Phantasy Star Portable 2 Infinity - English Translation

Discussion in 'PSP - Hacking & Homebrew' started by JamRules, Jul 5, 2014.

  1. Alexdev

    Newcomer Alexdev Member

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    Yes my wand is the same element as my tech arts. Hmmm so it's seems Im stuck with a weaker version of the techs huh? I thought that It'll be fine because all vanguard photon arts also go up to lv 20 and be as strong as each other but techs it seems thats not the case...tech seem weaker to me.

    I thought I was just doing something wrong because I'm used to ranged and melee weapons. I've never used techs extensively till now.
     


  2. Alexdev

    Newcomer Alexdev Member

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    Also those who are asking for a way to edit save or convert it for most likely to import your english save psp2 to jap psp2i... here is a guide. If you have a real psp follow these steps;


    http://wololo.net/2014/11/03/how-to-convert-a-psp-save-file-from-a-region-to-another-by-patrickneyl/

    and this, an actuall Phantasy star portable 2 - 2 infinity savefile conversion guide;

    www.youtube.com/watch?v=bYXasBI_Q4c

    I've tried it and I successfully converted my saves and imported my characters to the infinity demo with EVERYTHING intact like the state of your room, who is in your party, items, everything.

    Not sure if this works on PPSSPP.
    Make sure that your games are in ISO format for this plugin to work.
     
    Last edited by Alexdev, Jan 20, 2017
  3. Fefo

    Member Fefo GBAtemp Regular

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    Forces got quite an upgrade going from PSP2 to Infinity, but nothing to the point of facerolling everything (aside from Sazonde hijinks). Using a hybrid type and wands also doesn't make numbers any bigger. Try to work your setup and see if you like it.

    You also didn't specified what techs and elements are you using. Weapons can work acceptably with low/no element if you don't mind the damage, but techs lack a all-purpose neutral.

    ---

    Got some questions too, about input lag and aim mechanics:

    - Anyone who play both in a PSP and on PPSSPP can compare the input lag between the emulator and the real deal? I messed with some configs and improved the response time to reasonable levels, but things like raising my defense still fell groggy. It's easy to get a fell when browsing around menus or moving the camera.

    - Does aiming gives a raw damage modifier or an ACC bonus? Feels like the latter, and I remember reading something on that base. If someone want to shoot some enemies, especially resistant ones, and give their thoughts about damage and hit rate it will be very helpful.
     
    Last edited by Fefo, Jan 20, 2017
  4. Alexdev

    Newcomer Alexdev Member

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    I first used the fire ball tech to build-up chains and the fire explosion tech to break it, both at lv 18 (forgot their name) and I also use diga and radiga with diga used to chain. But now after I realize the the projectile techs (i.e. diga or barta) have more power % I swiched their roles.

    BTW aiming? Do you mean first person view on ranged weapons? You say you get either +raw damage or +ACC? that's interesting I've never thought there was such a mechanic in these games.
     
  5. luckymouse0

    Member luckymouse0 Mad Scientist

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    It's that a guide for the real PSP?

    Because I already gave a guide using PPSSPP that is super easy (Only changing names). Then you could export it to real hardware.
     
  6. Alexdev

    Newcomer Alexdev Member

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    Yes I heard about that; changing the file of the savefile converts it to that region i.e. ULUS to NPJ. Its a thing the PPSSPP somehow can do.
     
    Last edited by Alexdev, Jan 20, 2017
  7. Fefo

    Member Fefo GBAtemp Regular

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    Yeah, you're not going far using single-hit techs for chaining. Either use a fast weapon or try the new techs; with Sazonde you can juggle most enemies until one-shot range easily. Throw some rocks or another fast, powerful tech and done.

    If you want to see even bigger numbers, swap to Force, add some of their abilities and use rods. There are mission runs online that are basically 15 seconds of juggling, kill, repeat.

    While aiming (yes, L+UP) you receive a juicy damage boost, about 50% I think. But since I have no idea how damage is calculated on this game I don't know if it's just a flat % added after the damage calculation, a stat increase while on this state or something else. If you think your guns are powerful, try to aim down before using charge shots to break chains.
     
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  8. Dandylion234

    Newcomer Dandylion234 Newbie

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    Hi Guys I was wondering is there a english patch for phantasy star portable 2 infinity
    For ppsspp? Because I was really looking for to play that has everything in english I mean the story mode text part so I can understand it. Anyways I hope you can help me or even tell me how to get it. Thanks for the help hope for a reply.
     
  9. Laskeri

    Newcomer Laskeri Member

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    What do you think this project is? (this patch will work on both real PSPs and emulators) No, it's not finished or released to the public.

    http://www.pso-world.com/forums/sho...-English-Translation-Guide-★-100-FINAL-4-1-12 here's a translation guide if you just want to know what's going on in the story.
     
    Last edited by Laskeri, Jan 22, 2017
  10. eosia

    Member eosia GBAtemp Regular

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    When is this patch going to be released?
     
  11. IilliI

    Newcomer IilliI Member

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    When it's done.

    Sent from my SM-G920V using Tapatalk
     
  12. eosia

    Member eosia GBAtemp Regular

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    Tell me something that I don't know.
     
  13. IilliI

    Newcomer IilliI Member

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    Blam! Last update.

    Sent from my SM-G920V using Tapatalk
     
  14. RanbowNSpsp2i

    Newcomer RanbowNSpsp2i Newbie

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    hey guys how's the translaction? we do not see the hour that come out, keep us updated when it is making progress

    — Posts automatically merged - Please don't double post! —

    oh and greetings from italy and sardinia
     
  15. xBladeM6x

    Newcomer xBladeM6x Advanced Member

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    Just a little thing I noticed, but I still get a surprising amount of views on my PSP2i videos. It's nice to see there's a fringe community out there, still interested.
     
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  16. luckymouse0

    Member luckymouse0 Mad Scientist

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    Join us on discord :P

    https://discord.gg/zwV8PBU
     
  17. RanbowNSpsp2i

    Newcomer RanbowNSpsp2i Newbie

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    hey guys i hope that the translaction are doing good progress

    — Posts automatically merged - Please don't double post! —

    good luck:)
     
  18. Weyu

    Member Weyu GBAtemp Regular

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    Not much has happened on my side since the last update, since I'm mostly waiting for the tech fixes on Jam's side.
    I think he's been busy and the tech issues are also complicated, so stuff isn't moving that fast.
    When there's notable progress Jam or I will let you know, before anyone asks if the project is dead or whatever.
     
  19. RanbowNSpsp2i

    Newcomer RanbowNSpsp2i Newbie

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    all right thanks:D
     
  20. xBladeM6x

    Newcomer xBladeM6x Advanced Member

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    Are the bugs game breaking in their current state? Just curious. Lol
     
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