OCDM - Mario Maker 3DS course manager

Discussion in '3DS - Homebrew Development and Emulators' started by MarcusD, Dec 2, 2016.

  1. Giodude

    Giodude GBAtemp's official rock

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    Ay the more builds the merrier.
     
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  2. brunocar

    brunocar Member

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    my course list still looks like scrambled eggs in OCDM

    https://i.imgur.com/CAhel9X.png
     
  3. KJ1

    KJ1 Old Member

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    Have you tried opening the Course List in Super Mario Maker to check the names?
     
  4. brunocar

    brunocar Member

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    yeah they are fine, i havent modified anything
     
  5. KJ1

    KJ1 Old Member

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    So, that means that the names are correct in OCDM, right?
     
  6. brunocar

    brunocar Member

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    no, it means they look like letter soup in OCDM but they look fine on mario maker, but they get trimmedso you dont see the whole name unless you press it
     
  7. KJ1

    KJ1 Old Member

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    Yeah, I guess Super Mario Maker uses some special characters, that's why it is like that in OCDM.. I guess @MarcusD can you give you a more accurate answer! :)
     
  8. brunocar

    brunocar Member

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    the thing is, even those with normal characters seem to be aligned to the center, therfore you can see the start and the end of the level's name
     
  9. Chris_Highwind

    Chris_Highwind GBAtemp Fan

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    Sucks that I still can't download directly to the 3DS, but at least now I don't have to worry about downloading a level I can't play.
     
  10. brunocar

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    how about adding support for QR codes since its now supported in SMMDB? much easier than making a browser inside the app itself, i think
     
  11. MarcusD
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    tl;dr: my GUI system is shit, and can only render monospace characters... I should just rewrite the entire GUI system, and I might even do that before OCDM's anniversary (btw, afaik today is MM3D's one year anniversary)

    nope, no QR code support, sorry... though I could implement a "quick download" feature, I'll talk about Tarnadas with this


    also, I planned to release the online code today; the only thing I need to do is course uploading and starring for now. searching and downloading is already implemented, and it seems to be fairly stable after a couple of bugfixes. once I manage to log in to SMMDB to be able to test uploading, I'll release the networking code today... if I can't then prolly 3 days later
     
    Last edited by MarcusD, Dec 2, 2017
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  12. KJ1

    KJ1 Old Member

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    MM3D's Anniversary === OCDM's Anniversary
    So, does that mean it is about to be released? jk :P

    Btw, just wanna ask, do ya think it is 'safe' to go online in SMM after importing courses using OCDM like for playing challenges etc?
     
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  13. MarcusD
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    actually, it should be released any time now, it all depends on when I get uploading and starring work

    also, why would it NOT be safe? lol
     
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  14. KJ1

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    Okay! Thanks!
    I thought that Nintendo might think that we altered the save and ban, kinda like those Pokémon Ban Waves.. :P
    Glad to hear that its fine to go online! ^_^
     
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  15. Steffenfield

    Steffenfield Advanced Member

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    Will this be able to work with the game's physical cartridge in the DS slot?

    I have CFW with Sys 11.6.0-39U.
     
  16. MarcusD
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    it *should* support cartridge saves as long as the game is only present as the cartridge... though it's unstable and crashy, if you can get to the main menu then it'll work perfectly fine
     
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  17. MarcusD
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  18. SoslanVanWieren

    SoslanVanWieren GBAtemp Advanced Fan

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    how long have you been working on this
     
  19. KJ1

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    "Final Release.." So, does it mean that there won't be Uploading Courses in the future?
     
  20. SoslanVanWieren

    SoslanVanWieren GBAtemp Advanced Fan

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    buggy code is better then nothing
     
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