Hacking Post your WiiU cheat codes here!

CosmoCortney

i snack raw pasta and chew lollipops
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Any chance of this ever changing?
you can with the web-based ones. opening the browser after installing tcpgecko will softlock the system unless you close tcpgecko dnet. it then loads the webbrowser and you can reconnect gecko dnet
 

wiiztec

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you can with the web-based ones. opening the browser after installing tcpgecko will softlock the system unless you close tcpgecko dnet. it then loads the webbrowser and you can reconnect gecko dnet
Web based whats? exploits? I use Haxchi and JGecko U. I couldn't find a download for tcpGecko.NET. I'm not looking to hack internet browser, I just want to be able to access it while the codehandler and BotW are running
 
Last edited by wiiztec,

CosmoCortney

i snack raw pasta and chew lollipops
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Web based whats? exploits? I use Haxchi and JGecko U. I couldn't find a download for tcpGecko.NET. I'm not looking to hack internet browser, I just want to be able to access it while the codehandler and BotW are running
That's not possible yet.
The early tcpgecko versions that were launched via the web-browser worked fine. But there is no support for jGecko U or the codehandler
 

PandaOnSmack

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eh. you're right. i pretty much only use standard arrows because light arrows can't make tnt barrels explode. tbh with this trainer one can get the sacred bow, which is a bow that never breaks (because it was meant for the final battle)


can we at least get the code that @skoolzout1 had for the master sword always glowing blue? i mean this one. in the trainer?
  1. Master Sword Always Powered Up
  2. 30000000 4243A468
  3. 42400000 42500000
  4. 31000000 00002B64
  5. 00100000 00000001
  6. D0000000 DEADCAFE
another edit: i'd also like the ability to 1hk enemies with my sword beams, which the current damage mod doesnt do.

I will try and add this tomorrow
 

skoolzout1

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i finally did it. This shouldnt have taken as long as it did but oh well.

BoTW

Every Night is a BloodMoon [skoolzout1]
00000000 3FF765B3
00000001 00000000

Never a BloodMoon [skoolzout1]
00000000 3FF765B3
00000000 00000000

*as a side note, the first code that makes every night a BloodMoon will still cause everynight to be a blood moon even when turned off, so you have to turn on the second code for just a second in order to return the cycle to normal.

@Casis i believe you wanted to know when i finally found a bloodmoon code


I recommend using this code to fast forward to night time if you want the blood moon to happen right away.

Fast Forward/Rewind time (Gamepad) [skoolzout1]
30000000 407B3AF4
10000000 50000000
31000000 000000A8
03010000 1127115E
00000480 00000000
12100000 00000000
15040000 40F00000
13100000 00000004
D0000000 DEADCAFE
03010000 1127115E
00000880 00000000
12100000 00000000
15050000 40F00000
13100000 00000004
D0000000 DEADCAFE
(ZL + Dpadleft subtracts 1hr from current time, ZL+dpadRight adds 1hr)

Fast Forward Rewind time (pro controller) [skoolzout1]
30000000 407B3AF4
10000000 50000000
31000000 000000A8
D0000000 DEADCAFE
03010000 112671AA
00008080 00000000
12100000 00000000
15040000 40F00000
13100000 00000004
D0000000 DEADCAFE
03010000 112671AA
00000082 00000000
12100000 00000000
15050000 40F00000
13100000 00000004
D0000000 DEADCAFE
Same instructions as above code.
 

Dekirai

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Does anybody know why Resident Evil Revelations crashes after a few minutes after activating an Infinite Ammo Code I made?
If somebody wants to test it:

Resident Evil Revelations [ABHE08] (eShop)

Refill 9mm Ammo (Press Minus)
09020000 102EFA64
00000004 00000000
30000000 3BAA2250
10000000 50000000
31000000 FFFFFD20
30100000 00000000
10000000 50000000
31000000 0000018E
00120000 00FF0000
D0000000 DEADCAFE
 
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oldskool75

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I've got 2 codes for Lego City Undercover (USA/eShop). If someone could test it that would be cool.

