Post your WiiU cheat codes here!

Discussion in 'Wii U - Hacking & Backup Loaders' started by CosmoCortney, Aug 20, 2015.

  1. TheWord21

    TheWord21 GBAtemp Advanced Fan

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    Ahh, thanks for the info. I reckon I'd better wait for the updated codes.
     
  2. trunske

    trunske GBAtemp Regular

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    Above the codes you had remade, among them are they the "MoonJump" and "ZL to Speed x32" available already ? I would like use it.
    Thanks!
    no problem if they are no available yet it's just question.. xD
     
  3. skoolzout1

    skoolzout1 GBAtemp Fan

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    Canadehh
    codes
     
  4. trunske

    trunske GBAtemp Regular

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    Thank you so much, now will move faster to complete de DLC thanks!
     
  5. Asakura_Hao

    Asakura_Hao Member

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    De DLC? xD
    ¿El Di-El-Ci?
     
  6. smashbro596

    smashbro596 GBAtemp Regular

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    @skoolzout1 how soon will the updated codes be on your website?
     
  7. skoolzout1

    skoolzout1 GBAtemp Fan

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    sometime this week or this coming weekend.
     
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  8. SlothWiiPlaza

    SlothWiiPlaza Sqikz Sqikz

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    I don't see what's funny about a grammar mistake. "The" is spelled as "De" in many languages.
     
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  9. tastymeatball

    tastymeatball GBAtemp Regular

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    New codes for Nintendo Land

    Triple Star Timer 99 Sec|Ninja Castle (Right Joystick Gamepad)
    09020000 102EFA68
    00020000 00000000
    00020000 33CA7FA0
    00001770 00000000
    D0000000 DEADCAFE

    Scroll x5|Ninja Castle (ZL Gamepad)
    09020000 102EFA64
    00000080 00000000
    00010000 33CA7F9A
    00000005 00000000
    D0000000 DEADCAFE

    Always have 50 Shuriken|Ninja Castle
    00020000 33CAAD44
    00000032 00000000

    10 Lives|Fruit Cart (ZL Gamepad)
    09020000 102EFA64
    00000080 00000000
    00010000 33CA7B30
    0000000A 00000000
    D0000000 DEADCAFE
     
    Last edited by tastymeatball, Dec 12, 2017
  10. trunske

    trunske GBAtemp Regular

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    for which version of game? and Region?
     
  11. supermariorick

    supermariorick GBAtemp Fan

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    @skoolzout1
    think this simple edit will work for an updated infinite health code? lol
    30000000 109657EC
    402CA193 4424D5CC
    31000000 FFFFF4E4
    30100000 00000000
    417A0192 4586D4CD
    31000000 00000540
    12100000 00000DE0
    13100000 00000000
    D0000000 DEADCAFE

    edit: tested it and it works!
    perhaps most codes that have one line changed across updates will work too specifically to 30000000 109657EC
    DLC 2 is going to be a breeze lol
     
    Last edited by supermariorick, Dec 13, 2017
  12. TheWord21

    TheWord21 GBAtemp Advanced Fan

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    Just a quick question; would a dump of v1.4.0 help you out any?
     
  13. skoolzout1

    skoolzout1 GBAtemp Fan

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    Yes. I designed it to be fixable by changing one line. In fact you found the same base address I am using (which makes sense because there is only one that works). But you probably still don’t quite have an appreciation for the amount of time i put in to making all of the codes easily updatable by changing merely that one line. Lol. Yes it’s easy to replace the one line, but making most of the codes run off of the same pointer such that you only have to change one line is where a lot of work went into in the past.

    Sadly very few codes stayed working with a one line fix this time around. So I will likely have to put even more work in for when they inevitably release updates to fix glitches.

    Edit: ....I just realized, I’m guessing you copied the first line from the codes I actually did post so far and then did some experimenting ? Lol.

    — Posts automatically merged - Please don't double post! —

    No dumps are needed from anyone else. But thank you for offering to help.
     
    Last edited by skoolzout1, Dec 13, 2017
  14. TheWord21

    TheWord21 GBAtemp Advanced Fan

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    Ah, that's good to hear. Last time it took me hours to upload a dump file; ripping it from the game took me less than that. So, why do you no longer need dumps? You already have one, I assume?
     
  15. skoolzout1

    skoolzout1 GBAtemp Fan

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    As I sorta mentioned in my last post; I made as many codes as I could be based off of the same pointer, I used a pointer that I confirmed worked on every dump I was given from various people. After that, when updates happen, I just have to find where the pointer moved to and the codes will be fixed, and since it’s essentially the same pointers that worked on all versions before the update, I can be confident it will work again on all versions.
     
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  16. supermariorick

    supermariorick GBAtemp Fan

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    pretty much lol. the one line update change works for a few codes like press b to run fast and moon jump and infinite health but I tried other codes like infinite stamina and the instant champion powers recharge codes but they didn't work. I guess some codes aren't as simple a fix as I thought. I simply compared lines in your old codes and used the updated one line in one of your new released codes and tested which ones work
    I appreciate the hard work you put into these codes and updating them
    one thing to note is that editing one line with the new one doesn't fix everything. for example I had infinite health but when I fell down a pit the game glitched and let me fall without dying and Link glowed red during the initial trials before the ballad of the champions trials where Link is a given a weapon that sets his hearts to 1/4th a heart. apparently using a code to set the hearts to fill up all the way while the weapon tries to set Link's hearts to 1/4th causes a glitch where Link is stuck glowing red instead of flashing red at low health. The moon jump code however functioned perfectly.
     
  17. WiseHorror

    WiseHorror Advanced Member

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    Is someone able to provide the memory address interval to search for infinite amiibo uses on PAL?
     
  18. tastymeatball

    tastymeatball GBAtemp Regular

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    Latest version (should be 1.1.0 iirc) and EU region
     
  19. tastymeatball

    tastymeatball GBAtemp Regular

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    New code for Nintendo Land

    Instant Bow Charge|Battle Quest
    30000000 38CABB8C
    30000000 48000000
    31000000 00000014
    30100000 00000000
    30000000 48000000
    06120000 00000200
    3F7D70A4 00000000
    00120200 3F7D70A4
    D0000000 DEADCAFE

    The max value the game reaches when the bow is fully charged is 0x3F828F59 most likely interpreted as a float, but if you set it to a value greater than 1 it won't recognize the charge and I couldn't find another value that tells the game that the bow is fully charged. Small drawback is that it will show every 2 seconds some charging sparkles.

    Instant Sword Charge P1|Battle Quest
    30000000 38CAA4CC
    30000000 48000000
    31000000 00000F94
    30100000 00000000
    30000000 48000000
    06120000 00000E64
    3F7D70A4 00000000
    00120E64 3F7D70A4
    D0000000 DEADCAFE


    If you don't want to be able to do normal swings use this code

    Always Sword Charged P1|Battle Quest
    30000000 38CAA4CC
    30000000 48000000
    31000000 00000F94
    30100000 00000000
    30000000 48000000
    00120E64 3F800000
    D0000000 DEADCAFE
     
    Last edited by tastymeatball, Dec 15, 2017
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  20. NebulaBelt500

    NebulaBelt500 Newbie

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    Hi! does anyone know the code that makes you lose coins instead balloons? (mk8 wiiu)