Pokémon Nova Sun & Umbra Moon: Fully-featured, challenging Sun/Moon ROMhacks!

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Dio Vento, Feb 25, 2017.

  1. Soulsilve2010

    Soulsilve2010 GBAtemp Regular

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    Yeah,thats what I mean.And did you really follow all the steps in the first post?
     


  2. 1pokemon12

    1pokemon12 Newbie

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    The steps said I require a 3DS. So, with only citra I wouldn't be able to make the rom?
     
  3. Soulsilve2010

    Soulsilve2010 GBAtemp Regular

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    First get a decrypted .3ds file,shouldn't be too hard to find one and then

    • Place your decrypted .3ds or .cia file in the same folder as "setup.bat".
    • Run "setup.bat".
    • Enter Y to extract the decrypted ROM.
    • Select which Encounter Build you would like to use. If you enter an invalid build or leave this blank, your wild encounters will be unmodified.
    • Enter Y if you would like to randomize anything in your game. After randomizing, exit PK3DS. If you don't want to randomize, enter N. It is recommended that you use the Leveled or Expanded builds as a base for randomization of Wild Pokémon.
    • Select which file format you would like to rebuild as.
    • If you rebuilt as .3DS for Citra, open the .3DS file in a hex editor, search for hex values 01 01 80 E0 04 20 80 E5 1E FF 2F E1 and change to 01 01 80 E0 00 F0 20 E3 1E FF 2F E1. This will remove the outline effect.
     
  4. 1pokemon12

    1pokemon12 Newbie

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    I followed all your step but file was created in Extracted_ROM, but no .3DS rom was created

    — Posts automatically merged - Please don't double post! —

     
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  5. silly_sybin

    silly_sybin Newbie

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    I'm having an issue after updating to the lastest Luma. I'm running Umbra Moon w/ an IPS patch genned with this tool. Patches: 100% Catch, 100x Exp, No Outlines, and SciresM QR. No outlines and the QR inject both still work, but my system crashes both when trying to catch a pokemon, and when a pokemon is about to gain experience. However, when I remove the Umbra romhack, 100%catch and 100xExp work with no crashes. Am I doing something wrong? Is anyone else having this issue? I'm confused because these patches worked just last week before updating Luma...
     
  6. The_Time_Is_Nigh

    The_Time_Is_Nigh Member

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    @Dio Vento, you sadistic... (Was this because of shinyquagsire's help in making cfw installation easy?)

    [​IMG]
     
    Last edited by The_Time_Is_Nigh, Jul 4, 2017
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  7. Dio Vento
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    Dio Vento GBAtemp Regular

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    Yep, this is an easter egg for shinyquagsire23. It was too perfect.
     
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  8. The_Time_Is_Nigh

    The_Time_Is_Nigh Member

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    Alright, I can forgive you then (but you should ABSOLUTELY make it level 23 - I know it would make it a tad bit harder, but it would make it even better IMO.)
     
  9. dscout

    dscout Member

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    Hey guys, Pokémon Nova Sun looks awesome, but I'm having problems with the process.

    I have Pokémon Sun 1.2 already decrypted, but when I open the setup and start the process, responding with Y to the initial steps, I always get an error in the extraction phase. Something about the banner.bnr or similar. Can someone help me, please?
     
  10. jupitteer

    jupitteer GBAtemp Lurker

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    Why don't you just use luma layeredfs? You just drop the files in sd:/luma/titles/<title id of sun/moon>/romfs. It's super easy.
     
  11. dscout

    dscout Member

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    Sorry, perhaps I should have said in the other post. I don't own a 3DS, I'm using Citra. So, I have to do the process on the PC, using that setup.bat.
     
  12. jupitteer

    jupitteer GBAtemp Lurker

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    Oh, makes sense.
     
  13. Marusero

    Marusero Newbie

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    Hey, sorry to bother you again, but you said I needed to simply delete de SaltySD folder from the sd card and I did that but now the cartridge doesn't work, I try to load it but it just says an error has occurred and the system has to restart
     
  14. dscout

    dscout Member

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    Another question, something odd happened. I've been playing Nova Sun 1.0 and almost right at the beginning, when we go to the Trainer's School and have to fight 3 kids before the last one, standing on the field... I already won against the three of them and the battle just won't trigger; the guy (Rising Star Joseph, I believe) keeps on saying the same thing, that I have to defeat the others. Has this occurred to anyone?
     
  15. Dio Vento
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    Dio Vento GBAtemp Regular

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    Don't play 1.0.
     
  16. dscout

    dscout Member

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    Oh, it's because of that? Glad to know, I was afraid that it would be a game-breaking glitch, having to restart it all over.

    But I couldn't install the more recent updates, unfortunately (that's why I downloaded from somewhere else that 1.0 Nova Sun). I already have my Pokémon Sun Decrypted Rom with the 1.2 update, but when I open the setup and start the process, responding with Y to the initial steps, I always get an error in the extraction phase. Something about the banner.bnr or similar. What can I do? Don't own a Citra, have to do it through PC.
     
  17. Marusero

    Marusero Newbie

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    Hey, sorry to bother you again, but you said I needed to simply delete de SaltySD folder from the sd card and I did that but now the cartridge doesn't work, I try to load it but it just says an error has occurred and the system has to restart
     
  18. Dio Vento
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    Dio Vento GBAtemp Regular

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    If you can use a ROM on the 3DS via CIA installation, you can use the Luma Drag and Drop method. Use that instead of building a CIA. You can use that method over your existing CIA of the game. Make sure you update the game to v1.2 on your console.
    Go to luma/titles/ and find the Title ID for Sun or Moon, delete that folder entirely as well.
     
  19. Marusero

    Marusero Newbie

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    Thank you!!
     
  20. dscout

    dscout Member

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    Sorry, my mistake! Just re-read my post, I wanted to say: "Don't own a 3DS, have to do it through PC and then play on Citra". So, I need to use the setup.bat to install the mod on my ROM. But when I open the setup and try the process, it ends giving me those erros due to banner.bnr or something like that