This project will probably stay abandoned for quite some time.
Please release the source code. Things like this should not be lost in time.come to think of it, would there be *any* interest in a source code release ?
Please release the source code. Things like this should not be lost in time.
What?!welp, if anyone's interested, here's the code : https://github.com/smealum/portalDS
Could you please release the DSCraft source, too?welp, if anyone's interested, here's the code : https://github.com/smealum/portalDS
Could you please release the DSCraft source, too?
I can't make a newer, better version of DSCraft yet so it won't really help me. But that's more because I'm not that experienced in coding yet.no. i'm not having this discussion again. http://smealum.net/?page_id=80 has all the info you could possibly need to make a newer, better version of DScraft.
I can't make a newer, better version of DSCraft yet so it won't really help me. But that's more because I'm not that experienced in coding yet.
I never said that I want to do something with it. I just prefer projects with open sources.and what makes you think having the source code would change that fact ?
I never said that I want to do something with it. I just prefer projects with open sources.
When I jumped into DS programming, it was a dead end; I tried to make simple examples , but all of it (mostly the graphics side of it) was beyond me. When I stated helping out with Mine DS, simply interpreting the code helped me and allowed me to modify and add more features. To add something, you don't need to fully understand the code; You can learn in time by interpretation.and what makes you think having the source code would change that fact ?
When I jumped into DS programming, it was a dead end; I tried to make simple examples , but all of it (mostly the graphics side of it) was beyond me. When I stated helping out with Mine DS, simply interpreting the code helped me and allowed me to modify and add more features. To add something, you don't need to fully understand the code; You can learn in time by interpretation.
and that's exactly one of the things i want to avoid at all costs : people trying to learn from DScraft's code. the underlying ideas are sane, the implementation most definitely is not. so, i don't want people thinking it's a good example at *all*.