Portal DS (in 3D !)

Discussion in 'NDS - Emulation and Homebrew' started by smealum, May 20, 2013.

May 20, 2013

Portal DS (in 3D !) by smealum at 3:07 PM (19,184 Views / 35 Likes) 163 Comments

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    smealum growing up sucks.

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    Aperture Science DS
    (made by smealum and lobo)

    Screenshots :

    [IMG] [IMG] [IMG] [IMG]

    Videos :



    ok so basically I've been working on this portal adaptation for a few months now. it's coming along quite well I think so I decided it was time to give it its own thread. the game is being programmed by me and the graphics are being made by Lobo.
    the idea is for us to make an original campaign featuring none other than doug rattman as a protagonist. the game will also feature a full-fledged on-board level editor similar to the one found in portal 2's perpetual testing initiative, so my hope is people will make their own puzzles and give the game some replayability.

    features so far :
    - working portals (you can place them, look through them, go through them)
    - okay player physics (for instance, momentum is conserved when going through a portal, flinging works great)
    - a full fledged rigid body physics engine for turrets, cubes and stuff (watch the video, I think it's pretty cool for a DS game)
    - mini gravity gun !
    - an on-board and intuitive level editor
    - more or less working puzzle elements (including buttons, dispensers, turrets, energy ball things, doors, emancipation grids...)
    - an entirely new gameplay mechanic ! (not fully implemented yet but I think it's going to be pretty neat)


    the game is still heavily work in progress so no downloads yet ! I'm also not sure when it'll be released. if you've got any ideas for the game's name, let me know. right now one idea I like is Aperture Science DS (shortened to ASDS), but nothing's final at this point. also, if you have ideas for the story, or would like to make levels for the game, let me know here.

    UPDATE (08/08/13) : currently working on a demo I hope to have ready by august 20th. It'll probably be buggy and incomplete but it will include fully playable levels and the level editor. Post in this thread if you want to make maps for the initial release !

    my todo list for now :
    - add sludge - done
    - make turrets shoot you - done
    - add level exits - done
    - make a nice menu - done (mostly)
    - make a subscreen interface - done
    - add customizable controls - done
    - shitloads of bugfixes

    UPDATE : game is now available, see above and read the readme
    Last edited by smealum, Feb 22, 2014


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    markvn New Member

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    Okay, this is freakin' amazing!
    coolmario and Kippykip like this.
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    pwsincd Garage Flower

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    Looks great , very nice .. look forward to having a play.
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    WoJjTeK New Member

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    I pissed.... It looks awesome ! I'd love to be able to play levels from original Portal too, but I don't know if it would be able to handle it :( Are you planning to include some of the features from Portal 2 such as various gels ? Definitely looking forward to being able to play it !
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    pasc GBATemps official GBA Freak

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    God I thought this was already playable.

    Way to get me excited !
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    Arm73 New Member

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    Congratulations, it looks really good.
    I like playing FPS on the DS ( with the stylus ), I always felt it was the most underrated control scheme last gen.

    I hope you guys keep up the good work.It loos really promising.
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    Suikoden77 New Member

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    Man this is the best homebrew i've seen so far away from the others. This game has better appearance than many of the commercial games of this genre, and looks to work very neat. I love the way you prove that the NDS is still not dead. Keep rocking Smealum :)
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    Gabelvampir Free Mars!

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    Nice, I really like that cell shaded graphic style, keep up the good work. I hope you get it releasable qucikly (no pressure ;) ).
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    tickle.my.pickle New Member

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    if this was from ds... imagine the 3ds ver AFTER it gets hacked?? :blink:
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    Canadacdn New Member

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    Wow, absolutely incredible! Can't wait to try this out.
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    Cyan GBATemp's lurking knight

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    I'm always amazed at the homebrew quality you can produce !

    I wish I knew as much as you do.
    I never made anything better than splash screen, animated sprites, and sprite moving with the stylus *go hide somewhere*

    Keep working on it, it looks great.
    And nice to see you decided to make its own thread.
    aalokishere and Rydian like this.
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    jomaper Some random argie lost in the Internet.

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    Oh my god this is way too awesome. Seriously I entered with no expectations whatsoever but this... this is a masterpiece. Imagine how might homebrew look in the 3DS...
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    bowser Mwa ha ha ha!

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    LOVE the cel-shaded graphical style! Freaking amazing!!
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    KazoWAR New Member

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    looks amazing.
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    Marik New Member

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    That really looks great , better than some actual retail games !
    And I also love portal
    Keep up with your work ;)
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    loganino New Member

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    Wow. Smealum, Have you ever considered showing this to valve? And Dat Glados at the end.....made my body shake
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    The Catboy GBAtemp's Official Glaceon™ Surfing the net

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    I support the hell out of this project! :yaynds:
    Kippykip likes this.
    • Former Staff

    Another World Emulate the Planet!

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    i have an older build, probably from a month or so ago, and it plays great. the mechanics of the portal work really well. the elements feel like a portal game but a homebrew at the same time. the art has a classic pixel feel to it while running in a 3d environment.

    what the game really needs is challenging, well thought out, levels with creative puzzles. my biggest issue with portal 2 was how easy it was. i blew through the game in under 6 hours and that was because i spent a lot of time playing around. the offer has been made for the community to build levels. if you got what it takes step up and get involved. a game like this is only as good as its challenges.

    -another world
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    SifJar Not a pirate

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    Looks fantastic, look forward to trying it out.
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    Ron It Begins

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    Nice job, it looks awesome. The cel-shading sure is interesting, I wonder how it looks without it..

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