If the size is to fit the HW, what makes you so certain that they even have room to put a bigger screen?
Maybe a slight decrease in bezel or increase in screen , but I doubt even that much.
Well let me say that I have taken apart and worked on many devices. Most of the ones with large bezels around the screen are just filler material. Some manufactures do it to provide over-zealous amounts of cushion because the are using a cheap display that is not as durable. Others do it because the device by design will be subject to harsher conditions. As such with devices designed for the younger crowd (ex. children). BUT the majority is simply lazy design or an attempt to keep production cheap.
I think Nintendo is after the over-zealous cushioning to lower damage rates with children. Not necessarily because of a cheap display, however this is yet to be known.
Yes, the portable market took a hit and yes, there is the 3DS, but there is still a market and you would be crazy to expect 3ds and Vita devs and gamers, not to make the Switch. (I'm so sorry.
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Yes I believe there is a market for the Switch. But I do not feel it will be as large as what many of us anticipate. Sure, in the beginning there will be quite a number of people that will buy one and carry it around for a little while. However that is sure to die off quickly as the new shiny wears off.
Just look at how many users around the world still carry past gen portables like the DS and PSP. The market was saturated with both because they were such good consoles, and came before smartphones got involved.
My point is, most people are already carrying smartphones. Carrying a second device is far less common today than it was 5yrs ago. Size is going to play a big role in portable game machine choice for the few that do. And with the size of the Switch already, I think many peeps are going to shy away from taking it along. And for that reason, I think Nintendo needs to ensure that the biggest advantage of bringing the Switch along (multiplayer) is more appealing.
Honestly, I don't think ~6in is that small for it. I doubt the majority who plan to use that feature, aren't going be put off because it isn't ~1in bigger.
Lets all be honest here. How many of you will actually hunch over a 6in screen to play mobile multiplayer? Try it out a few times because of the novelty, sure.
If multiplayer in this screen size range was that usable, we would see a lot more games of that type. Most of today's smartphones are in the 5+in category. The size just is not that great for sharing content at table distance.
It is possible that 1in larger probably would not matter to most. Hard to say. I know very few who have attempted to play multiplayer on a device this small.
To my eyes, the 6-8in screen range changes the usability by quite a bit. I get to play with a lot of devices with screens in this range. The 7in is still a one hand tablet and great for close viewing. When you get to 8in, that starts to change. At the 8in mark is where you can set it on a table and be able to comfortably (subjective) see what you are doing. Set the 7in at the same distance and try doing the same task. You really have to strain your eyes. So 6in for multiplayer at a table distance is going to be tough.
Like I mentioned before, 8in seems to be the sweet spot for that idea. Of course, it has those other drawbacks. I believe that the 6.2 to 7in jump does make a difference.
Everyone is welcome to experiment with it. Most flagship phones are near the 6in mark today. Set that on a table beside a 7in tablet and see which one you would prefer.
Again, this is just my opinion on the matter. Everyone is welcome to disagree. I gave my thoughts and valid reasoning for the size differences.
make the Switch. (I'm so sorry.
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No reason to be sorry. I sees your carppy joke, and raise you two catfish.