I haven't tried out the game yet since I'm busy with other games, RL and working on Danball-Senki Boost, so I don't know how much of the story it covers. I heard it covers the Marineford Arc at least. I'd love to try this out though when I'm done with my backlog of games since I love One Piece. Who knows, maybe MrShyCity might decide to do the Story too, even though he said he won't be working on it.
new beta is up
fix the blackscreen problem
please report any problem you find
your welcomeit seems that works perfect now, thanks again!
totally agree with the upload of the translation tools if u could i would be in your debt forever im searching methods 3 days now and cant find even how to open a single file (like the .pac ones) soo if you could it would be REALLY great@MrShyCity: You could upload the tools you used to translate the game and people who wants to do it, translate the story, themselves in the future could. Personally, I would like to translate the story but I have previous commitments to Danball so I can't do that yet at least until I'm done with Danball.
The Blackscreen still occurs on synthesis and other occasions.
Also on the Sell Screen there is now a new bug, where you can't see the amount that you sell.
Often when scrolling through a page on synthesis you see the ship in the background instead of the item lis.
totally agree with the upload of the translation tools if u could i would be in your debt forever im searching methods 3 days now and cant find even how to open a single file (like the .pac ones) soo if you could it would be REALLY great
They are not compatible with the game. Tested already. I have a PAC extractor for this game but no inserter. But you don't need one. A plain hexeditor does the trick too.Ah for PAC files head over to my thread (Danball Senki BOOST Translation) and grab the tools I'm using. They were originally made for a Madoka PSP game but they can decode and encode PAC files.
They are not compatible with the game. Tested already. I have a PAC extractor for this game but no inserter. But you don't need one. A plain hexeditor does the trick too.