskin? Nope, for whatever reason its hood is attached to the vest model.
     
  18. wakabayashy

    wakabayashy GBAtemp Fan

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  19. KunoichiZ

    KunoichiZ GBAtemp Guru

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    You have to use JKSM to import it. Export your extra data with JKSM, place that in the folder you create with JKSM, then import your extra data.
     
  20. wakabayashy

    wakabayashy GBAtemp Fan

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    thanks ;)