Project Rap Rabbit Kickstarter Campaign Revealed

Discussion in 'GBAtemp & Scene News' started by Prans, May 15, 2017.

May 15, 2017
  1. Prans
    OP

    Reporter Prans Geek, gamer, human

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    7xr1401d47e.jpg

    As reported earlier, PaRappa the Rapper developer Masaya Matsuura and Gitaroo Man creator, Keiichi Yano will be collaborating to create a brand new rhythm game IP titled Project Rap Rabbit.

    While little information was available then, now the cat's out of the bag and a KickStarter campaign has been revealed.

    7xqx5s1d47e.jpg

    Here's the plot for the game:
    With 35 days to go, the KS campaign has set a goal of £855,000. The game is slated for a PS4 and PC release, with an estimated delivery date for August 2018. £30 will get you a digital copy on a format of your choice and £35 will get you a physical copy.

    Check out the KS campaign for more details on the story and the Rapping System!

    :arrow: SOURCE: GBAtemp Inbox
    :arrow: Kickstarter Campaign
     
  2. BlueFox gui

    Member BlueFox gui SOMEONE

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    looks like a rhythm furry game
     
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  3. wolfmankurd

    Newcomer wolfmankurd Advanced Member

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    £35 + P&P. Just not worth it for a kickstarter.

    Looks like might be fun but clearly they are targetting the cutsey market.
     
  4. Flame

    Member Flame Me > You

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    £855,000 goal....God damn.....


    God i hate rhythm games tho.. who thought this was a good idea should rap to the death with eminem...


    here is a start for them.

     
    Last edited by Flame, May 15, 2017
  5. SG854

    Newcomer SG854 Advanced Member

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    They missed their chance of a having a Dinosaur themed rhythm game called Rap Raptors.
    Im down with the T-Rex getting jiggy with it.
     
    Last edited by SG854, May 15, 2017
  6. DespyCL

    Member DespyCL GBAtemp's Official Axolotl

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    Nice. Can't wait for the yiff to appear.
     
  7. Alternis

    Newcomer Alternis Member

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    This games looks so... meh.
     
  8. Qtis

    Member Qtis Grey Knight Inquisitor

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    Not unheard of as example PoE 2: Deadfire made $4.4 million out of projected $1.1 million. But I'm a bit skeptical about rhythm games on regards of broader appeal. Hopefully they make it work out as this could be a nice game to waste time on a console.
     
  9. Flame

    Member Flame Me > You

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    castlevania... Yes please
    shenmue 3... Yes please


    a rhythm game with a £855,000 goal... for a niche market... ouch.


    i hope it does reach its goal. but idk, if people get what they want.
     
    Last edited by Flame, May 15, 2017
  10. GamerzHell9137

    Member GamerzHell9137 GBAtemp Psycho!

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    *throws money at screen*
     
    Last edited by GamerzHell9137, May 16, 2017
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  11. BlueFox gui

    Member BlueFox gui SOMEONE

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    lmao
    If it was sanic i would throw da moni... no wait i don't have any moni ;-;
    i mean i would throw da torrentz e.e
     
  12. Saiyan Lusitano

    Member Saiyan Lusitano GBAtemp Psycho!

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    Disappointed Sony isn't officially supporting them and instead they have to use Kickstarter. :(

    I'm guessing the dev team of MotorStorm will crank up something similar in the future.
     
  13. TheDarkGreninja

    Member TheDarkGreninja Temp's OverOptimistic Bastard

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    Do they have a working alpha?
     
  14. endoverend

    Contributor endoverend AKA zooksman

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    For the sake of the industry, I hope no one backs this. We can't just keep throwing money at unfinished nostalgia cash-ins before they've even made them.
     
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  15. Joe88

    Member Joe88 [λ]

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    Dont worry, if you give them 5 million they will make a switch version too. :rofl2:
     
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  16. king_leo

    Member king_leo Real Hero

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    I mean I like the people behind it a lot, and I'm hopeful for anything they produce. I just really don't want to waste money on a crowd funded project. More power to them though.
     
  17. Kourin

    Member Kourin Touhou Maniac

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    Those stretch goals, holy fuck.
    Over a million to fund the game but one extra level that's backer exclusive is another $700,000?
    Almost 3 million to get something as basic as multiplayer and $500,000 past that to get something as basic as a difficulty selection?

    No gameplay either, only concept art. We all know how Mighty Number 9 looked compared to the concept art.
     
  18. rileysrjay

    Member rileysrjay GBAtemp's fastest man alive!

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    Something tells me this is gonna go the wayside of that apocalypse now game Kickstarter. Except the Apocalypse now game actually sounded interesting.
     
  19. Arras

    Member Arras ★02

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    I think you're misreading it. There will be three difficulty levels in the base game, that stretch goal will add a fourth to it.

    Honestly, it looks interesting to me and I'd consider backing it if kickstarter supported a payment method I could actually use. I hope they make it, but I don't really expect them to actually reach the goal.
     

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