Pokemon GO discussion thread

nxwing

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Discuss here. I'll be keeping important stuff in the OP

  • There are 151 Pokemon data files in the game. All are the originalGen I Pokemon, unfortunately. Classed into normal, legendary, and mythic.

  • In the field test, you start with no Pokemon.

  • 232 moves, 95 of which are 'quick' moves. These include moves that are not in the game in the original RBY games e.g. Moonblast. THERE MAY BE 2 MOVES PER POKEMON (Warning: this is not directly confirmed, only implied.)

  • Someone found a dodge function. Moves may not have 100% accuracy.

  • Badges = Achievements. Includes: Walking a certain distance (Ingress Trekker), Pokedex entries, Pokemon Captures, Forts(Gyms?) defeated (Ingress Liberator?), Evolved, Hatched, Encounters, Pokestops visited(Ingress Hacker?), Unique Pokestops(Ingress Explorer), Pokeball thrown.

  • 7 "natures" have been discovered in the game. These are Stoic, Guardian, Assassin, Raider, Protector, Sentry, and Champion.

  • All Pokemon types, including Fairy, Dark, and Steel, are included in the files.

  • Evolution works by collecting "evolution shards" from wild Pokemon to get "evolution stones". May or may not be unique for each Pokemon.

  • The game keeps track of several factors like Ingress, including distance walked, eggs hatched, etc. This might affect, say, egg-hatching.

  • There will be trainer customization. Example skin. There are in total 52 items (23,328 unique combinations)

  • A variable related to the PokeNav has been found.

  • IAPs spotted include "ball", "medicine", "food" bundles and "gem" packs. There are 4 tiers.

  • Items include Pokeballs, Potions, Max Revive, 3 battle items, and 5 types of Berries (Razz, Bluk, Nanab, Pinap, Wepear). All these berries are introduced in Gen III, and they have no battle effects in the main game. Separated into 6 categories: Pokeball, Food(berries?), Medicine, Boost, Utilities, Camera.

  • The trainer level cap seems to be at 50 for now. Inventory limit is 1000 for items, and 500 for Pokemon and eggs.

  • The menu includes the Pokedex, Pokemon, and Items. Game engine is built on Unity.

  • The teams are blue, red, and yellow.

  • DAMAGE variables are included in the files. Also: "PokemonAttack baseDef indivDef PokemonDefense". CPs seem to be unique to each individual Pokemon, and higher CP means a harder catch. Most likely stands for "Combat Points".

  • A variable called "Gym Points" was found. No idea what this means.

  • Biomes (courtesy of /u/DonniesCatch) can be found, including locations like "Train Station" or "Hospital". Separate biomes seem to have different backgrounds for Pokemon encounters/gym battles.Bonus pic.

  • From the game map screenshots, there seem to be a day-night cycle.
 
Last edited by nxwing,

DSoryu

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I'm an avid Ingress player (Enlightened Rocks, Smurfs gtfo)
and as far as the info comes it seems a LOT like a version of Ingress with Pokémon, and it's so cool.

  • Resonators= Pokémon
  • Portals = Gyms
  • Pokémon Stores = Hacking Portals to get Items
  • Pokémon Gym Battles = Atacking Portals
  • Put Pokémon in your Gyms = Deploy Resonators.

See my point? And the most interesting part is that Pokémon Go will have three teams instead of two (Ingress has Enlighteneed and Resistance.
 
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