Hacking [Release] DeSmuME - DS Emulator

laharl22

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People make it seem worst than it actually is, on my current dev build with frameskip I can get some decent performance on some games. 30-40 fps on Mario and Luigi, 45-50 on Yoshi's island, ~22 on Metroid Prime Pinball, and ~30 on Brain Age 2. No sound yet though.
When do you will release this build?
 

duffmmann

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It'd be nice if you could turn your Vita on its side and see both screens stacked that way. Of course the controls would be a major issue, not sure how you can really deal with that.
 

xy2_

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A suggestion: tri-screen layout? For example, (two different layout to change which screen is main)
 

VitaType

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A suggestion: tri-screen layout? For example, (two different layout to change which screen is main)

I don't see a reason for that.
I seems to me as it's only purpos is adding further distraction on the small Vitascreen.
What's the point of it?
 

xy2_

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The reason is easier focus on a single screen, for games heavily depandant on it (eg touch games, or games which only use top screen.)
 

RAFAEL_VZLA

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I have a problem starting the emulator starts but returns to the menu to start the application , does not enter the emulator. it can be? Thank you
 

MasterFeizz

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Ok guys here's the update: https://github.com/masterfeizz/DeSmuME-Vita/releases/tag/v0.2
Most notable changes are: Sound support, DS Homebrew support, some configuration options (frameskip, toggle jit and sound), and an FPS counter (thanks to Xerpi)

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I have a problem starting the emulator starts but returns to the menu to start the application , does not enter the emulator. it can be? Thank you
You haven't added any roms to ux0:/data/desmume/
Roms need to be in .nds format
 

RAFAEL_VZLA

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if there did everything as they say in the picture you can see !! each file in your home directory and play with the extension .nds

upload_2016-8-8_23-39-25.png
 

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