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So I've decided to look into getting a Cyclo DS.
The RTS feature is what is convincing me to hang up my trusty Acekard 2.
My question is regarding the *.sav file that is created whenever I decide to use RTS in a game.
Let's take this scenario for example:
I play a game for several hours and have make tons of progress. I then decide to play it on the train on the way to work, so I launch the game (holding select) and Cyclo creates an RTS file for the game. I then play it on the train and need to RTS it as my stop is coming up, and I am nowhere near a proper in-game save point.
In the evening I resume play from RTL (Real-time Load) and finally get to a save point in the game.
Where is my progress saved to?
I know that most flash cards create a *.sav file whenever a game is launched for the first time, and save progress into that file. I love that idea, as once I complete a game, I can delete it from my card and back up my save file in case I want to return to the game in the future.
So how does the RTS file differ? Is it another seperate file from the standard *.sav that is created whenever I perform a true in-game save, or are they combined?
The RTS feature is what is convincing me to hang up my trusty Acekard 2.
My question is regarding the *.sav file that is created whenever I decide to use RTS in a game.
Let's take this scenario for example:
I play a game for several hours and have make tons of progress. I then decide to play it on the train on the way to work, so I launch the game (holding select) and Cyclo creates an RTS file for the game. I then play it on the train and need to RTS it as my stop is coming up, and I am nowhere near a proper in-game save point.
In the evening I resume play from RTL (Real-time Load) and finally get to a save point in the game.
Where is my progress saved to?
I know that most flash cards create a *.sav file whenever a game is launched for the first time, and save progress into that file. I love that idea, as once I complete a game, I can delete it from my card and back up my save file in case I want to return to the game in the future.
So how does the RTS file differ? Is it another seperate file from the standard *.sav that is created whenever I perform a true in-game save, or are they combined?