For both codes replace xxxxxxxx with however many of each that you want. For example: FFFFFFFF gives you‭ over 4 billion‬ studs/special bricks

Studs
00020000 432B77AC
xxxxxxxx 00000000

Super Bricks
00020000 4BD7EC94
xxxxxxxx 00000000

Mine (also USA/eshop) were slightly different, but yours helped me enough to narrow my search down and find the addresses:

Code:
Studs
432B76EC

Super Bricks
4BD7EBD4

Thanks!
 

Casis

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i finally did it. This shouldnt have taken as long as it did but oh well.

BoTW

Every Night is a BloodMoon [skoolzout1]
00000000 3FF765B3
00000001 00000000

Never a BloodMoon [skoolzout1]
00000000 3FF765B3
00000000 00000000

*as a side note, the first code that makes every night a BloodMoon will still cause everynight to be a blood moon even when turned off, so you have to turn on the second code for just a second in order to return the cycle to normal.

@Casis i believe you wanted to know when i finally found a bloodmoon code


I recommend using this code to fast forward to night time if you want the blood moon to happen right away.

Fast Forward/Rewind time (Gamepad) [skoolzout1]
30000000 407B3AF4
10000000 50000000
31000000 000000A8
03010000 1127115E
00000480 00000000
12100000 00000000
15040000 40F00000
13100000 00000004
D0000000 DEADCAFE
03010000 1127115E
00000880 00000000
12100000 00000000
15050000 40F00000
13100000 00000004
D0000000 DEADCAFE
(ZL + Dpadleft subtracts 1hr from current time, ZL+dpadRight adds 1hr)

Fast Forward Rewind time (pro controller) [skoolzout1]
30000000 407B3AF4
10000000 50000000
31000000 000000A8
D0000000 DEADCAFE
03010000 112671AA
00008080 00000000
12100000 00000000
15040000 40F00000
13100000 00000004
D0000000 DEADCAFE
03010000 112671AA
00000082 00000000
12100000 00000000
15050000 40F00000
13100000 00000004
D0000000 DEADCAFE
Same instructions as above code.

Yes, thank you!! :D How can I use the code, though?
 

skoolzout1

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Yes, thank you!! :D How can I use the code, though?
These codes are for version 1.1.1

to use codes, i highly recommend you read the first page of this forum, but i think its slightly outdated-ish.

first download java SDK onto your computer: http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html

once installed download Jgecko: https://github.com/BullyWiiPlaza/JGeckoU
-You only need the Jgecko u.jar file

open up Jgecko, go to the External Tools tab, click the TCPGecko Installer button, itll download a RAR file, (you'll need winrar,7zip or Winzip to extract it) while youre in JGecko you should also go to the Miscellaneous tab and click Update Game Titles. after that,
extract the TCPgecko folder onto your SD Card, but create a folder called wiiu first, and then another called apps on your sd card. place the apps folder inside the wiiu folder. then place the TCPgecko folder inside of the apps folder.

once thats ready, put it in your wii u, go to the internet browser and go to loadiine.ovh/

once it loads you'll see a drop menu and in it should say Homebrew Launcher 1.3. - if it does not say that, change it via the drop down menu to be that option.

press submit, your screen will go black and then white and should load up the homebrew launcher, which is blue. you should see the TCPgecko file there if you placed it correctly on your sd card, click it, and then press load.

your screen will go black and then a black screen with white text will load prompting you to press either A or X to install one of the TCPGecko's, you need to press X to install with CosmoCortney's codehandler.

if all goes well, you'll be brought to the wii u menu after, now you can load up your game like normal.

Now you'll need to know your wii's IP address, there are many ways but the simplest i find is just to download an IP scanner on your computer.

https://www.advanced-ip-scanner.com/

This one works fine, run a scan and hopefully you'll see one of the IP's show Nintendo inc. or something similar to this with an IP next to it.

Thats your wii's ip, write it down or note it down somewhere so you dont forget it.

Now open Jgecko again if it isnt still open. Uncheck the Auto-Connect box, and type in you wii's IP address in the bar, when done, press connect and it should show the title of your game on the top bar of Jgecko if it connected fine. then make sure youre in the codes section of jgecko, click add a code, paste just the Hexadecimal part of the codes, (so just the numbers/letters) and title it whatever you want, and press okay. do this for all the codes you want. make sure the codes you want are checked off if you want to turn it on, and press send codes. it should say Codes Sent Successfully if it all went good.
 

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